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10 changed files with 86 additions and 68 deletions
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@ -185,8 +185,6 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
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if (result === undefined) return;
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if (result === undefined) return;
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const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
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.expandRollMessage?.desc;
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const cls = getDocumentClass('ChatMessage');
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const cls = getDocumentClass('ChatMessage');
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const msg = {
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const msg = {
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@ -202,7 +200,6 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
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img: this.selectedMove.img,
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img: this.selectedMove.img,
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description: game.i18n.localize(this.selectedMove.description),
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description: game.i18n.localize(this.selectedMove.description),
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result: result,
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result: result,
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open: autoExpandDescription ? 'open' : '',
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showRiskItAllButton: this.showRiskItAllButton,
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showRiskItAllButton: this.showRiskItAllButton,
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riskItAllButtonLabel: this.riskItAllButtonLabel,
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riskItAllButtonLabel: this.riskItAllButtonLabel,
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riskItAllHope: this.riskItAllHope
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riskItAllHope: this.riskItAllHope
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@ -196,9 +196,6 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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.filter(x => x.testUserPermission(game.user, 'LIMITED'))
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.filter(x => x.testUserPermission(game.user, 'LIMITED'))
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.filter(x => x.uuid !== this.actor.uuid);
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.filter(x => x.uuid !== this.actor.uuid);
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const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
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.expandRollMessage?.desc;
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const cls = getDocumentClass('ChatMessage');
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const cls = getDocumentClass('ChatMessage');
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const msg = {
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const msg = {
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user: game.user.id,
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user: game.user.id,
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@ -219,8 +216,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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actor: { name: this.actor.name, img: this.actor.img },
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actor: { name: this.actor.name, img: this.actor.img },
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moves: moves,
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moves: moves,
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characters: characters,
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characters: characters,
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selfId: this.actor.uuid,
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selfId: this.actor.uuid
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open: autoExpandDescription ? 'open' : ''
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}
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}
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),
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),
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flags: {
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flags: {
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@ -256,7 +256,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
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if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
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if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled) await this.toChat();
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if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled)
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await this.toChat(null, config);
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return config;
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return config;
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}
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}
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@ -23,7 +23,7 @@ export default class DHSummonField extends fields.ArrayField {
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super(summonFields, options, context);
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super(summonFields, options, context);
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}
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}
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static async execute() {
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static async execute(config) {
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if (!canvas.scene) {
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if (!canvas.scene) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.summon.error'));
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.summon.error'));
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return;
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return;
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@ -36,6 +36,7 @@ export default class DHSummonField extends fields.ArrayField {
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const rolls = [];
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const rolls = [];
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const summonData = [];
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const summonData = [];
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const chatMessageData = [];
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for (const summon of this.summon) {
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for (const summon of this.summon) {
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const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item));
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const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item));
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await roll.evaluate();
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await roll.evaluate();
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@ -54,17 +55,18 @@ export default class DHSummonField extends fields.ArrayField {
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tokenPreviewName: `${actor.prototypeToken.name}${remaining > 1 ? ` (${remaining}x)` : ''}`
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tokenPreviewName: `${actor.prototypeToken.name}${remaining > 1 ? ` (${remaining}x)` : ''}`
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});
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});
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}
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}
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chatMessageData.push({
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data: actor,
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quantity: countNumber
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});
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}
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}
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if (rolls.length) await triggerChatRollFx(rolls);
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if (rolls.length) await triggerChatRollFx(rolls);
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this.actor.sheet?.minimize();
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this.actor.sheet?.minimize();
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DHSummonField.handleSummon(summonData, this.actor);
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await CONFIG.ux.TokenManager.createTokensWithPreview(summonData, { elevation: this.actor.token?.elevation });
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}
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this.actor.sheet?.maximize();
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config.summonData = chatMessageData;
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static async handleSummon(summonData, actionActor) {
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await CONFIG.ux.TokenManager.createTokensWithPreview(summonData, { elevation: actionActor.token?.elevation });
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return actionActor.sheet?.maximize();
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}
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}
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}
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}
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@ -269,10 +269,7 @@ export function ActionMixin(Base) {
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return this.delete();
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return this.delete();
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}
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}
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async toChat(origin) {
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async toChat(origin, config) {
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const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
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.expandRollMessage?.desc;
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const cls = getDocumentClass('ChatMessage');
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const cls = getDocumentClass('ChatMessage');
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const systemData = {
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const systemData = {
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title: game.i18n.localize('DAGGERHEART.CONFIG.FeatureForm.action'),
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title: game.i18n.localize('DAGGERHEART.CONFIG.FeatureForm.action'),
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@ -282,7 +279,7 @@ export function ActionMixin(Base) {
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img: this.baseAction ? this.parent.parent.img : this.img,
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img: this.baseAction ? this.parent.parent.img : this.img,
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tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10'],
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tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10'],
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areas: this.areas,
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areas: this.areas,
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summon: this.summon
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summon: config?.summonData
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},
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},
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source: {
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source: {
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actor: this.actor.uuid,
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actor: this.actor.uuid,
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@ -307,7 +304,7 @@ export function ActionMixin(Base) {
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system: systemData,
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system: systemData,
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content: await foundry.applications.handlebars.renderTemplate(
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/action.hbs',
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'systems/daggerheart/templates/ui/chat/action.hbs',
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{ ...systemData, open: autoExpandDescription ? 'open' : '' }
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systemData
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),
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),
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flags: {
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flags: {
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daggerheart: {
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daggerheart: {
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@ -3,6 +3,13 @@ import { emitGMUpdate, emitGMCreate, GMUpdateEvent } from '../systemRegistration
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export default class DhpChatMessage extends foundry.documents.ChatMessage {
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export default class DhpChatMessage extends foundry.documents.ChatMessage {
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targetHook = null;
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targetHook = null;
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static #EXPAND_SECTIONS = [
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{ selector: 'roll-section [data-action="expandRoll"]', key: 'roll' },
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{ selector: 'damage-section', key: 'damage' },
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{ selector: 'target-section', key: 'target' },
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{ selector: 'description-section', key: 'desc' }
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];
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async renderHTML() {
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async renderHTML() {
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const actor = game.actors.get(this.speaker.actor);
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const actor = game.actors.get(this.speaker.actor);
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const actorData =
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const actorData =
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@ -89,23 +96,26 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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}
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}
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}
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}
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// Check registered selectors and the main item section for expanding
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// Preserving during re-render is handled by core foundry on anything with [data-action=expandRoll]
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const autoExpandRoll = game.settings.get(
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const autoExpandRoll = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance
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CONFIG.DH.SETTINGS.gameSettings.appearance
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).expandRollMessage;
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).expandRollMessage,
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for (const { selector, key } of DhpChatMessage.#EXPAND_SECTIONS) {
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rollSections = html.querySelectorAll('.roll-part'),
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const elements = html.querySelectorAll(selector);
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itemDesc = html.querySelector('.domain-card-move');
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for (const element of elements) {
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rollSections.forEach(s => {
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element.classList.toggle('expanded', autoExpandRoll[key]);
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if (s.classList.contains('roll-section')) {
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}
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const toExpand = s.querySelector('[data-action="expandRoll"]');
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}
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toExpand.classList.toggle('expanded', autoExpandRoll.roll);
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} else if (s.classList.contains('damage-section'))
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// Auto expand the item description. These are not preserved by foundry during re-renders
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s.classList.toggle('expanded', autoExpandRoll.damage);
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const itemDesc = html.querySelector('details');
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else if (s.classList.contains('target-section')) s.classList.toggle('expanded', autoExpandRoll.target);
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if (itemDesc) {
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else if (s.classList.contains('description-section'))
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const existing = document.querySelector(`.chat-message[data-message-id="${this.id}"] details`);
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s.classList.toggle('expanded', autoExpandRoll.desc);
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if (existing?.hasAttribute('open') ?? autoExpandRoll.desc) {
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});
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itemDesc.setAttribute('open', '');
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if (itemDesc && autoExpandRoll.desc) itemDesc.setAttribute('open', '');
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}
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|
}
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}
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}
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|
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if (!this.isAuthor && !this.speakerActor?.isOwner) {
|
if (!this.isAuthor && !this.speakerActor?.isOwner) {
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|
|
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@ -19,10 +19,10 @@ export default class DhTokenManager {
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}
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}
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}
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}
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|
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return await canvas.tokens.placeTokens(
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const placedData = await canvas.tokens.placeTokens(
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[
|
[
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{
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{
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...actor.prototypeToken.toObject(),
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...(await actor.getTokenDocument()).toObject(),
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actorId: actor.id,
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actorId: actor.id,
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displayName: 50,
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displayName: 50,
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...tokenData
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...tokenData
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@ -30,6 +30,8 @@ export default class DhTokenManager {
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],
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],
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{ create: false }
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{ create: false }
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);
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);
|
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|
|
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|
return placedData?.[0] ?? null;
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}
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}
|
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|
|
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/**
|
/**
|
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|
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@ -46,22 +48,24 @@ export default class DhTokenManager {
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|
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const createElevation = elevation ?? level.elevation.bottom;
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const createElevation = elevation ?? level.elevation.bottom;
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for (const tokenData of tokensData) {
|
for (const tokenData of tokensData) {
|
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const previewTokens = await this.createPreview(tokenData.actor, {
|
const previewToken = await this.createPreview(tokenData.actor, {
|
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name: tokenData.tokenPreviewName,
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name: tokenData.tokenPreviewName,
|
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level: game.user.viewedLevel,
|
level: game.user.viewedLevel,
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elevation: createElevation,
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elevation: createElevation,
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flags: { daggerheart: { createPlacement: true } }
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flags: { daggerheart: { createPlacement: true } }
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});
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});
|
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if (!previewTokens?.length) return null;
|
if (!previewToken) return null;
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|
|
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const finalTokenData = {
|
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|
...previewToken.toObject(),
|
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name: tokenData.actor.prototypeToken.name,
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displayName: tokenData.actor.prototypeToken.displayName,
|
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flags: tokenData.actor.prototypeToken.flags
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|
};
|
||||||
|
|
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await canvas.scene.createEmbeddedDocuments(
|
await canvas.scene.createEmbeddedDocuments(
|
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'Token',
|
'Token',
|
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previewTokens.map(x => ({
|
[finalTokenData],
|
||||||
...x.toObject(),
|
|
||||||
name: tokenData.actor.prototypeToken.name,
|
|
||||||
displayName: tokenData.actor.prototypeToken.displayName,
|
|
||||||
flags: tokenData.actor.prototypeToken.flags
|
|
||||||
})),
|
|
||||||
{ controlObject: true, parent: canvas.scene }
|
{ controlObject: true, parent: canvas.scene }
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -599,27 +599,23 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
secret-block {
|
secret-block {
|
||||||
position: relative;
|
display: block;
|
||||||
section.secret {
|
|
||||||
background-color: @red-10;
|
/** A buffer to make the hover behavior work a bit better. The bottom in the button needs to compensate */
|
||||||
padding: 0;
|
@buffer: 8px;
|
||||||
margin-top: 0.375rem;
|
margin-top: -@buffer;
|
||||||
&.revealed {
|
padding-top: @buffer;
|
||||||
background-color: @green-10;
|
|
||||||
}
|
|
||||||
p {
|
|
||||||
margin: 0.5rem 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
button.reveal {
|
button.reveal {
|
||||||
--button-size: 0.875rem;
|
--button-size: 1rem;
|
||||||
|
height: var(--button-size);
|
||||||
position: absolute;
|
position: absolute;
|
||||||
margin: auto;
|
margin: auto;
|
||||||
left: 0;
|
left: 0;
|
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right: 0;
|
right: 0;
|
||||||
width: min-content;
|
width: min-content;
|
||||||
padding: 1px 8px 0 8px;
|
padding: 1px 8px 0 8px;
|
||||||
bottom: calc(100% - 0.4375rem - 2px);
|
bottom: calc(100% - 0.4375rem - 1px);
|
||||||
|
|
||||||
background-color: var(--dh-window-button-color-bg); // todo: find a better var name
|
background-color: var(--dh-window-button-color-bg); // todo: find a better var name
|
||||||
border-color: var(--color-secret-border);
|
border-color: var(--color-secret-border);
|
||||||
|
|
@ -627,6 +623,7 @@
|
||||||
font-size: var(--font-size-10);
|
font-size: var(--font-size-10);
|
||||||
user-select: none;
|
user-select: none;
|
||||||
text-transform: uppercase;
|
text-transform: uppercase;
|
||||||
|
white-space: nowrap;
|
||||||
|
|
||||||
visibility: hidden;
|
visibility: hidden;
|
||||||
}
|
}
|
||||||
|
|
@ -635,6 +632,20 @@
|
||||||
visibility: visible;
|
visibility: visible;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The element inside a secret-block.
|
||||||
|
* This is separate since during prosemirror editing, the secret-block container does not exist.
|
||||||
|
*/
|
||||||
|
section.secret {
|
||||||
|
--color-secret-bg: @red-10;
|
||||||
|
--color-revealed-bg: @green-10;
|
||||||
|
position: relative;
|
||||||
|
padding: 0;
|
||||||
|
p {
|
||||||
|
margin: 0.5rem 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.system-daggerheart {
|
.system-daggerheart {
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
"id": "daggerheart",
|
"id": "daggerheart",
|
||||||
"title": "Daggerheart",
|
"title": "Daggerheart",
|
||||||
"description": "An unofficial implementation of the Daggerheart system",
|
"description": "An unofficial implementation of the Daggerheart system",
|
||||||
"version": "2.5.3",
|
"version": "2.5.4",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "14.364",
|
"minimum": "14.364",
|
||||||
"verified": "14.364",
|
"verified": "14.364",
|
||||||
|
|
@ -10,7 +10,7 @@
|
||||||
},
|
},
|
||||||
"url": "https://github.com/Foundryborne/daggerheart",
|
"url": "https://github.com/Foundryborne/daggerheart",
|
||||||
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json",
|
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json",
|
||||||
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.5.3/system.zip",
|
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.5.4/system.zip",
|
||||||
"authors": [
|
"authors": [
|
||||||
{
|
{
|
||||||
"name": "WBHarry"
|
"name": "WBHarry"
|
||||||
|
|
|
||||||
|
|
@ -16,10 +16,10 @@
|
||||||
{{#each action.summon}}
|
{{#each action.summon}}
|
||||||
<div class="summon-container">
|
<div class="summon-container">
|
||||||
<div class="summon-label-container">
|
<div class="summon-label-container">
|
||||||
<img src="{{this.actor.img}}" />
|
<img src="{{this.data.img}}" />
|
||||||
<label>{{this.actor.name}}</label>
|
<label>{{this.data.name}}</label>
|
||||||
</div>
|
</div>
|
||||||
<span># {{this.rolledCount}}</span>
|
<span># {{this.quantity}}</span>
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</div>
|
</div>
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue