daggerheart/module/data
2026-02-23 23:12:12 +01:00
..
action Initial 2026-02-23 23:12:12 +01:00
activeEffect Added so that beastforms can set a scale to handle specific images (#1532) 2026-01-15 09:45:10 +01:00
actor Initial 2026-02-23 23:12:12 +01:00
chat-message [Fix] RollMessage Order (#1626) 2026-02-04 07:11:18 +01:00
fields Initial 2026-02-23 23:12:12 +01:00
item Initial 2026-02-23 23:12:12 +01:00
scene [Feature] Scene Environments (#1499) 2026-01-12 00:26:27 +01:00
settings [Fix] RollMessage Order (#1626) 2026-02-04 07:11:18 +01:00
_module.mjs [Feature] Browser Compendium Handling (#1648) 2026-02-09 12:42:00 +01:00
combat.mjs Fixed a lot of cases where we expected a combatant to have an attached actor (#1520) 2026-01-10 00:21:44 +01:00
combatant.mjs [Feature] 789 - spotlight order (#1222) 2025-10-25 18:59:25 +02:00
companionLevelup.mjs [Feature] 1383 - Companion Bonus Levelups (#1565) 2026-01-25 15:21:06 +01:00
compendiumBrowserSettings.mjs Added the ability to exclude world compendiums in the Compendium Browser Settings 2026-02-12 19:27:03 +01:00
countdowns.mjs [Feature] Countdown Rols And Randomzie (#1329) 2025-11-25 00:36:43 +01:00
levelData.mjs [Fix] 1633 - ActiveEffect Autocomplete (#1636) 2026-02-06 11:32:33 +01:00
levelTier.mjs Add and fix Tier names in level up (#1142) 2025-09-05 09:47:12 -04:00
levelup.mjs Add and fix Tier names in level up (#1142) 2025-09-05 09:47:12 -04:00
registeredTriggers.mjs [Feature] 1543 - SceneEnvironment Trigger Registration (#1564) 2026-01-24 11:15:07 +01:00
rollTable.mjs [Feature] RollTable Improvements (#1552) 2026-01-24 20:26:37 +01:00
tagTeamRoll.mjs [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00