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* Initial damage message * Added hover functionality to adversary damage cards * Added effect message * enhance chat messages styles * . * Fixed promise lockup * . * Fixed token path for message --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com>
87 lines
1.9 KiB
Text
87 lines
1.9 KiB
Text
@import '../../utils/colors.less';
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#interface.theme-light {
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.daggerheart.chat.damage-summary .token-target-container {
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&:hover {
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background: @dark-blue-10;
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}
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header {
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.actor-name {
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color: @dark;
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}
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&::after {
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background: @dark-blue;
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}
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}
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}
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}
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.daggerheart.chat.damage-summary {
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display: flex;
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flex-direction: column;
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gap: 5px;
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padding: 0;
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.token-target-container {
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display: flex;
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flex-direction: column;
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gap: 2px;
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cursor: pointer;
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transition: all 0.3s ease;
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border-radius: 6px;
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&:hover {
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background: @golden-10;
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}
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header {
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display: flex;
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align-items: center;
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gap: 5px;
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pointer-events: none;
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position: relative;
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margin-bottom: 10px;
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img {
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width: 40px;
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height: 40px;
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padding: 0;
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border-radius: 50%;
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}
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.actor-name {
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margin: 0;
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color: @beige;
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font-size: var(--font-size-20);
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padding: 8px;
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}
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&::after {
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content: '';
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position: absolute;
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bottom: -10px;
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background: @golden;
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mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%);
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height: 2px;
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width: 100%;
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}
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}
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.damage-container {
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display: flex;
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flex-direction: column;
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justify-content: center;
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gap: 5px;
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pointer-events: none;
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margin-top: 5px;
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list-style: disc;
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.damage-row {
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padding: 0 2px;
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gap: 4px;
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}
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}
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}
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}
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