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* Change the critical damage max calculation to avoid setting the rolled portion to maximum all the time. * Change to the more neater code * Restored package.json --------- Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: WBHarry <williambjrklund@gmail.com> |
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| .. | ||
| _module.mjs | ||
| d20Roll.mjs | ||
| damageRoll.mjs | ||
| dhRoll.mjs | ||
| dualityRoll.mjs | ||