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* start development * finish party members tab * start resources tab * finish resources tab * finish inventory tab and add inital template to projects tab * add resource buttons actions methods * add group roll dialog * Main implementation * Fixed costs * Minor fixes and tweaks for the party sheet (#1239) * Minor fixes and tweaks for the party sheet * Fix scroll restoration for party sheet tabs * Finished GroupRoll * Removed/commented-out not yet implemented things * Commented out Difficulty since it's not used yet * Re-render party when members update (#1242) * Fixed so style applies in preview chat message * Added the clown car * Fixed so items can be dropped into the Party sheet * Added delete icon to inventory * Fixed TokenHUD token property useage. Fixed skipping roll message * Added visible modifier to GroupRoll leader result * Leader roll displays the large result display right away after rolling * Corrected tokenHUD for non-player-tokens * Fixed clowncar tokenData * Fixed TagTeam roll message and sound * Removed final TagTeamRoll roll sound * [PR] [Party Sheets] Sidebar character sheet changes (#1249) * Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Fixed party height and resource armor update * Fixed deletebutton padding * Only showing expand-me icon on InventoryItem if there is a description to show * . * Fixed menu icon to be beige instead of white in dark mode --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
56 lines
No EOL
2.9 KiB
Handlebars
56 lines
No EOL
2.9 KiB
Handlebars
<header class="companion-header-sheet">
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<img class="profile" src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
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<h1 class='actor-name'>
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<input
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type='text'
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name='name'
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value='{{document.name}}'
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placeholder='{{localize "DAGGERHEART.GENERAL.actorName"}}'
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/>
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</h1>
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{{#if useResourcePips}}
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<div class="resource-section">
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{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=document.system.resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" largePips=true }}
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</div>
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{{/if}}
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<div class="status-section {{#if useResourcePips}}pip-display{{/if}}">
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<div class="status-number">
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<div class='status-value'>
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<p>{{document.system.evasion}}</p>
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</div>
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<div class="status-label">
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<h4>{{localize "DAGGERHEART.GENERAL.evasion"}}</h4>
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</div>
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</div>
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{{#unless useResourcePips}}
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<div class="resource-section">
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{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=document.system.resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
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</div>
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{{/unless}}
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<div class='level-div'>
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<h3 class='label'>
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{{localize 'DAGGERHEART.GENERAL.level'}}
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<div class="input-section">
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{{#if document.system.levelData.canLevelUp}}
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<button
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type="button"
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class="level-button glow" data-tooltip="{{localize "DAGGERHEART.ACTORS.Character.levelUp"}}"
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data-action="levelManagement"
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>
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<i class="fa-solid fa-angles-up"></i>
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</button>
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{{/if}}
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<span {{#unless document.system.partner}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.companionPartnerLevelBlock"}}"{{/unless}}>
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<input type="text" data-dtype="Number" class="level-value" value={{document.system.levelData.level.changed}} {{#if document.system.needsCharacterSetup}}disabled{{/if}} {{disabled (not document.system.partner)}} />
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</span>
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</div>
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</h3>
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</div>
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</div>
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<div class="companion-navigation">
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{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
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<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
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<i class="fa-solid fa-wrench"></i>
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</button>
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</div>
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</header> |