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26ae17c3cf
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50 changed files with 400 additions and 357 deletions
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@ -2980,7 +2980,8 @@
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|||
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
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"knowTheTide": "Know The Tide gained a token",
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"cannotAlterArmorEffectChanges": "You cannot alter the changes length of an armor effect",
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"cannotAlterArmorEffectType": "You cannot alter the type of armor effect changes"
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"cannotAlterArmorEffectType": "You cannot alter the type of armor effect changes",
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"cannotAlterArmorEffectKey": "You cannot alter they key of armor effect changes"
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},
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"Progress": {
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"migrationLabel": "Performing system migration. Please wait and do not close Foundry."
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@ -173,7 +173,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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? Object.values(this.availableStressReductions).filter(red => red.selected)
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: [];
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const currentMarks =
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this.actor.system.armor.system.marks.value + selectedArmorMarks.length + selectedStressMarks.length;
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this.actor.system.armorScore.value + selectedArmorMarks.length + selectedStressMarks.length;
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const armorMarkReduction =
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selectedArmorMarks.length * this.actor.system.rules.damageReduction.increasePerArmorMark;
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@ -24,9 +24,12 @@ export default class DHActionConfig extends DHActionBaseConfig {
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const effectData = this._addEffectData.bind(this)();
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const data = this.action.toObject();
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const [created] = await this.action.item.createEmbeddedDocuments('ActiveEffect', [effectData], {
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const created = await game.system.api.documents.DhActiveEffect.createDialog(effectData, {
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parent: this.action.item,
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render: false
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});
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if (!created) return;
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data.effects.push({ _id: created._id });
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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this.action.item.effects.get(created._id).sheet.render(true);
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@ -511,7 +511,7 @@ export default function DHApplicationMixin(Base) {
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icon: 'fa-solid fa-trash',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc && doc.type !== 'beastform';
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return !doc || doc.type !== 'beastform';
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},
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callback: async (target, event) => {
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const doc = await getDocFromElement(target);
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@ -491,17 +491,24 @@ export const weaponFeatures = {
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description: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.description',
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img: 'icons/skills/melee/shield-block-bash-blue.webp',
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changes: [
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{
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key: 'system.armorScore',
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mode: 2,
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value: 'ITEM.@system.tier + 1'
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},
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{
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key: 'system.evasion',
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mode: 2,
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value: '-1'
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}
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]
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},
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{
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type: 'armor',
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name: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.name',
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description: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.description',
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img: 'icons/skills/melee/shield-block-bash-blue.webp',
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changes: [
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{
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type: 'armor',
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max: 'ITEM.@system.tier + 1'
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}
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]
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}
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]
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},
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@ -791,11 +798,6 @@ export const weaponFeatures = {
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description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description',
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img: 'icons/skills/melee/sword-shield-stylized-white.webp',
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changes: [
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{
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key: 'system.armorScore',
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mode: 2,
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value: '1'
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},
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{
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key: 'system.bonuses.damage.primaryWeapon.bonus',
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mode: 2,
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@ -810,6 +812,26 @@ export const weaponFeatures = {
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type: 'withinRange'
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}
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}
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},
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{
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type: 'armor',
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name: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.name',
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description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description',
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img: 'icons/skills/melee/sword-shield-stylized-white.webp',
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changes: [
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{
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type: 'armor',
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max: 1
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}
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],
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system: {
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rangeDependence: {
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enabled: true,
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range: 'melee',
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target: 'hostile',
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type: 'withinRange'
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}
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}
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}
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]
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},
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@ -1188,14 +1210,14 @@ export const weaponFeatures = {
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description: 'DAGGERHEART.CONFIG.WeaponFeature.protective.description',
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effects: [
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{
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type: 'armor',
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name: 'DAGGERHEART.CONFIG.WeaponFeature.protective.effects.protective.name',
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description: 'DAGGERHEART.CONFIG.WeaponFeature.protective.effects.protective.description',
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img: 'icons/skills/melee/shield-block-gray-orange.webp',
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changes: [
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{
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key: 'system.armorScore',
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mode: 2,
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value: 'ITEM.@system.tier'
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type: 'armor',
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max: 'ITEM.@system.tier'
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}
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]
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}
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|
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@ -1,4 +1,4 @@
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import { getScrollTextData } from '../../helpers/utils.mjs';
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import { getScrollTextData, itemAbleRollParse } from '../../helpers/utils.mjs';
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/**
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* ArmorEffects are ActiveEffects that have a static changes field of length 1. It includes current and maximum armor.
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@ -12,6 +12,11 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
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...super.defineSchema(),
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changes: new fields.ArrayField(
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new fields.SchemaField({
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key: new fields.StringField({
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required: true,
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nullable: false,
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initial: 'system.armorScore'
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}),
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type: new fields.StringField({
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required: true,
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blank: false,
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@ -27,22 +32,22 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
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min: 0,
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label: 'DAGGERHEART.GENERAL.value'
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}),
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max: new fields.NumberField({
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max: new fields.StringField({
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required: true,
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integer: true,
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initial: 1,
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min: 1,
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nullable: false,
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initial: '1',
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label: 'DAGGERHEART.GENERAL.max'
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})
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}),
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{
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initial: [
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{
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key: 'system.armorScore',
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type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
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phase: 'initial',
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priority: 20,
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value: 0,
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max: 1
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max: '1'
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}
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]
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}
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@ -99,7 +104,17 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
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get armorChange() {
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if (this.changes.length !== 1)
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throw new Error('Unexpected error. An armor effect should have a changes field of length 1.');
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return this.changes[0];
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const actor = this.parent.actor?.type === 'character' ? this.parent.actor : null;
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const changeData = this.changes[0];
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const maxParse = actor ? itemAbleRollParse(changeData.max, actor, this.parent.parent) : null;
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const maxRoll = maxParse ? new Roll(maxParse).evaluateSync() : null;
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const maxEvaluated = maxRoll ? (maxRoll.isDeterministic ? maxRoll.total : null) : null;
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return {
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...changeData,
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max: maxEvaluated ?? changeData.max
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};
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}
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get armorData() {
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@ -121,40 +136,39 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
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static orderEffectsForAutoChange(armorEffects, increasing) {
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const getEffectWeight = effect => {
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switch (effect.parent.type) {
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case 'loot':
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case 'consumable':
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return 2;
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case 'class':
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case 'subclass':
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case 'ancestry':
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case 'community':
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case 'feature':
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case 'domainCard':
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return 3;
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case 'weapon':
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return 2;
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case 'armor':
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return 3;
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case 'loot':
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case 'consumable':
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return 4;
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case 'character':
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case 'weapon':
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return 5;
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case 'character':
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return 6;
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default:
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return 1;
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}
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};
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return armorEffects.sort((a, b) =>
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increasing ? getEffectWeight(b) - getEffectWeight(a) : getEffectWeight(a) - getEffectWeight(b)
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);
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return armorEffects
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.filter(x => !x.disabled && !x.isSuppressed)
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.sort((a, b) =>
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increasing ? getEffectWeight(b) - getEffectWeight(a) : getEffectWeight(a) - getEffectWeight(b)
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);
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}
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/* Overrides */
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prepareBaseData() {
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const armorChange = this.armorChange;
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armorChange.key = 'system.armorScore';
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}
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static getDefaultObject() {
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return {
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key: 'system.armorScore',
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type: 'armor',
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name: game.i18n.localize('DAGGERHEART.EFFECTS.Armor.newArmorEffect'),
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img: 'icons/equipment/chest/breastplate-helmet-metal.webp'
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@ -174,18 +188,29 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
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return false;
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}
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if (
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changes.system.changes.length === 1 &&
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changes.system.changes[0].type !== CONFIG.DH.GENERAL.activeEffectModes.armor.id
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) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectType'));
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return false;
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}
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if (changes.system.changes.length === 1) {
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if (changes.system.changes[0].type !== CONFIG.DH.GENERAL.activeEffectModes.armor.id) {
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ui.notifications.error(
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game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectType')
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);
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return false;
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}
|
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|
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if (changes.system.changes[0].value !== this.armorChange.value && this.parent.actor?.type === 'character') {
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const increased = changes.system.changes[0].value > this.armorChange.value;
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const value = -1 * (this.armorChange.value - changes.system.changes[0].value);
|
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options.scrollingTextData = [getScrollTextData(increased, value, 'armor')];
|
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if (changes.system.changes[0].key !== 'system.armorScore') {
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ui.notifications.error(
|
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game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectKey')
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
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changes.system.changes[0].value !== this.armorChange.value &&
|
||||
this.parent.actor?.type === 'character'
|
||||
) {
|
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const increased = changes.system.changes[0].value > this.armorChange.value;
|
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const value = -1 * (this.armorChange.value - changes.system.changes[0].value);
|
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options.scrollingTextData = [getScrollTextData(increased, value, 'armor')];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
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@ -993,4 +993,8 @@ export default class DhpActor extends Actor {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
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applyActiveEffects(phase) {
|
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super.applyActiveEffects(phase);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
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@ -233,7 +233,7 @@ export default class DHItem extends foundry.documents.Item {
|
|||
|
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/** @inheritDoc */
|
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static migrateData(source) {
|
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const documentClass = game.system.api.data.items[`DH${source.type.capitalize()}`];
|
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const documentClass = game.system.api.data.items[`DH${source.type?.capitalize()}`];
|
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if (documentClass?.migrateDocumentData) {
|
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documentClass.migrateDocumentData(source);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -313,7 +313,7 @@ export async function runMigrations() {
|
|||
phase: 'initial',
|
||||
priority: 20,
|
||||
value: 0,
|
||||
max: migrationArmorScore
|
||||
max: migrationArmorScore.toString()
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
|
|||
|
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@ -90,46 +90,42 @@
|
|||
"effects": [
|
||||
{
|
||||
"name": "Armorer",
|
||||
"type": "base",
|
||||
"type": "armor",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.armorScore",
|
||||
"type": "armor",
|
||||
"phase": "initial",
|
||||
"priority": 20,
|
||||
"value": 0,
|
||||
"max": "1"
|
||||
}
|
||||
]
|
||||
},
|
||||
"_id": "cED730OjuMW5haJR",
|
||||
"_id": "PczrmraHWZ54NJsW",
|
||||
"img": "icons/tools/hand/hammer-and-nail.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.armorScore",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While you’re wearing armor, gain a +1 bonus to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Armor Score</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>",
|
||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline !important\">While you’re wearing armor, gain a +1 bonus to your </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\" class=\"tooltip-convert\">Armor Score</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline !important\">.</span></p>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!cy8GjBPGc9w9RaGO.cED730OjuMW5haJR"
|
||||
"_key": "!items.effects!cy8GjBPGc9w9RaGO.PczrmraHWZ54NJsW"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "QpOL7jPbMBzH96qR",
|
||||
"system": {
|
||||
"description": "<p class=\"Body-Foundation\">When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><em><strong>Tier 1:</strong></em> 9/19</li><li class=\"vertical-card-list-found\"><em><strong>Tier 2:</strong></em> 11/24</li><li class=\"vertical-card-list-found\"><em><strong>Tier 3:</strong></em> 13/31</li><li class=\"vertical-card-list-found\"><em><strong>Tier 4:</strong></em> 15/38</li></ul><p>Equip the below armor to use Bare Bones.</p><p>@UUID[Compendium.daggerheart.armors.Item.ITAjcigTcUw5pMCN]{Bare Bones}</p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><p><em><strong>Tier 1:</strong></em> 9/19</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 2:</strong></em> 11/24</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 3:</strong></em> 13/31</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 4:</strong></em> 15/38</p></li></ul><p>Equip the below armor to use Bare Bones.</p>",
|
||||
"domain": "valor",
|
||||
"recallCost": 0,
|
||||
"level": 1,
|
||||
|
|
@ -19,7 +19,98 @@
|
|||
}
|
||||
},
|
||||
"flags": {},
|
||||
"effects": [],
|
||||
"effects": [
|
||||
{
|
||||
"name": "Bare Bones Armor",
|
||||
"type": "armor",
|
||||
"system": {
|
||||
"changes": [
|
||||
{
|
||||
"value": 0,
|
||||
"max": "3 + @system.traits.strength.value",
|
||||
"key": "system.armorScore",
|
||||
"type": "armor",
|
||||
"phase": "initial",
|
||||
"priority": 20
|
||||
}
|
||||
]
|
||||
},
|
||||
"_id": "Zn1nNUwjlkbRfbMc",
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage-orange.webp",
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.565);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">You have a base Armor Score of 3 + your Strength</span></p>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!l5D9kq901JDESaXw.Zn1nNUwjlkbRfbMc"
|
||||
},
|
||||
{
|
||||
"name": "Bare Bones",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.damageThresholds.major",
|
||||
"type": "add",
|
||||
"value": "9 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )",
|
||||
"priority": null,
|
||||
"phase": "initial"
|
||||
},
|
||||
{
|
||||
"key": "system.damageThresholds.severe",
|
||||
"type": "add",
|
||||
"value": "19 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )",
|
||||
"priority": null,
|
||||
"phase": "initial"
|
||||
}
|
||||
],
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"_id": "FazU8RFjMmTpXs7Z",
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage-orange.webp",
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "<p>You use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><p><em><strong>Tier 1:</strong></em> 9/19</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 2:</strong></em> 11/24</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 3:</strong></em> 13/31</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 4:</strong></em> 15/38</p></li></ul>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!l5D9kq901JDESaXw.FazU8RFjMmTpXs7Z"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
"default": 0,
|
||||
"MQSznptE5yLT7kj8": 3
|
||||
|
|
|
|||
|
|
@ -105,7 +105,7 @@
|
|||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "LdcT1nrkd5ORCU4n",
|
||||
"_id": "OKf8Kjr6Px8A3ubJ",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
|
|
@ -252,43 +252,39 @@
|
|||
"img": "icons/magic/defensive/shield-barrier-glowing-triangle-blue.webp",
|
||||
"origin": "Compendium.daggerheart.domains.Item.YtZzYBtR0yLPPA93",
|
||||
"transfer": false,
|
||||
"_id": "LdcT1nrkd5ORCU4n",
|
||||
"type": "base",
|
||||
"type": "armor",
|
||||
"_id": "OKf8Kjr6Px8A3ubJ",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.armorScore",
|
||||
"type": "armor",
|
||||
"phase": "initial",
|
||||
"priority": 20,
|
||||
"value": 0,
|
||||
"max": "1"
|
||||
}
|
||||
]
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.armorScore",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "<p>+1 bonus to your Armor Score until your next rest, or the caster cast's Tava’s Armor again.</p>",
|
||||
"description": "<p><strong>Spend a Hope</strong> to give a target you can touch a +1 bonus to their Armor Score until their next rest or you cast Tava’s Armor again.</p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!YtZzYBtR0yLPPA93.LdcT1nrkd5ORCU4n"
|
||||
"_key": "!items.effects!YtZzYBtR0yLPPA93.OKf8Kjr6Px8A3ubJ"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
|
|
|
|||
|
|
@ -91,46 +91,42 @@
|
|||
"effects": [
|
||||
{
|
||||
"name": "Valor-Touched",
|
||||
"type": "base",
|
||||
"type": "armor",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.armorScore",
|
||||
"type": "armor",
|
||||
"phase": "initial",
|
||||
"priority": 20,
|
||||
"value": 0,
|
||||
"max": "1"
|
||||
}
|
||||
]
|
||||
},
|
||||
"_id": "H9lgIqqp1imSNOv9",
|
||||
"_id": "JLw50ONfq1KJh1iM",
|
||||
"img": "icons/magic/control/control-influence-rally-purple.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.armorScore",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "<ul><li class=\"vertical-card-list-found\"><p>+1 bonus to your Armor Score</p></li><li class=\"vertical-card-list-found\"><p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p></li></ul>",
|
||||
"description": "<p>+1 bonus to your Armor Score</p>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!k1AtYd3lSchIymBr.H9lgIqqp1imSNOv9"
|
||||
"_key": "!items.effects!k1AtYd3lSchIymBr.JLw50ONfq1KJh1iM"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "m",
|
||||
"_id": "TL1TutmbeCVJ06nR",
|
||||
"description": "",
|
||||
"sort": 900000,
|
||||
"sort": 750000,
|
||||
"flags": {},
|
||||
"_key": "!folders!TL1TutmbeCVJ06nR"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -75,11 +75,12 @@
|
|||
"phase": "initial",
|
||||
"priority": 20,
|
||||
"value": 0,
|
||||
"max": 6
|
||||
"max": "6",
|
||||
"key": "system.armorScore"
|
||||
}
|
||||
]
|
||||
},
|
||||
"_id": "I0649iXfgoME38fU",
|
||||
"_id": "xU3zAv0sBiOGAE4i",
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
|
|
@ -100,7 +101,7 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!LzLOJ9EVaHWAjoq9.I0649iXfgoME38fU"
|
||||
"_key": "!items.effects!LzLOJ9EVaHWAjoq9.xU3zAv0sBiOGAE4i"
|
||||
}
|
||||
],
|
||||
"sort": 0,
|
||||
|
|
|
|||
|
|
@ -80,11 +80,12 @@
|
|||
"phase": "initial",
|
||||
"priority": 20,
|
||||
"value": 0,
|
||||
"max": 6
|
||||
"max": "6",
|
||||
"key": "system.armorScore"
|
||||
}
|
||||
]
|
||||
},
|
||||
"_id": "kRaWET7LV25rD4jy",
|
||||
"_id": "TMxnzDzCmVibJWQ0",
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
|
|
@ -105,7 +106,7 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!crIbCb9NZ4K0VpoU.kRaWET7LV25rD4jy"
|
||||
"_key": "!items.effects!crIbCb9NZ4K0VpoU.TMxnzDzCmVibJWQ0"
|
||||
}
|
||||
],
|
||||
"sort": 0,
|
||||
|
|
|
|||
|
|
@ -75,11 +75,12 @@
|
|||
"phase": "initial",
|
||||
"priority": 20,
|
||||
"value": 0,
|
||||
"max": 5
|
||||
"max": "5",
|
||||
"key": "system.armorScore"
|
||||
}
|
||||
]
|
||||
},
|
||||
"_id": "lJBLFQHDjmgLsLL8",
|
||||
"_id": "HxZEKljAth8b5Wcv",
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
|
|
@ -100,7 +101,7 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!epkAmlZVk7HOfUUT.lJBLFQHDjmgLsLL8"
|
||||
"_key": "!items.effects!epkAmlZVk7HOfUUT.HxZEKljAth8b5Wcv"
|
||||
}
|
||||
],
|
||||
"sort": 0,
|
||||
|
|
|
|||
|
|
@ -37,11 +37,12 @@
|
|||
"phase": "initial",
|
||||
"priority": 20,
|
||||
"value": 0,
|
||||
"max": 5
|
||||
"max": "5",
|
||||
"key": "system.armorScore"
|
||||
}
|
||||
]
|
||||
},
|
||||
"_id": "1vzHmkVScl1KyHxy",
|
||||
"_id": "jSGmBv0I5FhxmTen",
|
||||
"disabled": false,
|
||||
"start": null,
|
||||
"duration": {
|
||||
|
|
@ -62,7 +63,7 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!itSOp2GCyem0f7oM.1vzHmkVScl1KyHxy"
|
||||
"_key": "!items.effects!itSOp2GCyem0f7oM.jSGmBv0I5FhxmTen"
|
||||
}
|
||||
],
|
||||
"sort": 0,
|
||||
|
|
|
|||
|
|
@ -1,113 +0,0 @@
|
|||
{
|
||||
"folder": "tI3bfr6Sgi16Z7zm",
|
||||
"name": "Bare Bones",
|
||||
"type": "armor",
|
||||
"_id": "ITAjcigTcUw5pMCN",
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage.webp",
|
||||
"system": {
|
||||
"description": "<p></p><p class=\"Body-Foundation\">When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><em><strong>Tier 1:</strong></em> 9/19</li><li class=\"vertical-card-list-found\"><em><strong>Tier 2:</strong></em> 11/24</li><li class=\"vertical-card-list-found\"><em><strong>Tier 3:</strong></em> 13/31</li><li class=\"vertical-card-list-found\"><em><strong>Tier 4:</strong></em> 15/38</li></ul>",
|
||||
"actions": {},
|
||||
"attached": [],
|
||||
"tier": 1,
|
||||
"equipped": false,
|
||||
"baseScore": 3,
|
||||
"armorFeatures": [],
|
||||
"marks": {
|
||||
"value": 0
|
||||
},
|
||||
"baseThresholds": {
|
||||
"major": 9,
|
||||
"severe": 19
|
||||
}
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"name": "Bare Bones",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"_id": "8ze88zUwdkQSKKJq",
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.armorScore",
|
||||
"mode": 2,
|
||||
"value": "@system.traits.strength.value",
|
||||
"priority": 21
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p></p><p class=\"Body-Foundation\">When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><em><strong>Tier 1:</strong></em> 9/19</li><li class=\"vertical-card-list-found\"><em><strong>Tier 2:</strong></em> 11/24</li><li class=\"vertical-card-list-found\"><em><strong>Tier 3:</strong></em> 13/31</li><li class=\"vertical-card-list-found\"><em><strong>Tier 4:</strong></em> 15/38</li></ul>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
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Loading…
Add table
Add a link
Reference in a new issue