daggerheart/module/config
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[Feature] Action Areas (#1815)
* Functioning setup

* .

* Fixes

* Completed

* Apply suggestions from code review

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* using function.call instead of function.bind

* Run lint fix on action areas PR (#1820)

* .

* .

* Restructured getTemplateShape to be a lot more readable

* .

* .

* Changed from 'area' to 'areas'

* .

* Moved the areas button to the left

* Fix regression with actions list

* Updated all SRD adversaries

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00
..
_module.mjs [Feature] Custom Resources (#1714) 2026-03-11 11:10:28 +01:00
actionConfig.mjs [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
actorConfig.mjs [Feature] Custom Resources (#1714) 2026-03-11 11:10:28 +01:00
domainConfig.mjs [Feature] Homebrew Domains (#639) 2025-08-06 13:58:17 +02:00
effectConfig.mjs Language Organization (#281) 2025-07-06 17:43:12 +02:00
encounterConfig.mjs Fixed a lot of cases where we expected a combatant to have an attached actor (#1520) 2026-01-10 00:21:44 +01:00
flagsConfig.mjs [Feature] Encounter Battlepoints (#1346) 2025-12-06 21:11:34 +01:00
generalConfig.mjs [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
hooksConfig.mjs [Feature] Group Roll Rework (#1785) 2026-04-11 11:14:36 +02:00
itemBrowserConfig.mjs Add eslint and run linter in workflow (#1819) 2026-04-21 10:15:39 +10:00
itemConfig.mjs [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
resourceConfig.mjs [Feature] DualityDice DiceSoNice Animations (#1722) 2026-03-13 00:15:52 +01:00
settingsConfig.mjs Add eslint and run linter in workflow (#1819) 2026-04-21 10:15:39 +10:00
system.mjs [Feature] Custom Resources (#1714) 2026-03-11 11:10:28 +01:00
triggerConfig.mjs [Feature] Trigger System (#1500) 2026-01-11 11:51:05 +01:00