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...

6 commits

Author SHA1 Message Date
WBHarry
26ae17c3cf Fixed SRD armor effects 2026-02-11 11:04:40 +01:00
WBHarry
49e834062b Fixed ArmorEffect max being a string 2026-02-11 10:22:24 +01:00
WBHarry
b0f8442aaa . 2026-02-11 09:45:34 +01:00
WBHarry
09ef7fa96f . 2026-02-11 01:43:30 +01:00
WBHarry
c2c2050009 Actions now use createDialog for effects 2026-02-11 00:27:14 +01:00
WBHarry
653492c735 Updated itemconfig 2026-02-10 22:47:55 +01:00
50 changed files with 400 additions and 357 deletions

View file

@ -2980,7 +2980,8 @@
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
"knowTheTide": "Know The Tide gained a token",
"cannotAlterArmorEffectChanges": "You cannot alter the changes length of an armor effect",
"cannotAlterArmorEffectType": "You cannot alter the type of armor effect changes"
"cannotAlterArmorEffectType": "You cannot alter the type of armor effect changes",
"cannotAlterArmorEffectKey": "You cannot alter they key of armor effect changes"
},
"Progress": {
"migrationLabel": "Performing system migration. Please wait and do not close Foundry."

View file

@ -173,7 +173,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
? Object.values(this.availableStressReductions).filter(red => red.selected)
: [];
const currentMarks =
this.actor.system.armor.system.marks.value + selectedArmorMarks.length + selectedStressMarks.length;
this.actor.system.armorScore.value + selectedArmorMarks.length + selectedStressMarks.length;
const armorMarkReduction =
selectedArmorMarks.length * this.actor.system.rules.damageReduction.increasePerArmorMark;

View file

@ -24,9 +24,12 @@ export default class DHActionConfig extends DHActionBaseConfig {
const effectData = this._addEffectData.bind(this)();
const data = this.action.toObject();
const [created] = await this.action.item.createEmbeddedDocuments('ActiveEffect', [effectData], {
const created = await game.system.api.documents.DhActiveEffect.createDialog(effectData, {
parent: this.action.item,
render: false
});
if (!created) return;
data.effects.push({ _id: created._id });
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
this.action.item.effects.get(created._id).sheet.render(true);

View file

@ -511,7 +511,7 @@ export default function DHApplicationMixin(Base) {
icon: 'fa-solid fa-trash',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && doc.type !== 'beastform';
return !doc || doc.type !== 'beastform';
},
callback: async (target, event) => {
const doc = await getDocFromElement(target);

View file

@ -491,17 +491,24 @@ export const weaponFeatures = {
description: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.description',
img: 'icons/skills/melee/shield-block-bash-blue.webp',
changes: [
{
key: 'system.armorScore',
mode: 2,
value: 'ITEM.@system.tier + 1'
},
{
key: 'system.evasion',
mode: 2,
value: '-1'
}
]
},
{
type: 'armor',
name: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.description',
img: 'icons/skills/melee/shield-block-bash-blue.webp',
changes: [
{
type: 'armor',
max: 'ITEM.@system.tier + 1'
}
]
}
]
},
@ -791,11 +798,6 @@ export const weaponFeatures = {
description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description',
img: 'icons/skills/melee/sword-shield-stylized-white.webp',
changes: [
{
key: 'system.armorScore',
mode: 2,
value: '1'
},
{
key: 'system.bonuses.damage.primaryWeapon.bonus',
mode: 2,
@ -810,6 +812,26 @@ export const weaponFeatures = {
type: 'withinRange'
}
}
},
{
type: 'armor',
name: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description',
img: 'icons/skills/melee/sword-shield-stylized-white.webp',
changes: [
{
type: 'armor',
max: 1
}
],
system: {
rangeDependence: {
enabled: true,
range: 'melee',
target: 'hostile',
type: 'withinRange'
}
}
}
]
},
@ -1188,14 +1210,14 @@ export const weaponFeatures = {
description: 'DAGGERHEART.CONFIG.WeaponFeature.protective.description',
effects: [
{
type: 'armor',
name: 'DAGGERHEART.CONFIG.WeaponFeature.protective.effects.protective.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.protective.effects.protective.description',
img: 'icons/skills/melee/shield-block-gray-orange.webp',
changes: [
{
key: 'system.armorScore',
mode: 2,
value: 'ITEM.@system.tier'
type: 'armor',
max: 'ITEM.@system.tier'
}
]
}

View file

@ -1,4 +1,4 @@
import { getScrollTextData } from '../../helpers/utils.mjs';
import { getScrollTextData, itemAbleRollParse } from '../../helpers/utils.mjs';
/**
* ArmorEffects are ActiveEffects that have a static changes field of length 1. It includes current and maximum armor.
@ -12,6 +12,11 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
...super.defineSchema(),
changes: new fields.ArrayField(
new fields.SchemaField({
key: new fields.StringField({
required: true,
nullable: false,
initial: 'system.armorScore'
}),
type: new fields.StringField({
required: true,
blank: false,
@ -27,22 +32,22 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
min: 0,
label: 'DAGGERHEART.GENERAL.value'
}),
max: new fields.NumberField({
max: new fields.StringField({
required: true,
integer: true,
initial: 1,
min: 1,
nullable: false,
initial: '1',
label: 'DAGGERHEART.GENERAL.max'
})
}),
{
initial: [
{
key: 'system.armorScore',
type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
phase: 'initial',
priority: 20,
value: 0,
max: 1
max: '1'
}
]
}
@ -99,7 +104,17 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
get armorChange() {
if (this.changes.length !== 1)
throw new Error('Unexpected error. An armor effect should have a changes field of length 1.');
return this.changes[0];
const actor = this.parent.actor?.type === 'character' ? this.parent.actor : null;
const changeData = this.changes[0];
const maxParse = actor ? itemAbleRollParse(changeData.max, actor, this.parent.parent) : null;
const maxRoll = maxParse ? new Roll(maxParse).evaluateSync() : null;
const maxEvaluated = maxRoll ? (maxRoll.isDeterministic ? maxRoll.total : null) : null;
return {
...changeData,
max: maxEvaluated ?? changeData.max
};
}
get armorData() {
@ -121,40 +136,39 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
static orderEffectsForAutoChange(armorEffects, increasing) {
const getEffectWeight = effect => {
switch (effect.parent.type) {
case 'loot':
case 'consumable':
return 2;
case 'class':
case 'subclass':
case 'ancestry':
case 'community':
case 'feature':
case 'domainCard':
return 3;
case 'weapon':
return 2;
case 'armor':
return 3;
case 'loot':
case 'consumable':
return 4;
case 'character':
case 'weapon':
return 5;
case 'character':
return 6;
default:
return 1;
}
};
return armorEffects.sort((a, b) =>
increasing ? getEffectWeight(b) - getEffectWeight(a) : getEffectWeight(a) - getEffectWeight(b)
);
return armorEffects
.filter(x => !x.disabled && !x.isSuppressed)
.sort((a, b) =>
increasing ? getEffectWeight(b) - getEffectWeight(a) : getEffectWeight(a) - getEffectWeight(b)
);
}
/* Overrides */
prepareBaseData() {
const armorChange = this.armorChange;
armorChange.key = 'system.armorScore';
}
static getDefaultObject() {
return {
key: 'system.armorScore',
type: 'armor',
name: game.i18n.localize('DAGGERHEART.EFFECTS.Armor.newArmorEffect'),
img: 'icons/equipment/chest/breastplate-helmet-metal.webp'
@ -174,18 +188,29 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
return false;
}
if (
changes.system.changes.length === 1 &&
changes.system.changes[0].type !== CONFIG.DH.GENERAL.activeEffectModes.armor.id
) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectType'));
return false;
}
if (changes.system.changes.length === 1) {
if (changes.system.changes[0].type !== CONFIG.DH.GENERAL.activeEffectModes.armor.id) {
ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectType')
);
return false;
}
if (changes.system.changes[0].value !== this.armorChange.value && this.parent.actor?.type === 'character') {
const increased = changes.system.changes[0].value > this.armorChange.value;
const value = -1 * (this.armorChange.value - changes.system.changes[0].value);
options.scrollingTextData = [getScrollTextData(increased, value, 'armor')];
if (changes.system.changes[0].key !== 'system.armorScore') {
ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectKey')
);
return false;
}
if (
changes.system.changes[0].value !== this.armorChange.value &&
this.parent.actor?.type === 'character'
) {
const increased = changes.system.changes[0].value > this.armorChange.value;
const value = -1 * (this.armorChange.value - changes.system.changes[0].value);
options.scrollingTextData = [getScrollTextData(increased, value, 'armor')];
}
}
}
}

View file

@ -993,4 +993,8 @@ export default class DhpActor extends Actor {
}
}
}
applyActiveEffects(phase) {
super.applyActiveEffects(phase);
}
}

View file

@ -233,7 +233,7 @@ export default class DHItem extends foundry.documents.Item {
/** @inheritDoc */
static migrateData(source) {
const documentClass = game.system.api.data.items[`DH${source.type.capitalize()}`];
const documentClass = game.system.api.data.items[`DH${source.type?.capitalize()}`];
if (documentClass?.migrateDocumentData) {
documentClass.migrateDocumentData(source);
}

View file

@ -313,7 +313,7 @@ export async function runMigrations() {
phase: 'initial',
priority: 20,
value: 0,
max: migrationArmorScore
max: migrationArmorScore.toString()
}
]
}

View file

@ -90,46 +90,42 @@
"effects": [
{
"name": "Armorer",
"type": "base",
"type": "armor",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
"changes": [
{
"key": "system.armorScore",
"type": "armor",
"phase": "initial",
"priority": 20,
"value": 0,
"max": "1"
}
]
},
"_id": "cED730OjuMW5haJR",
"_id": "PczrmraHWZ54NJsW",
"img": "icons/tools/hand/hammer-and-nail.webp",
"changes": [
{
"key": "system.armorScore",
"mode": 2,
"value": "1",
"priority": null
}
],
"disabled": false,
"start": null,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While youre wearing armor, gain a +1 bonus to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Armor Score</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>",
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline !important\">While youre wearing armor, gain a +1 bonus to your </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\" class=\"tooltip-convert\">Armor Score</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline !important\">.</span></p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"showIcon": 1,
"folder": null,
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!cy8GjBPGc9w9RaGO.cED730OjuMW5haJR"
"_key": "!items.effects!cy8GjBPGc9w9RaGO.PczrmraHWZ54NJsW"
}
],
"ownership": {

View file

@ -4,7 +4,7 @@
"type": "domainCard",
"folder": "QpOL7jPbMBzH96qR",
"system": {
"description": "<p class=\"Body-Foundation\">When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><em><strong>Tier 1:</strong></em> 9/19</li><li class=\"vertical-card-list-found\"><em><strong>Tier 2:</strong></em> 11/24</li><li class=\"vertical-card-list-found\"><em><strong>Tier 3:</strong></em> 13/31</li><li class=\"vertical-card-list-found\"><em><strong>Tier 4:</strong></em> 15/38</li></ul><p>Equip the below armor to use Bare Bones.</p><p>@UUID[Compendium.daggerheart.armors.Item.ITAjcigTcUw5pMCN]{Bare Bones}</p>",
"description": "<p class=\"Body-Foundation\">When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><p><em><strong>Tier 1:</strong></em> 9/19</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 2:</strong></em> 11/24</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 3:</strong></em> 13/31</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 4:</strong></em> 15/38</p></li></ul><p>Equip the below armor to use Bare Bones.</p>",
"domain": "valor",
"recallCost": 0,
"level": 1,
@ -19,7 +19,98 @@
}
},
"flags": {},
"effects": [],
"effects": [
{
"name": "Bare Bones Armor",
"type": "armor",
"system": {
"changes": [
{
"value": 0,
"max": "3 + @system.traits.strength.value",
"key": "system.armorScore",
"type": "armor",
"phase": "initial",
"priority": 20
}
]
},
"_id": "Zn1nNUwjlkbRfbMc",
"img": "icons/magic/control/buff-strength-muscle-damage-orange.webp",
"disabled": false,
"start": null,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.565);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">You have a base Armor Score of 3 + your Strength</span></p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"showIcon": 1,
"folder": null,
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!l5D9kq901JDESaXw.Zn1nNUwjlkbRfbMc"
},
{
"name": "Bare Bones",
"type": "base",
"system": {
"changes": [
{
"key": "system.damageThresholds.major",
"type": "add",
"value": "9 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )",
"priority": null,
"phase": "initial"
},
{
"key": "system.damageThresholds.severe",
"type": "add",
"value": "19 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )",
"priority": null,
"phase": "initial"
}
],
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"_id": "FazU8RFjMmTpXs7Z",
"img": "icons/magic/control/buff-strength-muscle-damage-orange.webp",
"disabled": false,
"start": null,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>You use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><p><em><strong>Tier 1:</strong></em> 9/19</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 2:</strong></em> 11/24</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 3:</strong></em> 13/31</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 4:</strong></em> 15/38</p></li></ul>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"showIcon": 1,
"folder": null,
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!l5D9kq901JDESaXw.FazU8RFjMmTpXs7Z"
}
],
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3

View file

@ -105,7 +105,7 @@
},
"effects": [
{
"_id": "LdcT1nrkd5ORCU4n",
"_id": "OKf8Kjr6Px8A3ubJ",
"onSave": false
}
],
@ -252,43 +252,39 @@
"img": "icons/magic/defensive/shield-barrier-glowing-triangle-blue.webp",
"origin": "Compendium.daggerheart.domains.Item.YtZzYBtR0yLPPA93",
"transfer": false,
"_id": "LdcT1nrkd5ORCU4n",
"type": "base",
"type": "armor",
"_id": "OKf8Kjr6Px8A3ubJ",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
"changes": [
{
"key": "system.armorScore",
"type": "armor",
"phase": "initial",
"priority": 20,
"value": 0,
"max": "1"
}
]
},
"changes": [
{
"key": "system.armorScore",
"mode": 2,
"value": "1",
"priority": null
}
],
"disabled": false,
"start": null,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>+1 bonus to your Armor Score until your next rest, or the caster cast's Tavas Armor again.</p>",
"description": "<p><strong>Spend a Hope</strong> to give a target you can touch a +1 bonus to their Armor Score until their next rest or you cast Tavas Armor again.</p>",
"tint": "#ffffff",
"statuses": [],
"showIcon": 1,
"folder": null,
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!YtZzYBtR0yLPPA93.LdcT1nrkd5ORCU4n"
"_key": "!items.effects!YtZzYBtR0yLPPA93.OKf8Kjr6Px8A3ubJ"
}
],
"ownership": {

View file

@ -91,46 +91,42 @@
"effects": [
{
"name": "Valor-Touched",
"type": "base",
"type": "armor",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
"changes": [
{
"key": "system.armorScore",
"type": "armor",
"phase": "initial",
"priority": 20,
"value": 0,
"max": "1"
}
]
},
"_id": "H9lgIqqp1imSNOv9",
"_id": "JLw50ONfq1KJh1iM",
"img": "icons/magic/control/control-influence-rally-purple.webp",
"changes": [
{
"key": "system.armorScore",
"mode": 2,
"value": "1",
"priority": null
}
],
"disabled": false,
"start": null,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
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