daggerheart/module/data/fields/action
2026-04-01 09:47:20 +02:00
..
_module.mjs [Feature] Phase Transform (#1710) 2026-03-08 14:34:22 +01:00
beastformField.mjs Remade branch (#1754) 2026-03-28 00:38:50 +01:00
costField.mjs [Fix] 1453 - Async Resource Generation Errors (#1454) 2025-12-22 07:56:49 -05:00
countdownField.mjs [Feature] Countdown Rols And Randomzie (#1329) 2025-11-25 00:36:43 +01:00
damageField.mjs Fix rolling critical damage after rerolling into a crit (#1761) 2026-04-01 09:47:20 +02:00
effectsField.mjs [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
macroField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
rangeField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
rollField.mjs Fixed critical threshold applying to reactions 2026-01-13 20:47:43 +01:00
saveField.mjs [V14] TagTeamRoll Rework (#1732) 2026-03-16 09:31:15 +01:00
summonField.mjs [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00
targetField.mjs [PR] Adding the ability to target downtime actions. (#1475) 2025-12-29 21:55:13 +01:00
transformField.mjs Fixed so that TransformActions don't make a new actor when transforming into another world actor 2026-03-11 18:08:49 +01:00
usesField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00