daggerheart/templates/dialogs
WBHarry 261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

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Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
..
beastform refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
dice-roll [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00
downtime refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
group-roll [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00
image-select [PR] [Feature] Beastform Wildcards (#1247) 2025-11-10 16:30:04 +01:00
rerollDialog [Feature] Damage-Reroll (#753) 2025-08-09 19:32:12 -04:00
actionSelect.hbs Reduce Action Selection click number & Style Action Type Dialog (#408) 2025-07-25 19:13:21 +02:00
attribution.hbs [PR][Feature] 798 - Attribution (#986) 2025-08-18 11:44:59 +10:00
damageReduction.hbs [Feature] Damage Reduction Rules (#574) 2025-08-04 16:18:03 +02:00
deathMove.hbs refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
multiclassChoice.hbs [Feature] Manual Character Editing (#490) 2025-08-01 12:16:35 -03:00
ownershipSelection.hbs [Feature] 613 - Countdown Improvements (#1184) 2025-10-27 18:24:38 -03:00
reactionRoll.hbs Feature/416 reaction roll query (#445) 2025-07-28 17:44:11 +02:00
tagTeamDialog.hbs [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00