Compare commits

...

10 commits

Author SHA1 Message Date
WBHarry
98cf6fa6de
[Feature] Character Creation Confirmations (#1533)
* Added confirmation on ignoring character setup. Added reset option to character sheet.

* Removed the system setting for playerCanEdit. It's always available now.
2026-01-16 22:13:26 +10:00
WBHarry
325a48532b Nullable fix in baseAction.getEffects 2026-01-16 10:16:01 +01:00
WBHarry
d626285a88
. (#1545) 2026-01-16 10:05:38 +01:00
WBHarry
78c6f3bf48 Removed a 'aware aware' duplicate typo 2026-01-16 09:39:22 +01:00
WBHarry
822c522f61
[Fix] 1535 - Toggle Bonuses (#1538)
* Fixed all SRD instances of Powerful and Massive

* Fixed suppressed effects being added to roll formula options

* Fixed weapon effects being presented when it's no the weapon itself

* .

* .

* Fixed secondary weapons effects

* Raised system version

* Update module/data/action/baseAction.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* Update module/documents/chatMessage.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-16 09:35:02 +01:00
WBHarry
fad09a1b3a
[Feature] 1541 - Trigger Improvements (#1542)
* Improved registration and unregistration of triggers

* Added logging

* Fixed Feature level unregistration

* Fixed action deletion unregistration

* SceneEnvironment stub

* Update module/data/registeredTriggers.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-16 07:43:25 +01:00
Carlos Fernandez
4cd6fe58da
Fix chat log theme to inherit interface theme (#1544) 2026-01-15 18:55:36 -05:00
WBHarry
d94eb9dcbd
Fixed so that reaction button is shown again (#1540) 2026-01-16 00:12:41 +01:00
WBHarry
8d9b954629 Fixed missing homebrew settings tab translation 2026-01-16 00:10:48 +01:00
WBHarry
e590dde567
Fixed overflow for the menu (#1537) 2026-01-15 16:37:03 -05:00
43 changed files with 365 additions and 279 deletions

View file

@ -78,6 +78,7 @@ CONFIG.ux.ContextMenu = applications.ux.DHContextMenu;
CONFIG.ux.TooltipManager = documents.DhTooltipManager;
CONFIG.ux.TemplateManager = new TemplateManager();
CONFIG.ux.TokenManager = new TokenManager();
CONFIG.debug.triggers = false;
Hooks.once('init', () => {
game.system.api = {
@ -89,7 +90,7 @@ Hooks.once('init', () => {
fields
};
game.system.registeredTriggers = new RegisteredTriggers();
game.system.registeredTriggers = new game.system.api.data.RegisteredTriggers();
const { DocumentSheetConfig } = foundry.applications.apps;
DocumentSheetConfig.unregisterSheet(TokenDocument, 'core', foundry.applications.sheets.TokenConfig);
@ -389,49 +390,12 @@ Hooks.on('refreshToken', (_, options) => {
Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
Hooks.on('renderDocumentDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
class RegisteredTriggers extends Map {
constructor() {
super();
}
/* Non actor-linked Actors should unregister the triggers of their tokens if a scene's token layer is torn down */
Hooks.on('canvasTearDown', canvas => {
game.system.registeredTriggers.unregisterSceneTriggers(canvas.scene);
});
async registerTriggers(trigger, actor, triggeringActorType, uuid, commands) {
const existingTrigger = this.get(trigger);
if (!existingTrigger) this.set(trigger, new Map());
this.get(trigger).set(uuid, { actor, triggeringActorType, commands });
}
async runTrigger(trigger, currentActor, ...args) {
const updates = [];
const triggerSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).triggers;
if (!triggerSettings.enabled) return updates;
const dualityTrigger = this.get(trigger);
if (dualityTrigger) {
for (let { actor, triggeringActorType, commands } of dualityTrigger.values()) {
const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
if (triggerData.usesActor && triggeringActorType !== 'any') {
if (triggeringActorType === 'self' && currentActor?.uuid !== actor) continue;
else if (triggeringActorType === 'other' && currentActor?.uuid === actor) continue;
}
for (let command of commands) {
try {
const result = await command(...args);
if (result?.updates?.length) updates.push(...result.updates);
} catch (_) {
const triggerName = game.i18n.localize(triggerData.label);
ui.notifications.error(
game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerError', {
trigger: triggerName,
actor: currentActor?.name
})
);
}
}
}
}
return updates;
}
}
/* Non actor-linked Actors should register the triggers of their tokens on a readied scene */
Hooks.on('canvasReady', canas => {
game.system.registeredTriggers.registerSceneTriggers(canvas.scene);
});

View file

@ -237,10 +237,13 @@
"confirmText": "Would you like to level up your companion {name} by {levelChange} levels at this time? (You can do it manually later)"
},
"viewLevelups": "View Levelups",
"resetCharacter": "Reset Character",
"viewParty": "View Party",
"InvalidOldCharacterImportTitle": "Old Character Import",
"InvalidOldCharacterImportText": "Character data exported prior to system version 1.1 will not generate a complete character. Do you wish to continue?",
"cancelBeastform": "Cancel Beastform"
"cancelBeastform": "Cancel Beastform",
"resetCharacterConfirmationTitle": "Reset Character",
"resetCharacterConfirmationContent": "You are reseting all character data except name and portrait. Are you sure?"
},
"Companion": {
"FIELDS": {
@ -314,6 +317,8 @@
"selectPrimaryWeapon": "Select Primary Weapon",
"selectSecondaryWeapon": "Select Secondary Weapon",
"selectSubclass": "Select Subclass",
"setupSkipTitle": "Skipping Character Setup",
"setupSkipContent": "You are skipping the Character Setup by adding this manually. The character setup is the blinking arrows in the top-right. Are you sure you want to continue?",
"startingItems": "Starting Items",
"story": "Story",
"storyExplanation": "Select which background and connection prompts you want to copy into your character's background.",
@ -2085,6 +2090,7 @@
"tier4": "tier 4",
"domains": "Domains",
"downtime": "Downtime",
"itemFeatures": "Item Features",
"roll": "Roll",
"rules": "Rules",
"partyMembers": "Party Members",
@ -2449,10 +2455,6 @@
"label": "Show Resource Change Scrolltexts",
"hint": "When a character is damaged, uses armor etc, a scrolling text will briefly appear by the token to signify this."
},
"playerCanEditSheet": {
"label": "Players Can Manually Edit Character Settings",
"hint": "Players are allowed to access the manual Character Settings and change their statistics beyond the rules."
},
"roll": {
"roll": {
"label": "Roll",
@ -2709,6 +2711,9 @@
"rerollDamage": "Reroll Damage",
"assignTagRoll": "Assign as Tag Roll"
},
"ConsoleLogs": {
"triggerRun": "DH TRIGGER | Item '{item}' on actor '{actor}' ran a '{trigger}' trigger."
},
"Countdowns": {
"title": "Countdowns",
"toggleIconMode": "Toggle Icon Only",

View file

@ -123,7 +123,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
context.formula = this.roll.constructFormula(this.config);
if (this.actor?.system?.traits) context.abilities = this.getTraitModifiers();
context.showReaction = !this.config.roll?.type && context.rollType === 'DualityRoll';
context.showReaction = !this.config.roll?.type || context.rollType === 'DualityRoll';
context.reactionOverride = this.reactionOverride;
}

View file

@ -27,6 +27,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
makeDeathMove: CharacterSheet.#makeDeathMove,
levelManagement: CharacterSheet.#levelManagement,
viewLevelups: CharacterSheet.#viewLevelups,
resetCharacter: CharacterSheet.#resetCharacter,
toggleEquipItem: CharacterSheet.#toggleEquipItem,
toggleResourceDice: CharacterSheet.#toggleResourceDice,
handleResourceDice: CharacterSheet.#handleResourceDice,
@ -42,6 +43,11 @@ export default class CharacterSheet extends DHBaseActorSheet {
icon: 'fa-solid fa-angles-up',
label: 'DAGGERHEART.ACTORS.Character.viewLevelups',
action: 'viewLevelups'
},
{
icon: 'fa-solid fa-arrow-rotate-left',
label: 'DAGGERHEART.ACTORS.Character.resetCharacter',
action: 'resetCharacter'
}
]
},
@ -220,13 +226,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
async _preparePartContext(partId, context, options) {
context = await super._preparePartContext(partId, context, options);
switch (partId) {
case 'header':
const { playerCanEditSheet, levelupAuto } = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.Automation
);
context.showSettings = game.user.isGM || !levelupAuto || (levelupAuto && playerCanEditSheet);
break;
case 'loadout':
await this._prepareLoadoutContext(context, options);
break;
@ -666,6 +665,32 @@ export default class CharacterSheet extends DHBaseActorSheet {
new LevelupViewMode(this.document).render({ force: true });
}
/**
* Resets the character data and removes all embedded documents.
*/
static async #resetCharacter() {
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.localize('DAGGERHEART.ACTORS.Character.resetCharacterConfirmationTitle')
},
content: game.i18n.localize('DAGGERHEART.ACTORS.Character.resetCharacterConfirmationContent')
});
if (!confirmed) return;
await this.document.update({
'==system': {}
});
await this.document.deleteEmbeddedDocuments(
'Item',
this.document.items.map(x => x.id)
);
await this.document.deleteEmbeddedDocuments(
'ActiveEffect',
this.document.effects.map(x => x.id)
);
}
/**
* Opens the Death Move interface for the character.
* @type {ApplicationClickAction}
@ -712,7 +737,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
ability: abilityLabel
}),
effects: Array.from(await this.document.allApplicableEffects()),
effects: await game.system.api.data.actions.actionsTypes.base.getEffects(this.document),
roll: {
trait: button.dataset.attribute,
type: 'trait'
@ -956,6 +981,18 @@ export default class CharacterSheet extends DHBaseActorSheet {
}
async _onDropItem(event, item) {
const setupCriticalItemTypes = ['class', 'subclass', 'ancestry', 'community'];
if (this.document.system.needsCharacterSetup && setupCriticalItemTypes.includes(item.type)) {
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.localize('DAGGERHEART.APPLICATIONS.CharacterCreation.setupSkipTitle')
},
content: game.i18n.localize('DAGGERHEART.APPLICATIONS.CharacterCreation.setupSkipContent')
});
if (!confirmed) return;
}
if (this.document.uuid === item.parent?.uuid) {
return super._onDropItem(event, item);
}

View file

@ -505,7 +505,10 @@ export default function DHApplicationMixin(Base) {
const doc = await getDocFromElement(target),
action = doc?.system?.attack ?? doc;
const config = action.prepareConfig(event);
config.effects = Array.from(await this.document.allApplicableEffects());
config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(
this.document,
doc
);
config.hasRoll = false;
return action && action.workflow.get('damage').execute(config, null, true);
}

View file

@ -25,7 +25,7 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
/** @override */
static DEFAULT_OPTIONS = {
classes: ['dh-style'],
classes: ['dh-style', 'directory'],
window: {
title: 'SIDEBAR.TabSettings'
},

View file

@ -92,6 +92,19 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
super.close(options);
}
/** Ensure the chat theme inherits the interface theme */
_replaceHTML(result, content, options) {
const themedElement = result.log?.querySelector(".chat-log");
themedElement?.classList.remove("themed", "theme-light", "theme-dark");
super._replaceHTML(result, content, options);
}
/** Remove chat log theme from notifications area */
async _onFirstRender(result, content) {
await super._onFirstRender(result, content);
document.querySelector("#chat-notifications .chat-log")?.classList.remove("themed", "theme-light", "theme-dark")
}
async onRollSimple(event, message) {
const buttonType = event.target.dataset.type ?? 'damage',
total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0),

View file

@ -1,6 +1,7 @@
export { default as DhCombat } from './combat.mjs';
export { default as DhCombatant } from './combatant.mjs';
export { default as DhTagTeamRoll } from './tagTeamRoll.mjs';
export { default as RegisteredTriggers } from './registeredTriggers.mjs';
export * as countdowns from './countdowns.mjs';
export * as actions from './action/_module.mjs';

View file

@ -198,7 +198,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
let config = this.prepareConfig(event);
if (!config) return;
await this.addEffects(config);
config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(this.actor, this.item);
if (Hooks.call(`${CONFIG.DH.id}.preUseAction`, this, config) === false) return;
@ -266,14 +266,26 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
return config;
}
/** */
async addEffects(config) {
let effects = [];
if (this.actor) {
effects = Array.from(await this.actor.allApplicableEffects());
}
/**
* Get the all potentially applicable effects on the actor
* @param {DHActor} actor The actor performing the action
* @param {DHItem|DhActor} effectParent The parent of the effect
* @returns {DhActiveEffect[]}
*/
static async getEffects(actor, effectParent) {
if (!actor) return [];
config.effects = effects;
return Array.from(await actor.allApplicableEffects()).filter(effect => {
/* Effects on weapons only ever apply for the weapon itself */
if (effect.parent.type === 'weapon') {
/* Unless they're secondary - then they apply only to other primary weapons */
if (effect.parent.system.secondary) {
if (effectParent?.type !== 'weapon' || effectParent?.system.secondary) return false;
} else if (effectParent?.id !== effect.parent.id) return false;
}
return !effect.isSuppressed;
});
}
/**

View file

@ -164,26 +164,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
prepareBaseData() {
super.prepareBaseData();
for (const action of this.actions ?? []) {
if (!action.actor) continue;
const actionsToRegister = [];
for (let i = 0; i < action.triggers.length; i++) {
const trigger = action.triggers[i];
const { args } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
const fn = new foundry.utils.AsyncFunction(...args, `{${trigger.command}\n}`);
actionsToRegister.push(fn.bind(action));
if (i === action.triggers.length - 1)
game.system.registeredTriggers.registerTriggers(
trigger.trigger,
action.actor?.uuid,
trigger.triggeringActorType,
this.parent.uuid,
actionsToRegister
);
}
}
game.system.registeredTriggers.registerItemTriggers(this.parent);
}
async _preCreate(data, options, user) {
@ -246,6 +227,28 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
const armorData = getScrollTextData(this.parent.parent.system.resources, changed.system.marks, 'armor');
options.scrollingTextData = [armorData];
}
if (changed.system?.actions) {
const triggersToRemove = Object.keys(changed.system.actions).reduce((acc, key) => {
if (!changed.system.actions[key]) {
const strippedKey = key.replace('-=', '');
acc.push(...this.actions.get(strippedKey).triggers.map(x => x.trigger));
}
return acc;
}, []);
game.system.registeredTriggers.unregisterTriggers(triggersToRemove, this.parent.uuid);
if (!(this.parent.parent.token instanceof game.system.api.documents.DhToken)) {
for (const token of this.parent.parent.getActiveTokens()) {
game.system.registeredTriggers.unregisterTriggers(
triggersToRemove,
`${token.document.uuid}.${this.parent.uuid}`
);
}
}
}
}
_onUpdate(changed, options, userId) {

View file

@ -0,0 +1,154 @@
export default class RegisteredTriggers extends Map {
constructor() {
super();
}
registerTriggers(triggers, actor, uuid) {
for (const triggerKey of Object.keys(CONFIG.DH.TRIGGER.triggers)) {
const match = triggers[triggerKey];
const existingTrigger = this.get(triggerKey);
if (!match) {
if (existingTrigger?.get(uuid)) this.get(triggerKey).delete(uuid);
} else {
const { trigger, triggeringActorType, commands } = match;
if (!existingTrigger) this.set(trigger, new Map());
this.get(trigger).set(uuid, { actor, triggeringActorType, commands });
}
}
}
registerItemTriggers(item, registerOverride) {
for (const action of item.system.actions ?? []) {
if (!action.actor) continue;
/* Non actor-linked should only prep synthetic actors so they're not registering triggers unless they're on the canvas */
if (
!registerOverride &&
!action.actor.prototypeToken.actorLink &&
(!(action.actor.parent instanceof game.system.api.documents.DhToken) || !action.actor.parent?.uuid)
)
continue;
const triggers = {};
for (const trigger of action.triggers) {
const { args } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
const fn = new foundry.utils.AsyncFunction(...args, `{${trigger.command}\n}`);
if (!triggers[trigger.trigger])
triggers[trigger.trigger] = {
trigger: trigger.trigger,
triggeringActorType: trigger.triggeringActorType,
commands: []
};
triggers[trigger.trigger].commands.push(fn.bind(action));
}
this.registerTriggers(triggers, action.actor?.uuid, item.uuid);
}
}
unregisterTriggers(triggerKeys, uuid) {
for (const triggerKey of triggerKeys) {
const existingTrigger = this.get(triggerKey);
if (!existingTrigger) return;
existingTrigger.delete(uuid);
}
}
unregisterItemTriggers(items) {
for (const item of items) {
if (!item.system.actions.size) continue;
const triggers = (item.system.actions ?? []).reduce((acc, action) => {
acc.push(...action.triggers.map(x => x.trigger));
return acc;
}, []);
this.unregisterTriggers(triggers, item.uuid);
}
}
unregisterSceneTriggers(scene) {
for (const triggerKey of Object.keys(CONFIG.DH.TRIGGER.triggers)) {
const existingTrigger = this.get(triggerKey);
if (!existingTrigger) continue;
const filtered = new Map();
for (const [uuid, data] of existingTrigger.entries()) {
if (!uuid.startsWith(scene.uuid)) filtered.set(uuid, data);
}
this.set(triggerKey, filtered);
}
}
registerSceneTriggers(scene) {
/* TODO: Finish sceneEnvironment registration and unreg */
// const systemData = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
// for (const environment of systemData.sceneEnvironments) {
// for (const feature of environment.system.features) {
// if(feature) this.registerItemTriggers(feature, true);
// }
// }
for (const actor of scene.tokens.filter(x => x.actor).map(x => x.actor)) {
if (actor.prototypeToken.actorLink) continue;
for (const item of actor.items) {
this.registerItemTriggers(item);
}
}
}
async runTrigger(trigger, currentActor, ...args) {
const updates = [];
const triggerSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).triggers;
if (!triggerSettings.enabled) return updates;
const dualityTrigger = this.get(trigger);
if (dualityTrigger) {
const tokenBoundActors = ['adversary', 'environment'];
const triggerActors = ['character', ...tokenBoundActors];
for (let [itemUuid, { actor: actorUuid, triggeringActorType, commands }] of dualityTrigger.entries()) {
const actor = await foundry.utils.fromUuid(actorUuid);
if (!actor || !triggerActors.includes(actor.type)) continue;
if (tokenBoundActors.includes(actor.type) && !actor.getActiveTokens().length) continue;
const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
if (triggerData.usesActor && triggeringActorType !== 'any') {
if (triggeringActorType === 'self' && currentActor?.uuid !== actorUuid) continue;
else if (triggeringActorType === 'other' && currentActor?.uuid === actorUuid) continue;
}
for (const command of commands) {
try {
if (CONFIG.debug.triggers) {
const item = await foundry.utils.fromUuid(itemUuid);
console.log(
game.i18n.format('DAGGERHEART.UI.ConsoleLogs.triggerRun', {
actor: actor.name ?? '<Missing Actor>',
item: item?.name ?? '<Missing Item>',
trigger: game.i18n.localize(triggerData.label)
})
);
}
const result = await command(...args);
if (result?.updates?.length) updates.push(...result.updates);
} catch (_) {
const triggerName = game.i18n.localize(triggerData.label);
ui.notifications.error(
game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerError', {
trigger: triggerName,
actor: currentActor?.name
})
);
}
}
}
}
return updates;
}
}

View file

@ -55,11 +55,6 @@ export default class DhAutomation extends foundry.abstract.DataModel {
initial: true,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.resourceScrollTexts.label'
}),
playerCanEditSheet: new fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.playerCanEditSheet.label'
}),
defeated: new fields.SchemaField({
enabled: new fields.BooleanField({
required: true,

View file

@ -104,6 +104,16 @@ export default class DhpActor extends Actor {
}
}
async _preDelete() {
if (this.prototypeToken.actorLink) {
game.system.registeredTriggers.unregisterItemTriggers(this.items);
} else {
for (const token of this.getActiveTokens()) {
game.system.registeredTriggers.unregisterItemTriggers(token.actor.items);
}
}
}
_onDelete(options, userId) {
super._onDelete(options, userId);
for (const party of this.parties) {

View file

@ -158,7 +158,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
const config = foundry.utils.deepClone(this.system);
config.event = event;
if (this.system.action) {
await this.system.action.addEffects(config);
const actor = await foundry.utils.fromUuid(config.source.actor);
const item = actor?.items.get(config.source.item) ?? null;
config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(actor, item);
await this.system.action.workflow.get('damage')?.execute(config, this._id, true);
}
@ -192,7 +194,16 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelectedOrPerm'));
this.consumeOnSuccess();
this.system.action?.workflow.get('applyDamage')?.execute(config, targets, true);
if (this.system.action) this.system.action.workflow.get('applyDamage')?.execute(config, targets, true);
else {
for (const target of targets) {
const actor = await foundry.utils.fromUuid(target.actorId);
if (!actor) continue;
if (this.system.hasHealing) actor.takeHealing(this.system.damage);
else actor.takeDamage(this.system.damage);
}
}
}
async onRollSave(event) {

View file

@ -208,4 +208,23 @@ export default class DHItem extends foundry.documents.Item {
cls.create(msg);
}
deleteTriggers() {
const actions = Array.from(this.system.actions ?? []);
if (!actions.length) return;
const triggerKeys = actions.flatMap(action => action.triggers.map(x => x.trigger));
game.system.registeredTriggers.unregisterTriggers(triggerKeys, this.uuid);
if (!(this.actor.parent instanceof game.system.api.documents.DhToken)) {
for (const token of this.actor.getActiveTokens()) {
game.system.registeredTriggers.unregisterTriggers(triggerKeys, `${token.document.uuid}.${this.uuid}`);
}
}
}
async _preDelete() {
this.deleteTriggers();
}
}

View file

@ -536,4 +536,10 @@ export default class DHToken extends CONFIG.Token.documentClass {
};
}
//#endregion
async _preDelete() {
if (this.actor && !this.actor.prototypeToken?.actorLink) {
game.system.registeredTriggers.unregisterItemTriggers(this.actor.items);
}
}
}

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "sGVVxSM68Fmr1sSM",
"type": "base",
"system": {},

View file

@ -118,16 +118,6 @@
"key": "system.evasion",
"mode": 2,
"value": "-1"
},
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"_id": "E0PjC15OP55vIype",

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "DCie5eR1dZH2Qvln",
"type": "base",
"system": {},

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "sZ1XotFlGdkPPDG4",
"type": "base",
"system": {},

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "T831j6kZiMnpMNmv",
"type": "base",
"system": {},

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "ir4iKLIQ4CH1Qckn",
"type": "base",
"system": {},

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "K4VgrDjVj1U1m9Ie",
"type": "base",
"system": {},

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "904orawScurM9GjG",
"type": "base",
"system": {},

View file

@ -118,16 +118,6 @@
"key": "system.evasion",
"mode": 2,
"value": "-1"
},
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"_id": "cffkpiwGpEGhjiUC",

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "hnayB09P25ZW3gVY",
"type": "base",
"system": {},

View file

@ -118,16 +118,6 @@
"key": "system.evasion",
"mode": 2,
"value": "-1"
},
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"_id": "2nl35v8sPAudiOIb",

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "OV1Ly7vX4owBUgLQ",
"type": "base",
"system": {},

View file

@ -118,16 +118,6 @@
"key": "system.evasion",
"mode": 2,
"value": "-1"
},
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"_id": "oRCiXSElN5xufUfn",

View file

@ -113,18 +113,7 @@
"name": "Powerful",
"description": "On a successful attack, roll an additional damage die and discard the lowest result.",
"img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp",
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.extraDice",
"mode": 2,
"value": "1"
},
{
"key": "system.rules.weapon.dropLowestDamageDice",
"mode": 5,
"value": "1"
}
],
"changes": [],
"_id": "2J6vzNUel78JFypp",
"type": "base",
"system": {},

View file

@ -2,20 +2,18 @@
@import '../utils/fonts.less';
@import '../utils/mixin.less';
.theme-light {
.daggerheart.chat-sidebar .chat-log,
#chat-notifications .chat-log {
.chat-message {
background-image: url('../assets/parchments/dh-parchment-light.png');
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.chat-log .chat-message {
background-image: url('../assets/parchments/dh-parchment-light.png');
.message-header .message-header-metadata .message-metadata,
.message-header .message-header-main .message-sub-header-container {
color: @dark;
}
.message-header .message-header-metadata .message-metadata,
.message-header .message-header-main .message-sub-header-container {
color: @dark;
}
.message-header .message-header-main .message-sub-header-container h4 {
color: @dark-blue;
}
.message-header .message-header-main .message-sub-header-container h4 {
color: @dark-blue;
}
}
}

View file

@ -2,6 +2,7 @@
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.daggerheart.chat.domain-card {
.domain-card-move .domain-card-header {

View file

@ -2,6 +2,7 @@
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.daggerheart.chat.action {
.action-move .action-section {

View file

@ -2,9 +2,9 @@
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.daggerheart.chat-sidebar .chat-log,
#chat-notifications .chat-log {
.chat-log {
--text-color: @dark-blue;
--bg-color: @dark-blue-40;

View file

@ -1,5 +1,6 @@
@import '../../utils/colors.less';
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.daggerheart.chat.damage-summary .token-target-container {
&:hover {

View file

@ -2,6 +2,7 @@
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.daggerheart.chat.downtime {
.downtime-moves-list .downtime-move {

View file

@ -1,5 +1,6 @@
@import '../../utils/colors.less';
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.daggerheart.chat.effect-summary {
.effect-header,

View file

@ -125,9 +125,9 @@
.group-roll-trait {
padding: 2px 8px;
border: 1px solid light-dark(white, white);
border: 1px solid light-dark(@dark-blue, white);
border-radius: 6px;
color: light-dark(white, white);
color: light-dark(@dark-blue, white);
background: light-dark(@beige-80, @beige-80);
}
}

View file

@ -1,6 +1,7 @@
@import '../../utils/colors.less';
@import '../../utils/fonts.less';
.daggerheart.chat-sidebar.theme-light,
#interface.theme-light {
.chat-message:not(.duality) .message-content {
color: @dark;

View file

@ -5,6 +5,8 @@
display: flex;
flex-direction: column;
gap: 8px;
overflow: auto;
height: 100%;
}
h2 {

View file

@ -2,7 +2,7 @@
"id": "daggerheart",
"title": "Daggerheart",
"description": "An unofficial implementation of the Daggerheart system",
"version": "1.5.0",
"version": "1.5.2",
"compatibility": {
"minimum": "13.346",
"verified": "13.351",

View file

@ -18,7 +18,6 @@
{{formGroup settingFields.schema.fields.hordeDamage value=settingFields._source.hordeDamage localize=true}}
{{formGroup settingFields.schema.fields.effects.fields.rangeDependent value=settingFields._source.effects.rangeDependent localize=true}}
{{formGroup settingFields.schema.fields.levelupAuto value=settingFields._source.levelupAuto localize=true}}
{{formGroup settingFields.schema.fields.playerCanEditSheet value=settingFields._source.playerCanEditSheet localize=true}}
{{formGroup settingFields.schema.fields.damageReductionRulesDefault value=settingFields._source.damageReductionRulesDefault localize=true}}
{{formGroup settingFields.schema.fields.resourceScrollTexts value=settingFields._source.resourceScrollTexts localize=true}}
</section>

View file

@ -123,9 +123,7 @@
{{/each}}
</div>
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' showSettings=showSettings }}
{{#if ../showSettings}}
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}"><i class="fa-solid fa-wrench"></i></button>
{{/if}}
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' }}
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}"><i class="fa-solid fa-wrench"></i></button>
{{/'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
</header>