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6 commits

Author SHA1 Message Date
WBHarry
bc9e11c0b5 Merge branch 'main' into v14 2026-07-14 14:37:20 +02:00
WBHarry
0c2d257871 Raised version 2026-07-14 14:36:56 +02:00
Carlos Fernandez
4974df16d0
Preserve description expand state on re-render (#2089) 2026-07-14 14:35:02 +02:00
Carlos Fernandez
3a5529f1dc
Cleanup secret block styling (#2088)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
2026-07-14 00:56:34 +02:00
Carlos Fernandez
02a73d774a
Add guard for null placedData (#2087) 2026-07-14 00:31:42 +02:00
WBHarry
450287e4d0
[Fix] Summon Wildcard Handling (#2086) 2026-07-13 16:57:43 -04:00
10 changed files with 86 additions and 68 deletions

View file

@ -185,8 +185,6 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
if (result === undefined) return;
const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
.expandRollMessage?.desc;
const cls = getDocumentClass('ChatMessage');
const msg = {
@ -202,7 +200,6 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
img: this.selectedMove.img,
description: game.i18n.localize(this.selectedMove.description),
result: result,
open: autoExpandDescription ? 'open' : '',
showRiskItAllButton: this.showRiskItAllButton,
riskItAllButtonLabel: this.riskItAllButtonLabel,
riskItAllHope: this.riskItAllHope

View file

@ -196,9 +196,6 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
.filter(x => x.testUserPermission(game.user, 'LIMITED'))
.filter(x => x.uuid !== this.actor.uuid);
const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
.expandRollMessage?.desc;
const cls = getDocumentClass('ChatMessage');
const msg = {
user: game.user.id,
@ -219,8 +216,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
actor: { name: this.actor.name, img: this.actor.img },
moves: moves,
characters: characters,
selfId: this.actor.uuid,
open: autoExpandDescription ? 'open' : ''
selfId: this.actor.uuid
}
),
flags: {

View file

@ -256,7 +256,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled) await this.toChat();
if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled)
await this.toChat(null, config);
return config;
}

View file

@ -23,7 +23,7 @@ export default class DHSummonField extends fields.ArrayField {
super(summonFields, options, context);
}
static async execute() {
static async execute(config) {
if (!canvas.scene) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.summon.error'));
return;
@ -36,6 +36,7 @@ export default class DHSummonField extends fields.ArrayField {
const rolls = [];
const summonData = [];
const chatMessageData = [];
for (const summon of this.summon) {
const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item));
await roll.evaluate();
@ -54,17 +55,18 @@ export default class DHSummonField extends fields.ArrayField {
tokenPreviewName: `${actor.prototypeToken.name}${remaining > 1 ? ` (${remaining}x)` : ''}`
});
}
chatMessageData.push({
data: actor,
quantity: countNumber
});
}
if (rolls.length) await triggerChatRollFx(rolls);
this.actor.sheet?.minimize();
DHSummonField.handleSummon(summonData, this.actor);
}
static async handleSummon(summonData, actionActor) {
await CONFIG.ux.TokenManager.createTokensWithPreview(summonData, { elevation: actionActor.token?.elevation });
return actionActor.sheet?.maximize();
await CONFIG.ux.TokenManager.createTokensWithPreview(summonData, { elevation: this.actor.token?.elevation });
this.actor.sheet?.maximize();
config.summonData = chatMessageData;
}
}

View file

@ -269,10 +269,7 @@ export function ActionMixin(Base) {
return this.delete();
}
async toChat(origin) {
const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
.expandRollMessage?.desc;
async toChat(origin, config) {
const cls = getDocumentClass('ChatMessage');
const systemData = {
title: game.i18n.localize('DAGGERHEART.CONFIG.FeatureForm.action'),
@ -282,7 +279,7 @@ export function ActionMixin(Base) {
img: this.baseAction ? this.parent.parent.img : this.img,
tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10'],
areas: this.areas,
summon: this.summon
summon: config?.summonData
},
source: {
actor: this.actor.uuid,
@ -307,7 +304,7 @@ export function ActionMixin(Base) {
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/action.hbs',
{ ...systemData, open: autoExpandDescription ? 'open' : '' }
systemData
),
flags: {
daggerheart: {

View file

@ -3,6 +3,13 @@ import { emitGMUpdate, emitGMCreate, GMUpdateEvent } from '../systemRegistration
export default class DhpChatMessage extends foundry.documents.ChatMessage {
targetHook = null;
static #EXPAND_SECTIONS = [
{ selector: 'roll-section [data-action="expandRoll"]', key: 'roll' },
{ selector: 'damage-section', key: 'damage' },
{ selector: 'target-section', key: 'target' },
{ selector: 'description-section', key: 'desc' }
];
async renderHTML() {
const actor = game.actors.get(this.speaker.actor);
const actorData =
@ -89,23 +96,26 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
}
}
// Check registered selectors and the main item section for expanding
// Preserving during re-render is handled by core foundry on anything with [data-action=expandRoll]
const autoExpandRoll = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.appearance
).expandRollMessage,
rollSections = html.querySelectorAll('.roll-part'),
itemDesc = html.querySelector('.domain-card-move');
rollSections.forEach(s => {
if (s.classList.contains('roll-section')) {
const toExpand = s.querySelector('[data-action="expandRoll"]');
toExpand.classList.toggle('expanded', autoExpandRoll.roll);
} else if (s.classList.contains('damage-section'))
s.classList.toggle('expanded', autoExpandRoll.damage);
else if (s.classList.contains('target-section')) s.classList.toggle('expanded', autoExpandRoll.target);
else if (s.classList.contains('description-section'))
s.classList.toggle('expanded', autoExpandRoll.desc);
});
if (itemDesc && autoExpandRoll.desc) itemDesc.setAttribute('open', '');
CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance
).expandRollMessage;
for (const { selector, key } of DhpChatMessage.#EXPAND_SECTIONS) {
const elements = html.querySelectorAll(selector);
for (const element of elements) {
element.classList.toggle('expanded', autoExpandRoll[key]);
}
}
// Auto expand the item description. These are not preserved by foundry during re-renders
const itemDesc = html.querySelector('details');
if (itemDesc) {
const existing = document.querySelector(`.chat-message[data-message-id="${this.id}"] details`);
if (existing?.hasAttribute('open') ?? autoExpandRoll.desc) {
itemDesc.setAttribute('open', '');
}
}
}
if (!this.isAuthor && !this.speakerActor?.isOwner) {

View file

@ -19,10 +19,10 @@ export default class DhTokenManager {
}
}
return await canvas.tokens.placeTokens(
const placedData = await canvas.tokens.placeTokens(
[
{
...actor.prototypeToken.toObject(),
...(await actor.getTokenDocument()).toObject(),
actorId: actor.id,
displayName: 50,
...tokenData
@ -30,6 +30,8 @@ export default class DhTokenManager {
],
{ create: false }
);
return placedData?.[0] ?? null;
}
/**
@ -46,22 +48,24 @@ export default class DhTokenManager {
const createElevation = elevation ?? level.elevation.bottom;
for (const tokenData of tokensData) {
const previewTokens = await this.createPreview(tokenData.actor, {
const previewToken = await this.createPreview(tokenData.actor, {
name: tokenData.tokenPreviewName,
level: game.user.viewedLevel,
elevation: createElevation,
flags: { daggerheart: { createPlacement: true } }
});
if (!previewTokens?.length) return null;
if (!previewToken) return null;
const finalTokenData = {
...previewToken.toObject(),
name: tokenData.actor.prototypeToken.name,
displayName: tokenData.actor.prototypeToken.displayName,
flags: tokenData.actor.prototypeToken.flags
};
await canvas.scene.createEmbeddedDocuments(
'Token',
previewTokens.map(x => ({
...x.toObject(),
name: tokenData.actor.prototypeToken.name,
displayName: tokenData.actor.prototypeToken.displayName,
flags: tokenData.actor.prototypeToken.flags
})),
[finalTokenData],
{ controlObject: true, parent: canvas.scene }
);
}

View file

@ -599,27 +599,23 @@
}
secret-block {
position: relative;
section.secret {
background-color: @red-10;
padding: 0;
margin-top: 0.375rem;
&.revealed {
background-color: @green-10;
}
p {
margin: 0.5rem 0;
}
}
display: block;
/** A buffer to make the hover behavior work a bit better. The bottom in the button needs to compensate */
@buffer: 8px;
margin-top: -@buffer;
padding-top: @buffer;
button.reveal {
--button-size: 0.875rem;
--button-size: 1rem;
height: var(--button-size);
position: absolute;
margin: auto;
left: 0;
right: 0;
width: min-content;
padding: 1px 8px 0 8px;
bottom: calc(100% - 0.4375rem - 2px);
bottom: calc(100% - 0.4375rem - 1px);
background-color: var(--dh-window-button-color-bg); // todo: find a better var name
border-color: var(--color-secret-border);
@ -627,6 +623,7 @@
font-size: var(--font-size-10);
user-select: none;
text-transform: uppercase;
white-space: nowrap;
visibility: hidden;
}
@ -635,6 +632,20 @@
visibility: visible;
}
}
/**
* The element inside a secret-block.
* This is separate since during prosemirror editing, the secret-block container does not exist.
*/
section.secret {
--color-secret-bg: @red-10;
--color-revealed-bg: @green-10;
position: relative;
padding: 0;
p {
margin: 0.5rem 0;
}
}
}
.system-daggerheart {

View file

@ -2,7 +2,7 @@
"id": "daggerheart",
"title": "Daggerheart",
"description": "An unofficial implementation of the Daggerheart system",
"version": "2.5.3",
"version": "2.5.4",
"compatibility": {
"minimum": "14.364",
"verified": "14.364",
@ -10,7 +10,7 @@
},
"url": "https://github.com/Foundryborne/daggerheart",
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json",
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.5.3/system.zip",
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.5.4/system.zip",
"authors": [
{
"name": "WBHarry"

View file

@ -16,10 +16,10 @@
{{#each action.summon}}
<div class="summon-container">
<div class="summon-label-container">
<img src="{{this.actor.img}}" />
<label>{{this.actor.name}}</label>
<img src="{{this.data.img}}" />
<label>{{this.data.name}}</label>
</div>
<span># {{this.rolledCount}}</span>
<span># {{this.quantity}}</span>
</div>
{{/each}}
</div>