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* start development * finish party members tab * start resources tab * finish resources tab * finish inventory tab and add inital template to projects tab * add resource buttons actions methods * add group roll dialog * Main implementation * Fixed costs * Minor fixes and tweaks for the party sheet (#1239) * Minor fixes and tweaks for the party sheet * Fix scroll restoration for party sheet tabs * Finished GroupRoll * Removed/commented-out not yet implemented things * Commented out Difficulty since it's not used yet * Re-render party when members update (#1242) * Fixed so style applies in preview chat message * Added the clown car * Fixed so items can be dropped into the Party sheet * Added delete icon to inventory * Fixed TokenHUD token property useage. Fixed skipping roll message * Added visible modifier to GroupRoll leader result * Leader roll displays the large result display right away after rolling * Corrected tokenHUD for non-player-tokens * Fixed clowncar tokenData * Fixed TagTeam roll message and sound * Removed final TagTeamRoll roll sound * [PR] [Party Sheets] Sidebar character sheet changes (#1249) * Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Fixed party height and resource armor update * Fixed deletebutton padding * Only showing expand-me icon on InventoryItem if there is a description to show * . * Fixed menu icon to be beige instead of white in dark mode --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
132 lines
4.7 KiB
JavaScript
132 lines
4.7 KiB
JavaScript
import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
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import DhCountdowns from '../data/countdowns.mjs';
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import { DhAppearance, DhAutomation, DhHomebrew, DhVariantRules } from '../data/settings/_module.mjs';
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import {
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DhAppearanceSettings,
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DhAutomationSettings,
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DhHomebrewSettings,
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DhVariantRuleSettings
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} from '../applications/settings/_module.mjs';
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import { DhTagTeamRoll } from '../data/_module.mjs';
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export const registerDHSettings = () => {
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registerMenuSettings();
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registerMenus();
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registerNonConfigSettings();
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};
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const registerMenuSettings = () => {
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, {
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scope: 'world',
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config: false,
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type: DhVariantRules
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation, {
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scope: 'world',
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config: false,
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type: DhAutomation
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, {
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scope: 'world',
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config: false,
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type: DhHomebrew,
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onChange: value => {
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if (value.maxFear) {
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if (ui.resources) ui.resources.render({ force: true });
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}
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
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scope: 'client',
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config: false,
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type: DhAppearance,
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onChange: value => {
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if (value.displayFear) {
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if (ui.resources) {
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if (value.displayFear === 'hide') ui.resources.close({ allowed: true });
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else ui.resources.render({ force: true });
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}
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}
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}
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});
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};
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const registerMenus = () => {
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Automation.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.hint'),
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icon: CONFIG.DH.SETTINGS.menu.Automation.Icon,
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type: DhAutomationSettings,
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restricted: true
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Homebrew.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.hint'),
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icon: CONFIG.DH.SETTINGS.menu.Homebrew.Icon,
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type: DhHomebrewSettings,
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restricted: true
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.label'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.hint'),
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icon: 'fa-solid fa-palette',
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type: DhAppearanceSettings,
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restricted: false
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.VariantRules.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.title'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.hint'),
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icon: CONFIG.DH.SETTINGS.menu.VariantRules.Icon,
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type: DhVariantRuleSettings,
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restricted: true
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});
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};
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const registerNonConfigSettings = () => {
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, {
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scope: 'world',
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config: false,
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type: String
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers, {
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scope: 'world',
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config: false,
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type: DhLevelTiers,
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default: defaultLevelTiers
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Resources.fear.name'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Resources.fear.hint'),
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scope: 'world',
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config: false,
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type: Number,
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default: 0,
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onChange: () => {
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if (ui.resources) ui.resources.render({ force: true });
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ui.combat.render({ force: true });
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
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scope: 'world',
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config: false,
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type: DhCountdowns
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, {
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scope: 'world',
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config: false,
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type: DhTagTeamRoll
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});
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};
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