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28 changed files with 1189 additions and 1312 deletions
23
daggerheart.d.ts
vendored
23
daggerheart.d.ts
vendored
|
|
@ -4,6 +4,15 @@ import '@common/primitives/global.mjs';
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import Canvas from '@client/canvas/board.mjs';
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import { ResourceUpdateMap } from './module/data/action/baseAction.mjs';
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import * as applications from './module/applications/_module.mjs';
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import * as data from './module/data/_module.mjs';
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import * as models from './module/data/_module.mjs';
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import * as documents from './module/documents/_module.mjs';
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import { macros } from './module/_module.mjs';
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import * as dice from './module/dice/_module.mjs';
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import * as fields from './module/data/fields/_module.mjs';
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// Foundry's use of `Object.assign(globalThis) means many globally available objects are not read as such
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// This declare global hopefully fixes that
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// Note: eslint is not aware of these, whatever is added here should go in the eslint's globals list
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@ -80,3 +89,17 @@ declare global {
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damageOptions: object;
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}
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}
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declare module '@client/packages/system.mjs' {
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export default interface System {
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api: {
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applications: typeof applications,
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data: typeof data,
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models: typeof models,
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documents: typeof documents,
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macros: typeof macros,
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dice: typeof dice,
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fields: typeof fields
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};
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}
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}
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@ -114,7 +114,8 @@
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"area": {
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"sectionTitle": "Areas",
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"shape": "Shape",
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"size": "Size"
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"size": "Size",
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"hasHole": "Area Hole"
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},
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"displayInChat": "Display in chat",
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"deleteTriggerTitle": "Delete Trigger",
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@ -871,6 +872,10 @@
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"bruiser": "for each Bruiser adversary.",
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"solo": "for each Solo adversary."
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},
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"AreaTypes": {
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"attached": { "label": "Attached To Token" },
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"placed": { "label": "Placed In Scene" }
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},
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"ArmorInteraction": {
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"none": { "label": "Ignores Armor" },
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"active": { "label": "Active w/ Armor" },
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@ -7,7 +7,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
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/** @inheritDoc */
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static DEFAULT_OPTIONS = {
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classes: ['adversary'],
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position: { width: 660, height: 766 },
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position: { width: 645, height: 760 },
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window: { resizable: true },
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actions: {
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toggleHitPoints: AdversarySheet.#toggleHitPoints,
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@ -58,12 +58,13 @@ export default class AdversarySheet extends DHBaseActorSheet {
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template: 'systems/daggerheart/templates/sheets/actors/adversary/features.hbs',
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scrollable: ['.feature-section']
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},
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notes: {
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template: 'systems/daggerheart/templates/sheets/actors/adversary/notes.hbs'
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},
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effects: {
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template: 'systems/daggerheart/templates/sheets/actors/adversary/effects.hbs',
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scrollable: ['.effects-sections']
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},
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notes: {
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template: 'systems/daggerheart/templates/sheets/actors/adversary/notes.hbs',
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scrollable: ['.editor-content']
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}
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};
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@ -1057,7 +1057,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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direction: 'DOWN'
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});
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html.querySelectorAll('.armor-slot').forEach(element => {
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html.querySelectorAll('.armor .slot').forEach(element => {
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element.addEventListener('click', CharacterSheet.armorSourcePipUpdate);
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});
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}
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@ -1072,7 +1072,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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/** Update specific armor source */
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static async armorSourcePipUpdate(event) {
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const target = event.target.closest('.armor-slot');
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const target = event.target.closest('.slot');
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const { uuid, value } = target.dataset;
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const document = await foundry.utils.fromUuid(uuid);
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@ -1100,7 +1100,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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}
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const container = target.closest('.slot-bar');
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for (const armorSlot of container.querySelectorAll('.armor-slot i')) {
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for (const armorSlot of container.querySelectorAll('.armor .slot i')) {
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const index = Number.parseInt(armorSlot.dataset.index);
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if (decreasing && index >= newCurrent) {
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armorSlot.classList.remove('fa-shield');
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|
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@ -96,7 +96,7 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
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return inBounds.length === 1 ? inBounds[0] : null;
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}
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static getTemplateShape({ type, angle, range, direction } = {}) {
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static getTemplateShape({ shapeType, angle, range, direction, hasHole } = {}) {
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const { line, rectangle, inFront, cone, circle, emanation } = CONFIG.DH.GENERAL.templateTypes;
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/* Length calculation */
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@ -112,11 +112,11 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
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const shapeData = {
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...canvas.mousePosition,
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type: type,
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type: shapeType,
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direction: direction ?? 0
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};
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switch (type) {
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switch (shapeType) {
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case rectangle.id:
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shapeData.width = length;
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shapeData.height = length;
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@ -145,7 +145,8 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
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y: 0,
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width: 1,
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height: 1,
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shape: game.canvas.grid.isHexagonal ? CONST.TOKEN_SHAPES.ELLIPSE_1 : CONST.TOKEN_SHAPES.RECTANGLE_1
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shape: game.canvas.grid.isHexagonal ? CONST.TOKEN_SHAPES.ELLIPSE_1 : CONST.TOKEN_SHAPES.RECTANGLE_1,
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hole: hasHole
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};
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break;
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}
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@ -119,6 +119,10 @@ export const advantageState = {
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export const areaTypes = {
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placed: {
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id: 'placed',
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label: 'Placed Area'
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label: 'DAGGERHEART.CONFIG.AreaTypes.placed.label'
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},
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attached: {
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id: 'attached',
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label: 'DAGGERHEART.CONFIG.AreaTypes.attached.label'
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}
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};
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@ -114,7 +114,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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return this._id;
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}
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/** Returns true if the current user is the owner of the containing item */
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/**
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* Returns true if the current user is the owner of the containing item.
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* @returns {boolean}
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*/
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get isOwner() {
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return this.item?.isOwner ?? true;
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}
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@ -143,6 +146,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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/**
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* Return the first Actor parent found.
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* @returns {DhpActor | null}
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*/
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get actor() {
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return this.item instanceof DhpActor
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@ -155,6 +159,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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/**
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* Returns true if the action is usable.
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* An action is usable on any actor type. For example, an adversary might have a base attack action.
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* @returns {boolean}
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*/
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get usable() {
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const actor = this.actor;
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|
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@ -33,6 +33,10 @@ export default class AreasField extends fields.ArrayField {
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initial: CONFIG.DH.GENERAL.range.veryClose.id,
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label: 'DAGGERHEART.ACTIONS.Config.area.size'
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}),
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hasHole: new fields.BooleanField({
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initial: false,
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label: 'DAGGERHEART.ACTIONS.Config.area.hasHole'
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}),
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effects: new fields.ArrayField(new fields.DocumentIdField())
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});
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super(element, options, context);
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|
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@ -2,6 +2,10 @@ import { getWorldActor } from '../../../helpers/utils.mjs';
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const fields = foundry.data.fields;
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/**
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* @import DHSummonAction from '../../action/summonAction.mjs'
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*/
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export default class DHSummonField extends fields.SchemaField {
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/**
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* Action Workflow order
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@ -22,6 +26,11 @@ export default class DHSummonField extends fields.SchemaField {
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super(transformFields, options, context);
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}
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/**
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* Runs the execute. This is run on behalf of DHSummonAction.
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* @todo move this function to be on the summon action.
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* @this DHSummonAction
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*/
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static async execute() {
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if (!this.transform.actorUUID) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.transform.noTransformActor'));
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@ -39,10 +48,11 @@ export default class DHSummonField extends fields.SchemaField {
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return false;
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}
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const activeTokens = this.actor.getActiveTokens().map(x => x.document);
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const activeTokens = this.actor.getActiveTokens(false, true);
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const controlledMatchingTokens = canvas.tokens.controlled
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.filter(x => x.actor && x.actor.uuid === this.actor.uuid)
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.map(x => x.document);
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/** @type {typeof game.system.api.documents.DhToken | null} */
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const token = this.actor.token ?? (
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activeTokens.length === 1 ? activeTokens[0] :
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(controlledMatchingTokens.length === 1 ? controlledMatchingTokens[0] : null)
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@ -62,9 +72,10 @@ export default class DHSummonField extends fields.SchemaField {
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const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
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const tokenSize = actor?.system.metadata.usesSize ? tokenSizes[actor.system.size] : actor.prototypeToken.width;
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const createdTokens = await canvas.scene.createEmbeddedDocuments(
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const prototypeTokenData = actor.prototypeToken.toObject();
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const createdToken = (await canvas.scene.createEmbeddedDocuments(
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'Token', [{
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...actor.prototypeToken.toObject(),
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...prototypeTokenData,
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actorId: actor.id,
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x: token.x,
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y: token.y,
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@ -74,8 +85,7 @@ export default class DHSummonField extends fields.SchemaField {
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elevation: token.elevation
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}],
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{ controlObject: true, parent: canvas.scene }
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);
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const createdToken = createdTokens[0];
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))[0];
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/* Swap out previous combatant for a new one if applicable */
|
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if (token.combatant) {
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|
|
|
|||
13
module/documents/_types.d.ts
vendored
13
module/documents/_types.d.ts
vendored
|
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@ -3,17 +3,26 @@ import DHItem from './item.mjs';
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import BaseDataItem from '../data/item/base.mjs';
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import DhActiveEffect from './activeEffect.mjs';
|
||||
import EmbeddedCollection from '@common/abstract/embedded-collection.mjs';
|
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import DHToken from './token.mjs';
|
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import Actor from '@client/documents/actor.mjs';
|
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import Item from '@client/documents/item.mjs';
|
||||
|
||||
declare module './actor.mjs' {
|
||||
export default interface DhpActor<T extends BaseDataActor = BaseDataActor> {
|
||||
export default interface DhpActor<T extends BaseDataActor = BaseDataActor> extends Actor {
|
||||
system: T;
|
||||
items: EmbeddedCollection<DHItem>;
|
||||
effects: EmbeddedCollection<DhActiveEffect>;
|
||||
get token(): DHToken | null;
|
||||
|
||||
/** @inheritdoc */
|
||||
getActiveTokens(linked?: boolean, document?: boolean): (DHToken | foundry.canvas.placeables.Token)[];
|
||||
getActiveTokens(linked?: boolean, document: true): DHToken[];
|
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getActiveTokens(linked?: boolean, document: false): foundry.canvas.placeables.Token[];
|
||||
}
|
||||
}
|
||||
|
||||
declare module './item.mjs' {
|
||||
export default interface DHItem<T extends BaseDataItem = BaseDataItem> {
|
||||
export default interface DHItem<T extends BaseDataItem = BaseDataItem> extends Item {
|
||||
parent: DhpActor;
|
||||
actor: DhpActor;
|
||||
system: T;
|
||||
|
|
|
|||
|
|
@ -276,8 +276,12 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
async onCreateAreas(event) {
|
||||
const createArea = async selectedArea => {
|
||||
const effects = selectedArea.effects.map(effect => this.system.action.item.effects.get(effect).uuid);
|
||||
const { shape: type, size: range } = selectedArea;
|
||||
const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({ type, range });
|
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const { shape: shapeType, size: range, hasHole } = selectedArea;
|
||||
const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({
|
||||
shapeType,
|
||||
range,
|
||||
hasHole
|
||||
});
|
||||
|
||||
const scene = game.scenes.get(game.user.viewedScene);
|
||||
const level = scene.levels.find(x => x.isView);
|
||||
|
|
@ -305,7 +309,10 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
visibility: CONST.REGION_VISIBILITY.ALWAYS
|
||||
};
|
||||
const placeRegion = data => {
|
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canvas.regions.placeRegion(data, { create: true });
|
||||
canvas.regions.placeRegion(data, {
|
||||
create: true,
|
||||
attachToToken: selectedArea.type === CONFIG.DH.ACTIONS.areaTypes.attached.id
|
||||
});
|
||||
};
|
||||
|
||||
// Regions with effects must be placed by the GM
|
||||
|
|
|
|||
|
|
@ -58,10 +58,11 @@ export const renderMeasuredTemplate = async event => {
|
|||
if (!type || !range || !game.canvas.scene) return;
|
||||
|
||||
const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({
|
||||
type,
|
||||
shapetype: type,
|
||||
angle,
|
||||
range,
|
||||
direction
|
||||
direction,
|
||||
hasHole: false
|
||||
});
|
||||
|
||||
await canvas.regions.placeRegion(
|
||||
|
|
|
|||
|
|
@ -1,6 +1,10 @@
|
|||
import { diceTypes, getDiceSoNicePresets, getDiceSoNicePreset, range } from '../config/generalConfig.mjs';
|
||||
import Tagify from '@yaireo/tagify';
|
||||
|
||||
/**
|
||||
* @import DhpActor from '../documents/actor.mjs';
|
||||
*/
|
||||
|
||||
export const capitalize = string => {
|
||||
return string.charAt(0).toUpperCase() + string.slice(1);
|
||||
};
|
||||
|
|
@ -891,15 +895,21 @@ export function shouldUseHopeFearAutomation(options = { gmAsPlayer: true }) {
|
|||
return (!game.user.isGM || options.gmAsPlayer) ? hopeFear.players : hopeFear.gm;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the given actor if its a world actor,
|
||||
* finds a world actor equivalent,
|
||||
* or imports the actor and returns the imported actor.
|
||||
* @param {DhpActor} baseActor
|
||||
* @returns {Promise<DhpActor>} a world actor
|
||||
*/
|
||||
export async function getWorldActor(baseActor) {
|
||||
if (baseActor.inCompendium) {
|
||||
const worldActorCopy = game.actors.find(x =>
|
||||
x._stats.compendiumSource === baseActor.uuid &&
|
||||
(!x.prototypeToken.actorLink || x.name === baseActor.name)
|
||||
const worldActorCandidates = game.actors.filter(x =>
|
||||
x._stats.compendiumSource === baseActor.uuid &&
|
||||
x.prototypeToken.actorLink === baseActor.prototypeToken.actorLink
|
||||
);
|
||||
|
||||
if (worldActorCopy)
|
||||
return worldActorCopy;
|
||||
const worldActorCopy = worldActorCandidates.find(a => a.name === baseActor.name) ?? worldActorCandidates[0];
|
||||
if (worldActorCopy) return worldActorCopy;
|
||||
|
||||
const baseActorData = baseActor;
|
||||
return await game.system.api.documents.DhpActor.create({
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@
|
|||
"includeBase": false
|
||||
},
|
||||
"target": {
|
||||
"type": "hostile",
|
||||
"type": "",
|
||||
"amount": 1
|
||||
},
|
||||
"effects": [
|
||||
|
|
@ -63,13 +63,23 @@
|
|||
],
|
||||
"name": "Fire",
|
||||
"img": "icons/magic/fire/barrier-wall-explosion-orange.webp",
|
||||
"range": "close"
|
||||
"range": "",
|
||||
"areas": [
|
||||
{
|
||||
"name": "Elemental Aura: Fire",
|
||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": false,
|
||||
"effects": []
|
||||
}
|
||||
]
|
||||
},
|
||||
"xDBLH5TWidvrYF7z": {
|
||||
"type": "effect",
|
||||
"_id": "xDBLH5TWidvrYF7z",
|
||||
"systemPath": "actions",
|
||||
"description": "<p>When an adversary marks 1 or more Hit Points, they must also mark a Stress.</p>",
|
||||
"description": "<p>Your allies gain a +1 bonus to Strength.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -78,19 +88,26 @@
|
|||
"max": "",
|
||||
"recovery": null
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "WRuijfHxmUscAa69",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "friendly",
|
||||
"type": "",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Earth",
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage-red.webp",
|
||||
"range": "close"
|
||||
"range": "",
|
||||
"areas": [
|
||||
{
|
||||
"name": "Elemental Aura: Earth",
|
||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": true,
|
||||
"effects": [
|
||||
"yvpWNCNobg0LLjey"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
"S4t5HlgxWlHwaBDw": {
|
||||
"type": "effect",
|
||||
|
|
@ -112,12 +129,22 @@
|
|||
}
|
||||
],
|
||||
"target": {
|
||||
"type": "hostile",
|
||||
"type": "self",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Water",
|
||||
"img": "icons/magic/water/vortex-water-whirlpool.webp",
|
||||
"range": "close"
|
||||
"range": "self",
|
||||
"areas": [
|
||||
{
|
||||
"name": "Elemental Aura: Water",
|
||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": false,
|
||||
"effects": []
|
||||
}
|
||||
]
|
||||
},
|
||||
"hAsKFFewtTqd1gg9": {
|
||||
"type": "attack",
|
||||
|
|
@ -138,15 +165,10 @@
|
|||
"includeBase": false
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
"type": "self",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "mJBA2QTyM9SM5NVS",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": "diceSet",
|
||||
"trait": null,
|
||||
|
|
@ -169,7 +191,19 @@
|
|||
},
|
||||
"name": "Air",
|
||||
"img": "icons/magic/air/air-burst-spiral-blue-gray.webp",
|
||||
"range": ""
|
||||
"range": "self",
|
||||
"areas": [
|
||||
{
|
||||
"name": "Elemental Aura: Air",
|
||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": false,
|
||||
"effects": [
|
||||
"vnKV5hsO4DVjURAl"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
|
|
@ -181,49 +215,6 @@
|
|||
}
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"name": "Elemental Aura (Earth)",
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage-orange.webp",
|
||||
"origin": "Compendium.daggerheart.subclasses.Item.2JH9NaOh69yN80Gw",
|
||||
"transfer": false,
|
||||
"_id": "WRuijfHxmUscAa69",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.traits.strength.value",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.WRuijfHxmUscAa69"
|
||||
},
|
||||
{
|
||||
"name": "Elemental Aura (Water)",
|
||||
"img": "icons/magic/water/vortex-water-whirlpool.webp",
|
||||
|
|
@ -237,18 +228,15 @@
|
|||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": []
|
||||
},
|
||||
"changes": [],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "",
|
||||
"tint": "#ffffff",
|
||||
|
|
@ -258,6 +246,9 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"start": null,
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.H7W52ps5d3UGmaFr"
|
||||
},
|
||||
{
|
||||
|
|
@ -273,18 +264,15 @@
|
|||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": []
|
||||
},
|
||||
"changes": [],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "",
|
||||
"tint": "#ffffff",
|
||||
|
|
@ -294,43 +282,120 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"start": null,
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.WX5AMEpmUAutB9Hm"
|
||||
},
|
||||
{
|
||||
"name": "Elemental Aura (Air)",
|
||||
"img": "icons/magic/air/air-burst-spiral-blue-gray.webp",
|
||||
"origin": "Compendium.daggerheart.subclasses.Item.2JH9NaOh69yN80Gw",
|
||||
"name": "Elemental Aura: Earth",
|
||||
"disabled": false,
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage-red.webp",
|
||||
"description": "<p>Your allies gain a +1 bonus to Strength.</p>",
|
||||
"transfer": false,
|
||||
"_id": "mJBA2QTyM9SM5NVS",
|
||||
"type": "base",
|
||||
"statuses": [],
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.traits.strength.value",
|
||||
"type": "add",
|
||||
"value": 1,
|
||||
"priority": null,
|
||||
"phase": "initial"
|
||||
}
|
||||
],
|
||||
"duration": {
|
||||
"description": "",
|
||||
"type": ""
|
||||
},
|
||||
"stacking": null,
|
||||
"targetDispositions": [
|
||||
1
|
||||
]
|
||||
},
|
||||
"changes": [],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"_id": "yvpWNCNobg0LLjey",
|
||||
"type": "base",
|
||||
"start": {
|
||||
"time": 0,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"combatant": null,
|
||||
"initiative": null,
|
||||
"round": null,
|
||||
"turn": null
|
||||
},
|
||||
"description": "",
|
||||
"duration": {
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.mJBA2QTyM9SM5NVS"
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.yvpWNCNobg0LLjey"
|
||||
},
|
||||
{
|
||||
"name": "Elemental Aura: Air",
|
||||
"disabled": false,
|
||||
"img": "icons/magic/air/air-burst-spiral-blue-gray.webp",
|
||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.753);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">When you or an ally takes damage from an attack beyond Melee range, reduce the damage by 1d8.</span></p>",
|
||||
"transfer": false,
|
||||
"statuses": [],
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
},
|
||||
"changes": [],
|
||||
"duration": {
|
||||
"description": "",
|
||||
"type": ""
|
||||
},
|
||||
"stacking": null,
|
||||
"targetDispositions": [
|
||||
1
|
||||
]
|
||||
},
|
||||
"_id": "vnKV5hsO4DVjURAl",
|
||||
"type": "base",
|
||||
"start": {
|
||||
"time": 0,
|
||||
"combat": null,
|
||||
"combatant": null,
|
||||
"initiative": null,
|
||||
"round": null,
|
||||
"turn": null
|
||||
},
|
||||
"duration": {
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.vnKV5hsO4DVjURAl"
|
||||
}
|
||||
],
|
||||
"sort": 100000,
|
||||
|
|
|
|||
|
|
@ -384,6 +384,10 @@
|
|||
justify-content: space-between;
|
||||
}
|
||||
|
||||
label {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.btn {
|
||||
padding-top: 15px;
|
||||
}
|
||||
|
|
@ -399,6 +403,13 @@
|
|||
> .checkbox {
|
||||
align-self: end;
|
||||
}
|
||||
|
||||
.auto-sized {
|
||||
width: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
}
|
||||
|
||||
.form-group {
|
||||
|
|
|
|||
|
|
@ -9,111 +9,108 @@
|
|||
}
|
||||
});
|
||||
|
||||
/** Pips styling, can exist standalone even without a slot-value */
|
||||
.slot-bar {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
padding: 5px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
z-index: 1;
|
||||
color: @color-text-emphatic;
|
||||
width: fit-content;
|
||||
min-height: 22px;
|
||||
flex-wrap: wrap;
|
||||
|
||||
.slot {
|
||||
transition: all 0.3s ease;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.slot:not(:has(i)) {
|
||||
width: 15px;
|
||||
height: 10px;
|
||||
border: 1px solid @color-border;
|
||||
background: light-dark(@dark-blue-10, @golden-10);
|
||||
border-radius: 3px;
|
||||
|
||||
&.large {
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
&.filled {
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
}
|
||||
}
|
||||
|
||||
&.armor .slot {
|
||||
font-size: var(--font-size-12);
|
||||
.fa-shield-halved {
|
||||
color: light-dark(@dark-blue-40, @golden-40);
|
||||
}
|
||||
}
|
||||
|
||||
.empty-slot {
|
||||
width: 15px;
|
||||
height: 10px;
|
||||
}
|
||||
}
|
||||
|
||||
.slot-value {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 1.5rem;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
z-index: 2;
|
||||
color: @beige;
|
||||
|
||||
.slot-label {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
padding: 0 5px;
|
||||
width: fit-content;
|
||||
font-weight: bold;
|
||||
border-radius: 0px 0px 5px 5px;
|
||||
font-size: var(--font-size-12);
|
||||
|
||||
.label {
|
||||
padding-right: 5px;
|
||||
}
|
||||
|
||||
.value {
|
||||
padding-left: 6px;
|
||||
border-left: 1px solid light-dark(@beige, @dark-golden);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.status-bar {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
position: relative;
|
||||
width: 120px;
|
||||
height: 40px;
|
||||
|
||||
.status-label {
|
||||
position: relative;
|
||||
top: 40px;
|
||||
height: 22px;
|
||||
width: 79px;
|
||||
clip-path: path('M0 0H79L74 16.5L39 22L4 16.5L0 0Z');
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
|
||||
h4 {
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
line-height: 18px;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
}
|
||||
}
|
||||
.slot-value {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding: 0 5px;
|
||||
font-size: 1.5rem;
|
||||
align-items: center;
|
||||
width: 140px;
|
||||
height: 40px;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
z-index: 2;
|
||||
color: @beige;
|
||||
|
||||
.slot-bar {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 5px;
|
||||
padding: 5px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
z-index: 1;
|
||||
color: @color-text-emphatic;
|
||||
width: fit-content;
|
||||
|
||||
.slot {
|
||||
width: 15px;
|
||||
height: 10px;
|
||||
border: 1px solid @color-border;
|
||||
background: light-dark(@dark-blue-10, @golden-10);
|
||||
border-radius: 3px;
|
||||
transition: all 0.3s ease;
|
||||
cursor: pointer;
|
||||
|
||||
&.large {
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
&.filled {
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
}
|
||||
}
|
||||
|
||||
.empty-slot {
|
||||
width: 15px;
|
||||
height: 10px;
|
||||
}
|
||||
}
|
||||
.slot-label {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
padding: 0 5px;
|
||||
width: fit-content;
|
||||
font-weight: bold;
|
||||
border-radius: 0px 0px 5px 5px;
|
||||
font-size: var(--font-size-12);
|
||||
|
||||
.label {
|
||||
padding-right: 5px;
|
||||
}
|
||||
|
||||
.value {
|
||||
padding-left: 6px;
|
||||
border-left: 1px solid light-dark(@beige, @dark-golden);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.status-value {
|
||||
position: absolute;
|
||||
position: relative;
|
||||
display: flex;
|
||||
padding: 0 5px;
|
||||
font-size: 1.5rem;
|
||||
align-items: center;
|
||||
width: 140px;
|
||||
width: 100px;
|
||||
height: 40px;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
z-index: 2;
|
||||
color: @beige;
|
||||
|
||||
> * {
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
input[type='number'] {
|
||||
background: transparent;
|
||||
font-size: 1.5rem;
|
||||
|
|
@ -146,11 +143,11 @@
|
|||
.progress-bar {
|
||||
position: absolute;
|
||||
appearance: none;
|
||||
width: 100px;
|
||||
height: 40px;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
z-index: 1;
|
||||
z-index: 0;
|
||||
background: @dark-blue;
|
||||
|
||||
&::-webkit-progress-bar {
|
||||
|
|
@ -175,4 +172,29 @@
|
|||
border-radius: 6px;
|
||||
}
|
||||
}
|
||||
.status-label {
|
||||
position: relative;
|
||||
height: 22px;
|
||||
width: 79px;
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
|
||||
&.pointy {
|
||||
clip-path: path('M0 0H79L74 16.5L39 22L4 16.5L0 0Z');
|
||||
margin-bottom: -2px; // compensate for pointy bottom so spacing feels more "right"
|
||||
}
|
||||
|
||||
h4 {
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
line-height: 18px;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Overrides for sidebar usage.
|
||||
aside[data-application-part="sidebar"] .resources-section .slot-bar {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(6, min-content);
|
||||
grid-auto-flow: row;
|
||||
}
|
||||
|
|
@ -1,7 +1,6 @@
|
|||
@import './sheet.less';
|
||||
@import './features.less';
|
||||
@import './header.less';
|
||||
@import './sheet.less';
|
||||
@import './sidebar.less';
|
||||
@import './effects.less';
|
||||
@import './notes.less';
|
||||
|
||||
|
|
|
|||
|
|
@ -2,35 +2,37 @@
|
|||
@import '../../../utils/fonts.less';
|
||||
|
||||
.application.sheet.daggerheart.actor.dh-style.adversary {
|
||||
--sidebar-width: 260px;
|
||||
|
||||
.window-content {
|
||||
display: grid;
|
||||
grid-template-columns: 275px 1fr;
|
||||
grid-template-columns: var(--sidebar-width) 1fr;
|
||||
grid-template-rows: auto 1fr;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
padding-bottom: 0;
|
||||
}
|
||||
|
||||
.adversary-sidebar-sheet {
|
||||
grid-row: 1 / span 2;
|
||||
grid-column: 1;
|
||||
.adversary-sidebar-sheet {
|
||||
grid-row: 1 / span 2;
|
||||
grid-column: 1;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.adversary-header-sheet {
|
||||
grid-row: 1;
|
||||
grid-column: 2;
|
||||
}
|
||||
|
||||
.tab {
|
||||
grid-row: 2;
|
||||
grid-column: 2;
|
||||
&.active {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.adversary-header-sheet {
|
||||
grid-row: 1;
|
||||
grid-column: 2;
|
||||
}
|
||||
|
||||
.tab {
|
||||
grid-row: 2;
|
||||
grid-column: 2;
|
||||
&.active {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -22,8 +22,8 @@
|
|||
|
||||
.application.sheet.daggerheart.actor.dh-style.adversary {
|
||||
.adversary-sidebar-sheet {
|
||||
width: 275px;
|
||||
min-width: 275px;
|
||||
width: var(--sidebar-width);
|
||||
min-width: var(--sidebar-width);
|
||||
border-right: 1px solid light-dark(@dark-blue, @golden);
|
||||
|
||||
.portrait {
|
||||
|
|
@ -52,7 +52,7 @@
|
|||
}
|
||||
|
||||
img {
|
||||
height: 275px;
|
||||
height: var(--sidebar-width);
|
||||
}
|
||||
|
||||
.death-roll-btn {
|
||||
|
|
@ -63,7 +63,7 @@
|
|||
.threshold-section {
|
||||
position: relative;
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
gap: 7px;
|
||||
background-color: light-dark(transparent, @dark-blue);
|
||||
color: @color-text-emphatic;
|
||||
padding: 5px 10px;
|
||||
|
|
@ -106,8 +106,8 @@
|
|||
display: flex;
|
||||
flex-direction: column;
|
||||
top: -20px;
|
||||
gap: 16px;
|
||||
margin-bottom: -10px;
|
||||
gap: 10px;
|
||||
margin-bottom: -16px;
|
||||
|
||||
&.pip-display {
|
||||
top: -15px;
|
||||
|
|
@ -120,105 +120,6 @@
|
|||
.resources-section {
|
||||
display: flex;
|
||||
justify-content: space-evenly;
|
||||
margin-bottom: 16px;
|
||||
|
||||
.status-bar {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
position: relative;
|
||||
width: 100px;
|
||||
height: 40px;
|
||||
|
||||
.status-label {
|
||||
position: relative;
|
||||
top: 40px;
|
||||
height: 22px;
|
||||
width: 79px;
|
||||
clip-path: path('M0 0H79L74 16.5L39 22L4 16.5L0 0Z');
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
|
||||
h4 {
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
line-height: 18px;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
}
|
||||
}
|
||||
.status-value {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
padding: 0 6px;
|
||||
font-size: 1.5rem;
|
||||
align-items: center;
|
||||
width: 100px;
|
||||
height: 40px;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
z-index: 2;
|
||||
color: @beige;
|
||||
|
||||
input[type='number'] {
|
||||
background: transparent;
|
||||
font-size: 1.5rem;
|
||||
width: 40px;
|
||||
height: 30px;
|
||||
text-align: center;
|
||||
border: none;
|
||||
outline: 2px solid transparent;
|
||||
color: @beige;
|
||||
|
||||
&.bar-input {
|
||||
padding: 0;
|
||||
color: @beige;
|
||||
backdrop-filter: none;
|
||||
background: transparent;
|
||||
transition: all 0.3s ease;
|
||||
|
||||
&:hover,
|
||||
&:focus {
|
||||
background: @semi-transparent-dark-blue;
|
||||
backdrop-filter: blur(9.5px);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.bar-label {
|
||||
width: 40px;
|
||||
}
|
||||
}
|
||||
.progress-bar {
|
||||
position: absolute;
|
||||
appearance: none;
|
||||
width: 100px;
|
||||
height: 40px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
z-index: 1;
|
||||
background: @dark-blue;
|
||||
|
||||
&::-webkit-progress-bar {
|
||||
border: none;
|
||||
background: @dark-blue;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&::-webkit-progress-value {
|
||||
background: @gradient-hp;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&.stress-color::-webkit-progress-value {
|
||||
background: @gradient-stress;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&::-moz-progress-bar {
|
||||
background: @gradient-hp;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&.stress-color::-moz-progress-bar {
|
||||
background: @gradient-stress;
|
||||
border-radius: 6px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.status-section {
|
||||
|
|
@ -256,7 +157,7 @@
|
|||
.status-label {
|
||||
padding: 2px 10px;
|
||||
width: 100%;
|
||||
border-radius: 3px;
|
||||
border-radius: 0 0 3px 3px;
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
|
||||
h4 {
|
||||
|
|
@ -284,8 +185,8 @@
|
|||
|
||||
.shortcut-items-section {
|
||||
overflow-y: hidden;
|
||||
padding-top: 10px;
|
||||
padding-bottom: 20px;
|
||||
padding: 10px 0;
|
||||
flex: 1;
|
||||
scrollbar-gutter: stable;
|
||||
.with-scroll-shadows();
|
||||
|
||||
|
|
@ -313,8 +214,6 @@
|
|||
}
|
||||
|
||||
.experience-section {
|
||||
margin-bottom: 20px;
|
||||
|
||||
.title {
|
||||
display: flex;
|
||||
gap: 15px;
|
||||
|
|
@ -331,21 +230,21 @@
|
|||
gap: 5px;
|
||||
width: 100%;
|
||||
margin-top: 10px;
|
||||
align-items: center;
|
||||
align-items: stretch;
|
||||
padding: 0 4px 0 12px;
|
||||
|
||||
.experience-row {
|
||||
display: flex;
|
||||
gap: 5px;
|
||||
width: 250px;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
|
||||
.experience-name {
|
||||
width: 180px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
text-align: start;
|
||||
font-size: var(--font-size-14);
|
||||
flex: 1;
|
||||
color: light-dark(@dark, @beige);
|
||||
line-height: 1;
|
||||
}
|
||||
|
|
@ -370,9 +269,7 @@
|
|||
|
||||
.reaction-section {
|
||||
display: flex;
|
||||
padding: 0 10px;
|
||||
margin-top: 20px;
|
||||
width: 100%;
|
||||
margin: 10px;
|
||||
|
||||
button {
|
||||
height: 40px;
|
||||
|
|
|
|||
|
|
@ -89,113 +89,13 @@
|
|||
|
||||
.resources-section {
|
||||
justify-content: space-around;
|
||||
margin: 8px 2px 8px 2px;
|
||||
margin: 8px 2px 0 2px;
|
||||
}
|
||||
}
|
||||
|
||||
.resources-section {
|
||||
display: flex;
|
||||
justify-content: space-evenly;
|
||||
margin-bottom: 20px;
|
||||
|
||||
.status-bar {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
position: relative;
|
||||
width: 120px;
|
||||
height: 40px;
|
||||
|
||||
.status-label {
|
||||
position: relative;
|
||||
top: 40px;
|
||||
height: 22px;
|
||||
width: 79px;
|
||||
clip-path: path('M0 0H79L74 16.5L39 22L4 16.5L0 0Z');
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
|
||||
h4 {
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
line-height: 18px;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
}
|
||||
}
|
||||
|
||||
.status-value {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
padding: 0 5px;
|
||||
font-size: 1.5rem;
|
||||
align-items: center;
|
||||
width: 140px;
|
||||
height: 40px;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
z-index: 2;
|
||||
color: @beige;
|
||||
|
||||
input[type='number'] {
|
||||
background: transparent;
|
||||
font-size: 1.5rem;
|
||||
width: 40px;
|
||||
height: 30px;
|
||||
text-align: center;
|
||||
border: none;
|
||||
outline: 2px solid transparent;
|
||||
color: @beige;
|
||||
|
||||
&.bar-input {
|
||||
padding: 0;
|
||||
color: @beige;
|
||||
backdrop-filter: none;
|
||||
background: transparent;
|
||||
transition: all 0.3s ease;
|
||||
|
||||
&:hover,
|
||||
&:focus {
|
||||
background: @semi-transparent-dark-blue;
|
||||
backdrop-filter: blur(9.5px);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.bar-label {
|
||||
width: 40px;
|
||||
}
|
||||
}
|
||||
.progress-bar {
|
||||
position: absolute;
|
||||
appearance: none;
|
||||
width: 100px;
|
||||
height: 40px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
z-index: 1;
|
||||
background: @dark-blue;
|
||||
|
||||
&::-webkit-progress-bar {
|
||||
border: none;
|
||||
background: @dark-blue;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&::-webkit-progress-value {
|
||||
background: @gradient-hp;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&.stress-color::-webkit-progress-value {
|
||||
background: @gradient-stress;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&::-moz-progress-bar {
|
||||
background: @gradient-hp;
|
||||
border-radius: 6px;
|
||||
}
|
||||
&.stress-color::-moz-progress-bar {
|
||||
background: @gradient-stress;
|
||||
border-radius: 6px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.status-section {
|
||||
|
|
@ -245,21 +145,21 @@
|
|||
|
||||
.status-bar.armor-slots {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
position: relative;
|
||||
width: 95px;
|
||||
height: 30px;
|
||||
white-space: nowrap;
|
||||
|
||||
.status-label {
|
||||
height: 30px;
|
||||
}
|
||||
|
||||
.status-label {
|
||||
padding: 2px 2px;
|
||||
position: relative;
|
||||
top: 30px;
|
||||
height: 22px;
|
||||
width: 95px;
|
||||
border-radius: 3px;
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
clip-path: none;
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
|
|
@ -291,40 +191,16 @@
|
|||
}
|
||||
}
|
||||
.slot-value {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
padding: 0 5px;
|
||||
font-size: 1.2rem;
|
||||
align-items: center;
|
||||
width: 80px;
|
||||
height: 30px;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
z-index: 2;
|
||||
color: light-dark(@dark-blue, @beige);
|
||||
flex-direction: column;
|
||||
|
||||
.slot-bar {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 4px;
|
||||
padding: 5px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
z-index: 1;
|
||||
background: @dark-blue;
|
||||
justify-content: center;
|
||||
color: @color-text-emphatic;
|
||||
|
||||
.armor-slot {
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
font-size: var(--font-size-12);
|
||||
|
||||
.fa-shield-halved {
|
||||
color: light-dark(@dark-blue-40, @golden-40);
|
||||
}
|
||||
}
|
||||
border-bottom: none;
|
||||
}
|
||||
.slot-label {
|
||||
display: flex;
|
||||
|
|
@ -364,41 +240,21 @@
|
|||
}
|
||||
}
|
||||
.status-value {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
padding: 0 6px;
|
||||
font-size: 1.2rem;
|
||||
align-items: center;
|
||||
width: 80px;
|
||||
height: 30px;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
z-index: 2;
|
||||
color: light-dark(@dark-blue, @beige);
|
||||
border: 1px solid @color-border;
|
||||
border-bottom: none;
|
||||
border-radius: 6px 6px 0 0;
|
||||
|
||||
input[type='number'] {
|
||||
background: transparent;
|
||||
font-size: 1.2rem;
|
||||
width: 30px;
|
||||
height: 20px;
|
||||
text-align: center;
|
||||
border: none;
|
||||
outline: 2px solid transparent;
|
||||
color: light-dark(@dark-blue, @beige);
|
||||
|
||||
&.bar-input {
|
||||
padding: 0;
|
||||
color: light-dark(@dark-blue, @beige);
|
||||
backdrop-filter: none;
|
||||
background: transparent;
|
||||
&:hover,
|
||||
&:focus {
|
||||
background: @semi-transparent-dark-blue;
|
||||
backdrop-filter: blur(9.5px);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -407,32 +263,9 @@
|
|||
}
|
||||
}
|
||||
.progress-bar {
|
||||
position: absolute;
|
||||
appearance: none;
|
||||
width: 80px;
|
||||
height: 30px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
z-index: 1;
|
||||
background: light-dark(transparent, @dark-blue);
|
||||
border-bottom: none;
|
||||
border-radius: 6px 6px 0 0;
|
||||
&::-webkit-progress-bar {
|
||||
border: none;
|
||||
background: light-dark(transparent, @dark-blue);
|
||||
}
|
||||
&::-webkit-progress-value {
|
||||
background: @gradient-stress;
|
||||
}
|
||||
&.stress-color::-webkit-progress-value {
|
||||
background: @gradient-stress;
|
||||
}
|
||||
&::-moz-progress-bar {
|
||||
background: @gradient-stress;
|
||||
}
|
||||
&.stress-color::-moz-progress-bar {
|
||||
background: @gradient-stress;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,295 +1,265 @@
|
|||
@import '../../../utils/colors.less';
|
||||
@import '../../../utils/fonts.less';
|
||||
@import '../../../utils/mixin.less';
|
||||
|
||||
.application.sheet.daggerheart.actor.dh-style.party .tab.partyMembers {
|
||||
overflow: auto;
|
||||
|
||||
.actors-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
align-items: stretch;
|
||||
width: 100%;
|
||||
|
||||
.actor-resources {
|
||||
display: grid;
|
||||
grid-template:
|
||||
"img header" min-content
|
||||
"img body" 1fr
|
||||
/ 7.5rem 1fr;
|
||||
gap: 6px;
|
||||
column-gap: 12px;
|
||||
padding: 6px;
|
||||
background-color: light-dark(@dark-blue-10, @golden-10);
|
||||
|
||||
.actor-img-frame {
|
||||
grid-area: img;
|
||||
width: 7.375rem;
|
||||
height: 7.375rem;
|
||||
position: relative;
|
||||
|
||||
.actor-img {
|
||||
object-fit: cover;
|
||||
object-position: top center;
|
||||
border-radius: 6px;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.equipped-weapons {
|
||||
position: absolute;
|
||||
top: -2px;
|
||||
left: -3px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 1px;
|
||||
img {
|
||||
border-radius: 50%;
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
border: 1px solid @color-border;
|
||||
object-fit: cover;
|
||||
}
|
||||
}
|
||||
|
||||
.evasion {
|
||||
position: absolute;
|
||||
top: 1px;
|
||||
right: 1px;
|
||||
width: 1.75rem;
|
||||
height: 1.75rem;
|
||||
background: url('../assets/svg/trait-shield.svg') no-repeat;
|
||||
background-size: 100%;
|
||||
color: var(--color-light-1);
|
||||
font-size: var(--font-size-14);
|
||||
font-weight: 700;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.threshold-section {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: -2px;
|
||||
margin: auto;
|
||||
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
background-color: light-dark(var(--color-light-1), @dark-blue);
|
||||
color: @color-text-emphatic;
|
||||
padding: 4px 6px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 3px;
|
||||
align-items: baseline;
|
||||
width: fit-content;
|
||||
|
||||
h4 {
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
white-space: nowrap;
|
||||
|
||||
&.threshold-label {
|
||||
font-size: var(--font-size-10);
|
||||
color: @color-text-emphatic;
|
||||
}
|
||||
|
||||
&.threshold-value {
|
||||
font-size: var(--font-size-11);
|
||||
color: light-dark(@dark, @beige);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
header {
|
||||
grid-area: header;
|
||||
display: grid;
|
||||
grid-template:
|
||||
"name hope" min-content
|
||||
"subtitle subtitle" min-content
|
||||
/ 1fr min-content;
|
||||
|
||||
.actor-name {
|
||||
width: 100%;
|
||||
z-index: 1;
|
||||
font-size: var(--font-size-20);
|
||||
color: @color-text-emphatic;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.delete-icon {
|
||||
font-size: 0.75em;
|
||||
}
|
||||
|
||||
.subtitle {
|
||||
grid-area: subtitle;
|
||||
font-size: var(--font-size-14);
|
||||
}
|
||||
|
||||
.hope-section {
|
||||
display: flex;
|
||||
background-color: light-dark(transparent, @dark-blue);
|
||||
color: @color-text-emphatic;
|
||||
padding: 3px 6px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 3px;
|
||||
align-items: center;
|
||||
width: fit-content;
|
||||
margin-left: auto;
|
||||
|
||||
h4 {
|
||||
font-size: var(--font-size-12);
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
color: @color-text-emphatic;
|
||||
margin-right: 3px;
|
||||
}
|
||||
|
||||
.hope-value {
|
||||
display: flex;
|
||||
cursor: pointer;
|
||||
font-size: var(--font-size-12);
|
||||
margin-left: 1px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.body {
|
||||
grid-area: body;
|
||||
display: flex;
|
||||
align-items: start;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.resources {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
|
||||
.slot-section {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: stretch;
|
||||
|
||||
.slot-label {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
padding: 0 4px;
|
||||
width: fit-content;
|
||||
font-weight: bold;
|
||||
border-radius: 6px 0px 0px 6px;
|
||||
font-size: var(--font-size-12);
|
||||
white-space: nowrap;
|
||||
|
||||
.label {
|
||||
padding-right: 2px;
|
||||
}
|
||||
|
||||
.value {
|
||||
font-variant-numeric: tabular-nums;
|
||||
.current {
|
||||
display: inline-block;
|
||||
text-align: end;
|
||||
width: 2ch;
|
||||
}
|
||||
.max {
|
||||
display: inline-block;
|
||||
text-align: start;
|
||||
width: 2ch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.slot-bar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-wrap: wrap;
|
||||
gap: 4px;
|
||||
|
||||
background-color: light-dark(@dark-blue-10, @dark-blue);
|
||||
color: @color-text-emphatic;
|
||||
padding: 2px 5px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 0 6px 6px 0;
|
||||
width: fit-content;
|
||||
min-height: 22px;
|
||||
|
||||
.armor-slot {
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
font-size: var(--font-size-12);
|
||||
|
||||
.fa-shield-halved {
|
||||
color: light-dark(@dark-blue-40, @golden-40);
|
||||
}
|
||||
}
|
||||
|
||||
.slot {
|
||||
width: 16px;
|
||||
height: 10px;
|
||||
border: 1px solid @color-border;
|
||||
background: light-dark(@dark-blue-10, @golden-10);
|
||||
border-radius: 3px;
|
||||
transition: all 0.3s ease;
|
||||
cursor: pointer;
|
||||
|
||||
&.filled {
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.traits {
|
||||
background-color: light-dark(@dark-blue-10, @dark-blue);
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
font-size: var(--font-size-12);
|
||||
padding: 3px 4px;
|
||||
gap: 3px 7px;
|
||||
.trait {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
gap: 3px;
|
||||
.label {
|
||||
color: @color-text-emphatic;
|
||||
}
|
||||
.value {
|
||||
font-weight: 600;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.actors-list.limited {
|
||||
.actor-resources {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.actor-img-frame {
|
||||
width: 3rem;
|
||||
height: 3rem;
|
||||
}
|
||||
}
|
||||
|
||||
.actors-dragger {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
box-sizing: border-box;
|
||||
width: 100%;
|
||||
height: 40px;
|
||||
border: 1px dashed light-dark(@dark-blue-50, @beige-50);
|
||||
border-radius: 3px;
|
||||
color: light-dark(@dark-blue-50, @beige-50);
|
||||
}
|
||||
}
|
||||
@import '../../../utils/colors.less';
|
||||
@import '../../../utils/fonts.less';
|
||||
@import '../../../utils/mixin.less';
|
||||
|
||||
.application.sheet.daggerheart.actor.dh-style.party .tab.partyMembers {
|
||||
overflow: auto;
|
||||
|
||||
.actors-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
align-items: stretch;
|
||||
width: 100%;
|
||||
|
||||
.actor-resources {
|
||||
display: grid;
|
||||
grid-template:
|
||||
"img header" min-content
|
||||
"img body" 1fr
|
||||
/ 7.5rem 1fr;
|
||||
gap: 6px;
|
||||
column-gap: 12px;
|
||||
padding: 6px;
|
||||
background-color: light-dark(@dark-blue-10, @golden-10);
|
||||
|
||||
.actor-img-frame {
|
||||
grid-area: img;
|
||||
width: 7.375rem;
|
||||
height: 7.375rem;
|
||||
position: relative;
|
||||
|
||||
.actor-img {
|
||||
object-fit: cover;
|
||||
object-position: top center;
|
||||
border-radius: 6px;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.equipped-weapons {
|
||||
position: absolute;
|
||||
top: -2px;
|
||||
left: -3px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 1px;
|
||||
img {
|
||||
border-radius: 50%;
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
border: 1px solid @color-border;
|
||||
object-fit: cover;
|
||||
}
|
||||
}
|
||||
|
||||
.evasion {
|
||||
position: absolute;
|
||||
top: 1px;
|
||||
right: 1px;
|
||||
width: 1.75rem;
|
||||
height: 1.75rem;
|
||||
background: url('../assets/svg/trait-shield.svg') no-repeat;
|
||||
background-size: 100%;
|
||||
color: var(--color-light-1);
|
||||
font-size: var(--font-size-14);
|
||||
font-weight: 700;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.threshold-section {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: -2px;
|
||||
margin: auto;
|
||||
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
background-color: light-dark(var(--color-light-1), @dark-blue);
|
||||
color: @color-text-emphatic;
|
||||
padding: 4px 6px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 3px;
|
||||
align-items: baseline;
|
||||
width: fit-content;
|
||||
|
||||
h4 {
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
white-space: nowrap;
|
||||
|
||||
&.threshold-label {
|
||||
font-size: var(--font-size-10);
|
||||
color: @color-text-emphatic;
|
||||
}
|
||||
|
||||
&.threshold-value {
|
||||
font-size: var(--font-size-11);
|
||||
color: light-dark(@dark, @beige);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
header {
|
||||
grid-area: header;
|
||||
display: grid;
|
||||
grid-template:
|
||||
"name hope" min-content
|
||||
"subtitle subtitle" min-content
|
||||
/ 1fr min-content;
|
||||
|
||||
.actor-name {
|
||||
width: 100%;
|
||||
z-index: 1;
|
||||
font-size: var(--font-size-20);
|
||||
color: @color-text-emphatic;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.delete-icon {
|
||||
font-size: 0.75em;
|
||||
}
|
||||
|
||||
.subtitle {
|
||||
grid-area: subtitle;
|
||||
font-size: var(--font-size-14);
|
||||
}
|
||||
|
||||
.hope-section {
|
||||
display: flex;
|
||||
background-color: light-dark(transparent, @dark-blue);
|
||||
color: @color-text-emphatic;
|
||||
padding: 3px 6px;
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 3px;
|
||||
align-items: center;
|
||||
width: fit-content;
|
||||
margin-left: auto;
|
||||
|
||||
h4 {
|
||||
font-size: var(--font-size-12);
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
color: @color-text-emphatic;
|
||||
margin-right: 3px;
|
||||
}
|
||||
|
||||
.hope-value {
|
||||
display: flex;
|
||||
cursor: pointer;
|
||||
font-size: var(--font-size-12);
|
||||
margin-left: 1px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.body {
|
||||
grid-area: body;
|
||||
display: flex;
|
||||
align-items: start;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.resources {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
|
||||
.slot-section {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: stretch;
|
||||
|
||||
.slot-label {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
color: light-dark(@beige, @dark-blue);
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
padding: 0 4px;
|
||||
width: fit-content;
|
||||
font-weight: bold;
|
||||
border-radius: 6px 0px 0px 6px;
|
||||
font-size: var(--font-size-12);
|
||||
white-space: nowrap;
|
||||
|
||||
.label {
|
||||
padding-right: 2px;
|
||||
}
|
||||
|
||||
.value {
|
||||
font-variant-numeric: tabular-nums;
|
||||
.current {
|
||||
display: inline-block;
|
||||
text-align: end;
|
||||
width: 2ch;
|
||||
}
|
||||
.max {
|
||||
display: inline-block;
|
||||
text-align: start;
|
||||
width: 2ch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.slot-bar {
|
||||
align-items: center;
|
||||
flex-wrap: wrap;
|
||||
background-color: light-dark(@dark-blue-10, @dark-blue);
|
||||
padding: 2px 5px;
|
||||
border-radius: 0 6px 6px 0;
|
||||
width: fit-content;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.traits {
|
||||
background-color: light-dark(@dark-blue-10, @dark-blue);
|
||||
border: 1px solid @color-border;
|
||||
border-radius: 6px;
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
font-size: var(--font-size-12);
|
||||
padding: 3px 4px;
|
||||
gap: 3px 7px;
|
||||
.trait {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
gap: 3px;
|
||||
.label {
|
||||
color: @color-text-emphatic;
|
||||
}
|
||||
.value {
|
||||
font-weight: 600;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.actors-list.limited {
|
||||
.actor-resources {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.actor-img-frame {
|
||||
width: 3rem;
|
||||
height: 3rem;
|
||||
}
|
||||
}
|
||||
|
||||
.actors-dragger {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
box-sizing: border-box;
|
||||
width: 100%;
|
||||
height: 40px;
|
||||
border: 1px dashed light-dark(@dark-blue-50, @beige-50);
|
||||
border-radius: 3px;
|
||||
color: light-dark(@dark-blue-50, @beige-50);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,9 +11,10 @@
|
|||
<a class="btn" data-tooltip="{{localize "CONTROLS.CommonDelete"}}" data-action="removeElement" data-index="{{index}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
<div class="nest-inputs">
|
||||
{{formField ../fields.type value=area.type name=(concat "areas." index ".type") localize=true}}
|
||||
{{formField ../fields.shape value=area.shape name=(concat "areas." index ".shape") localize=true}}
|
||||
{{formField ../fields.size value=area.size name=(concat "areas." index ".size") localize=true}}
|
||||
{{formField ../fields.type value=area.type name=(concat "areas." index ".type") localize=true blank=false}}
|
||||
{{formField ../fields.shape value=area.shape name=(concat "areas." index ".shape") localize=true blank=false}}
|
||||
{{formField ../fields.size value=area.size name=(concat "areas." index ".size") localize=true blank=false}}
|
||||
{{formField ../fields.hasHole value=area.hasHole name=(concat "areas." index ".hasHole") localize=true classes="auto-sized" }}
|
||||
</div>
|
||||
|
||||
<div class="sub-section-header">
|
||||
|
|
|
|||
|
|
@ -1,100 +1,102 @@
|
|||
<aside class="adversary-sidebar-sheet">
|
||||
<div class="portrait {{#if (and source.system.resources.hitPoints.max (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.max))}}death-roll{{/if}}">
|
||||
<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
|
||||
<a class="death-roll-btn"><i class="fa-solid fa-skull death-save"></i></a>
|
||||
</div>
|
||||
|
||||
<div class="info-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="resources-section">
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.hitPoints label="DAGGERHEART.GENERAL.HitPoints.short" key="system.resources.hitPoints.value" action="toggleHitPoints" }}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.difficulty}}
|
||||
<p>{{source.system.difficulty}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.difficulty"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.attack.roll.bonus includeZero=true}}
|
||||
<p>{{numberFormat source.system.attack.roll.bonus sign=true}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.attack"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{#if (lt source.system.criticalThreshold 20)}}
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
<p>{{source.system.criticalThreshold}}+</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.criticalShort"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="shortcut-items-section">
|
||||
<div class="attack-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.attack"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=document.system.attack
|
||||
type='attack'
|
||||
noCompendiumEdit=true
|
||||
}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="experience-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.experience.plural"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<div class="experience-list">
|
||||
{{#each source.system.experiences as |experience id|}}
|
||||
<div class="experience-row" data-tooltip-text="{{experience.description}}">
|
||||
<span class="experience-value">
|
||||
+{{experience.value}}
|
||||
</span>
|
||||
<span class="experience-name">{{experience.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="sendExpToChat" data-id="{{id}}">
|
||||
<i class="fa-regular fa-message"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
<line-div></line-div>
|
||||
<div class="reaction-section">
|
||||
<button type="button" data-action="reactionRoll">{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}</button>
|
||||
</div>
|
||||
</div>
|
||||
<aside class="adversary-sidebar-sheet">
|
||||
<div class="portrait {{#if (and source.system.resources.hitPoints.max (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.max))}}death-roll{{/if}}">
|
||||
<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
|
||||
<a class="death-roll-btn"><i class="fa-solid fa-skull death-save"></i></a>
|
||||
</div>
|
||||
|
||||
<div class="info-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="resources-section">
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.hitPoints label="DAGGERHEART.GENERAL.HitPoints.short" key="system.resources.hitPoints.value" action="toggleHitPoints" }}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.difficulty}}
|
||||
<p>{{source.system.difficulty}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.difficulty"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.attack.roll.bonus includeZero=true}}
|
||||
<p>{{numberFormat source.system.attack.roll.bonus sign=true}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.attack"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{#if (lt source.system.criticalThreshold 20)}}
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
<p>{{source.system.criticalThreshold}}+</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.criticalShort"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="shortcut-items-section">
|
||||
<div class="attack-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.attack"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=document.system.attack
|
||||
type='attack'
|
||||
noCompendiumEdit=true
|
||||
}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="experience-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.experience.plural"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<div class="experience-list">
|
||||
{{#each source.system.experiences as |experience id|}}
|
||||
<div class="experience-row" data-tooltip-text="{{experience.description}}">
|
||||
<span class="experience-value">
|
||||
+{{experience.value}}
|
||||
</span>
|
||||
<span class="experience-name">{{experience.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="sendExpToChat" data-id="{{id}}">
|
||||
<i class="fa-regular fa-message"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="reaction-section">
|
||||
<button type="button" data-action="reactionRoll">
|
||||
<i class="fa-solid fa-dice"></i>
|
||||
{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}
|
||||
</button>
|
||||
</div>
|
||||
</aside>
|
||||
|
|
@ -1,152 +1,152 @@
|
|||
<aside class="character-sidebar-sheet">
|
||||
<div class="portrait {{#if isDeath}}death-roll{{/if}}">
|
||||
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
|
||||
<a class="death-roll-btn" data-tooltip="DAGGERHEART.UI.Tooltip.makeDeathMove" {{#if
|
||||
isDeath}}data-action="makeDeathMove" {{/if}}><i class="fa-solid fa-skull death-save"></i></a>
|
||||
</div>
|
||||
<div class="info-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="resources-section">
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.hitPoints label="DAGGERHEART.GENERAL.HitPoints.short" key="system.resources.hitPoints.value" action="toggleHitPoints" }}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
|
||||
</div>
|
||||
<div class="status-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="status-number">
|
||||
<div class='status-value'>
|
||||
<p>{{document.system.evasion}}</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.evasion"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{#if document.system.armorScore.max}}
|
||||
<div class="status-bar armor-slots">
|
||||
{{#if useResourcePips}}
|
||||
<div class='slot-value'>
|
||||
<div class="slot-bar">
|
||||
{{#times document.system.armorScore.max}}
|
||||
<a class='armor-slot' data-action='toggleArmor' data-value="{{add this 1}}">
|
||||
{{#if (gte ../document.system.armorScore.value (add this 1))}}
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
{{else}}
|
||||
<i class="fa-solid fa-shield-halved"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
{{/times}}
|
||||
</div>
|
||||
<a class="slot-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
|
||||
<span class="label">{{localize "DAGGERHEART.GENERAL.armorSlots"}}</span>
|
||||
<div class="slot-value-container">
|
||||
<span class="value">{{document.system.armorScore.value}} / {{document.system.armorScore.max}}</span>
|
||||
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class='status-value'>
|
||||
<input class="bar-input armor-marks-input" value="{{document.system.armorScore.value}}" type="number" id="{{document.uuid}}-armor-slots">
|
||||
<span>/</span>
|
||||
<span class="bar-label">{{document.system.armorScore.max}}</span>
|
||||
</div>
|
||||
<progress
|
||||
class='progress-bar stress-color'
|
||||
value='{{document.system.armorScore.value}}'
|
||||
max='{{document.system.armorScore.max}}'
|
||||
></progress>
|
||||
<a class="status-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
|
||||
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
|
||||
</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="status-number armor-slots">
|
||||
<div class='status-value'>
|
||||
<p>-</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="status-number">
|
||||
<div class='status-value'>
|
||||
<p>{{document.system.proficiency}}</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.proficiency"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="shortcut-items-section">
|
||||
<div class="equipment-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.equipment"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{#if document.system.usedUnarmed}}
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=document.system.usedUnarmed
|
||||
type='attack'
|
||||
}}
|
||||
{{/if}}
|
||||
{{#each equippedItems as |item|}}
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=item
|
||||
type=item.type
|
||||
}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="loadout-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.loadout"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{#each document.system.domainCards.loadout as |card|}}
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=card
|
||||
type='domainCard'
|
||||
}}
|
||||
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="experience-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.experience.single"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<div class="experience-list">
|
||||
{{#each document.system.experiences as |experience id|}}
|
||||
<div class="experience-row" data-tooltip-text="{{experience.description}}">
|
||||
<span class="experience-value">
|
||||
{{numberFormat experience.value sign=true}}
|
||||
</span>
|
||||
<span class="experience-name">{{experience.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="sendExpToChat" data-type="experience" data-id="{{id}}">
|
||||
<i class="fa-regular fa-message"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<aside class="character-sidebar-sheet">
|
||||
<div class="portrait {{#if isDeath}}death-roll{{/if}}">
|
||||
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
|
||||
<a class="death-roll-btn" data-tooltip="DAGGERHEART.UI.Tooltip.makeDeathMove" {{#if
|
||||
isDeath}}data-action="makeDeathMove" {{/if}}><i class="fa-solid fa-skull death-save"></i></a>
|
||||
</div>
|
||||
<div class="info-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="resources-section">
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.hitPoints label="DAGGERHEART.GENERAL.HitPoints.short" key="system.resources.hitPoints.value" action="toggleHitPoints" }}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
|
||||
</div>
|
||||
<div class="status-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="status-number">
|
||||
<div class='status-value'>
|
||||
<p>{{document.system.evasion}}</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.evasion"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{#if document.system.armorScore.max}}
|
||||
<div class="status-bar armor-slots">
|
||||
{{#if useResourcePips}}
|
||||
<div class='slot-value'>
|
||||
<div class="slot-bar armor">
|
||||
{{#times document.system.armorScore.max}}
|
||||
<a class="slot" data-action="toggleArmor" data-value="{{add this 1}}">
|
||||
{{#if (gte ../document.system.armorScore.value (add this 1))}}
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
{{else}}
|
||||
<i class="fa-solid fa-shield-halved"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
{{/times}}
|
||||
</div>
|
||||
<a class="slot-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
|
||||
<span class="label">{{localize "DAGGERHEART.GENERAL.armorSlots"}}</span>
|
||||
<div class="slot-value-container">
|
||||
<span class="value">{{document.system.armorScore.value}} / {{document.system.armorScore.max}}</span>
|
||||
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class='status-value'>
|
||||
<progress
|
||||
class='progress-bar stress-color'
|
||||
value='{{document.system.armorScore.value}}'
|
||||
max='{{document.system.armorScore.max}}'
|
||||
></progress>
|
||||
<input class="bar-input armor-marks-input" value="{{document.system.armorScore.value}}" type="number" id="{{document.uuid}}-armor-slots">
|
||||
<span>/</span>
|
||||
<span class="bar-label">{{document.system.armorScore.max}}</span>
|
||||
</div>
|
||||
<a class="status-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
|
||||
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
|
||||
</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="status-number armor-slots">
|
||||
<div class='status-value'>
|
||||
<p>-</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="status-number">
|
||||
<div class='status-value'>
|
||||
<p>{{document.system.proficiency}}</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.proficiency"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="shortcut-items-section">
|
||||
<div class="equipment-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.equipment"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{#if document.system.usedUnarmed}}
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=document.system.usedUnarmed
|
||||
type='attack'
|
||||
}}
|
||||
{{/if}}
|
||||
{{#each equippedItems as |item|}}
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=item
|
||||
type=item.type
|
||||
}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="loadout-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.loadout"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{#each document.system.domainCards.loadout as |card|}}
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=card
|
||||
type='domainCard'
|
||||
}}
|
||||
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="experience-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.experience.single"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<div class="experience-list">
|
||||
{{#each document.system.experiences as |experience id|}}
|
||||
<div class="experience-row" data-tooltip-text="{{experience.description}}">
|
||||
<span class="experience-value">
|
||||
{{numberFormat experience.value sign=true}}
|
||||
</span>
|
||||
<span class="experience-name">{{experience.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="sendExpToChat" data-type="experience" data-id="{{id}}">
|
||||
<i class="fa-regular fa-message"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</aside>
|
||||
|
|
@ -1,191 +1,191 @@
|
|||
<section
|
||||
class='tab {{tabs.partyMembers.cssClass}} {{tabs.partyMembers.id}}'
|
||||
data-tab='{{tabs.partyMembers.id}}'
|
||||
data-group='{{tabs.partyMembers.group}}'
|
||||
>
|
||||
|
||||
<div class="actions-section">
|
||||
<button data-action="tagTeamRoll" class="{{#if tagTeamActive}}active-action{{/if}}">
|
||||
<i class="fa-solid fa-user-group"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.title"}}</span>
|
||||
</button>
|
||||
<button data-action="groupRoll" class="{{#if groupRollActive}}active-action{{/if}}">
|
||||
<i class="fa-solid fa-users"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.title"}}</span>
|
||||
</button>
|
||||
<button data-action="triggerRest" data-action="triggerRest" data-type="shortRest">
|
||||
<i class="fa-solid fa-utensils"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}</span>
|
||||
</button>
|
||||
<button data-action="triggerRest" data-type="longRest">
|
||||
<i class="fa-solid fa-bed"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}</span>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{{#if @root.showStats}}
|
||||
<ul class="actors-list">
|
||||
{{#each partyMembers as |member id|}}
|
||||
<li class="actor-resources">
|
||||
<div class="actor-img-frame">
|
||||
<img class="actor-img" src="{{member.img}}">
|
||||
{{#if member.weapons}}
|
||||
<div class="equipped-weapons">
|
||||
{{#each member.weapons as |weapon|}}
|
||||
<img src="{{weapon.img}}" data-tooltip="{{weapon.name}}"/>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if member.evasion includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.evasion">{{member.evasion}}</div>
|
||||
{{/if}}
|
||||
{{#if member.difficulty includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.difficulty">{{member.difficulty}}</div>
|
||||
{{/if}}
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'npc'))}}
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.severe"}}</h4>
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
<header>
|
||||
<h2 class="actor-name">
|
||||
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
|
||||
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
|
||||
</h2>
|
||||
<div>
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'adversary') (eq member.type 'npc')) }}
|
||||
<div class="hope-section">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.hope"}}</h4>
|
||||
{{#times member.resources.hope.max}}
|
||||
<span class='hope-value' data-action='toggleHope' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.resources.hope.value (add this 1))}}
|
||||
<i class='fa-solid fa-diamond'></i>
|
||||
{{else}}
|
||||
<i class='fa-regular fa-circle'></i>
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
{{#if member.subtitle}}
|
||||
<span class="subtitle">{{member.subtitle}}</span>
|
||||
{{/if}}
|
||||
</header>
|
||||
<section class="body">
|
||||
<section class="resources">
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'npc')) }}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.HitPoints.plural">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-heart" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.resources.hitPoints.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.resources.hitPoints.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.resources.hitPoints.max}}
|
||||
<span class='slot {{#if (gte member.resources.hitPoints.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleHitPoints' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/unless}}
|
||||
|
||||
{{#unless (eq member.type 'npc')}}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.stress">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-bolt" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.resources.stress.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.resources.stress.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.resources.stress.max}}
|
||||
<span class='slot {{#if (gte member.resources.stress.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleStress' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/unless}}
|
||||
|
||||
{{#if member.armorScore.max}}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.armorSlots">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-shield" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.armorScore.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.armorScore.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.armorScore.max}}
|
||||
<a class='armor-slot' data-action='toggleArmorSlot' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.armorScore.value (add this 1))}}
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
{{else}}
|
||||
<i class="fa-solid fa-shield-halved"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
{{#if member.traits}}
|
||||
<div class="traits">
|
||||
{{#each member.traits as |trait|}}
|
||||
<span class="trait">
|
||||
<span class="label">{{trait.label}}</span>
|
||||
<span class="value">{{trait.value}}</span>
|
||||
</span>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{else}}
|
||||
<ul class="actors-list limited">
|
||||
{{#each partyMembers as |member id|}}
|
||||
<li class="actor-resources">
|
||||
<div class="actor-img-frame">
|
||||
<img class="actor-img" src="{{member.img}}">
|
||||
</div>
|
||||
<header>
|
||||
<h2 class="actor-name">
|
||||
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
|
||||
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
|
||||
</h2>
|
||||
{{#if member.subtitle}}
|
||||
<span class="subtitle">{{member.subtitle}}</span>
|
||||
{{/if}}
|
||||
</header>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
{{#unless document.system.partyMembers.length}}
|
||||
<div class="actors-dragger">
|
||||
<span>{{localize "DAGGERHEART.GENERAL.dropActorsHere"}}</span>
|
||||
</div>
|
||||
{{/unless}}
|
||||
</section>
|
||||
<section
|
||||
class='tab {{tabs.partyMembers.cssClass}} {{tabs.partyMembers.id}}'
|
||||
data-tab='{{tabs.partyMembers.id}}'
|
||||
data-group='{{tabs.partyMembers.group}}'
|
||||
>
|
||||
|
||||
<div class="actions-section">
|
||||
<button data-action="tagTeamRoll" class="{{#if tagTeamActive}}active-action{{/if}}">
|
||||
<i class="fa-solid fa-user-group"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.title"}}</span>
|
||||
</button>
|
||||
<button data-action="groupRoll" class="{{#if groupRollActive}}active-action{{/if}}">
|
||||
<i class="fa-solid fa-users"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.title"}}</span>
|
||||
</button>
|
||||
<button data-action="triggerRest" data-action="triggerRest" data-type="shortRest">
|
||||
<i class="fa-solid fa-utensils"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}</span>
|
||||
</button>
|
||||
<button data-action="triggerRest" data-type="longRest">
|
||||
<i class="fa-solid fa-bed"></i>
|
||||
<span>{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}</span>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{{#if @root.showStats}}
|
||||
<ul class="actors-list">
|
||||
{{#each partyMembers as |member id|}}
|
||||
<li class="actor-resources">
|
||||
<div class="actor-img-frame">
|
||||
<img class="actor-img" src="{{member.img}}">
|
||||
{{#if member.weapons}}
|
||||
<div class="equipped-weapons">
|
||||
{{#each member.weapons as |weapon|}}
|
||||
<img src="{{weapon.img}}" data-tooltip="{{weapon.name}}"/>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if member.evasion includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.evasion">{{member.evasion}}</div>
|
||||
{{/if}}
|
||||
{{#if member.difficulty includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.difficulty">{{member.difficulty}}</div>
|
||||
{{/if}}
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'npc'))}}
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.severe"}}</h4>
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
<header>
|
||||
<h2 class="actor-name">
|
||||
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
|
||||
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
|
||||
</h2>
|
||||
<div>
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'adversary') (eq member.type 'npc')) }}
|
||||
<div class="hope-section">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.hope"}}</h4>
|
||||
{{#times member.resources.hope.max}}
|
||||
<span class='hope-value' data-action='toggleHope' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.resources.hope.value (add this 1))}}
|
||||
<i class='fa-solid fa-diamond'></i>
|
||||
{{else}}
|
||||
<i class='fa-regular fa-circle'></i>
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
{{#if member.subtitle}}
|
||||
<span class="subtitle">{{member.subtitle}}</span>
|
||||
{{/if}}
|
||||
</header>
|
||||
<section class="body">
|
||||
<section class="resources">
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'npc')) }}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.HitPoints.plural">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-heart" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.resources.hitPoints.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.resources.hitPoints.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.resources.hitPoints.max}}
|
||||
<span class='slot {{#if (gte member.resources.hitPoints.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleHitPoints' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/unless}}
|
||||
|
||||
{{#unless (eq member.type 'npc')}}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.stress">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-bolt" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.resources.stress.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.resources.stress.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.resources.stress.max}}
|
||||
<span class='slot {{#if (gte member.resources.stress.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleStress' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/unless}}
|
||||
|
||||
{{#if member.armorScore.max}}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.armorSlots">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-shield" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.armorScore.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.armorScore.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar armor">
|
||||
{{#times member.armorScore.max}}
|
||||
<a class="slot" data-action="toggleArmorSlot" data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.armorScore.value (add this 1))}}
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
{{else}}
|
||||
<i class="fa-solid fa-shield-halved"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
{{#if member.traits}}
|
||||
<div class="traits">
|
||||
{{#each member.traits as |trait|}}
|
||||
<span class="trait">
|
||||
<span class="label">{{trait.label}}</span>
|
||||
<span class="value">{{trait.value}}</span>
|
||||
</span>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{else}}
|
||||
<ul class="actors-list limited">
|
||||
{{#each partyMembers as |member id|}}
|
||||
<li class="actor-resources">
|
||||
<div class="actor-img-frame">
|
||||
<img class="actor-img" src="{{member.img}}">
|
||||
</div>
|
||||
<header>
|
||||
<h2 class="actor-name">
|
||||
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
|
||||
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
|
||||
</h2>
|
||||
{{#if member.subtitle}}
|
||||
<span class="subtitle">{{member.subtitle}}</span>
|
||||
{{/if}}
|
||||
</header>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
{{#unless document.system.partyMembers.length}}
|
||||
<div class="actors-dragger">
|
||||
<span>{{localize "DAGGERHEART.GENERAL.dropActorsHere"}}</span>
|
||||
</div>
|
||||
{{/unless}}
|
||||
</section>
|
||||
|
|
|
|||
|
|
@ -1,35 +1,35 @@
|
|||
<div class="status-bar">
|
||||
{{#if useResourcePips}}
|
||||
<div class='slot-value'>
|
||||
<div class="slot-bar">
|
||||
{{#times resource.max}}
|
||||
<span class='slot {{#if (gte ../resource.value (add this 1))}}filled{{/if}} {{#if ../largePips}}large{{/if}}' data-action="{{../action}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
|
||||
{{#times resource.emptyPips}}
|
||||
<span class="empty-slot"></span>
|
||||
{{/times}}
|
||||
</div>
|
||||
<div class="slot-label">
|
||||
<span class="label">{{localize label}}</span>
|
||||
<span class="value">{{resource.value}} / {{resource.max}}</span>
|
||||
</div>
|
||||
{{#if useResourcePips}}
|
||||
<div class="slot-value">
|
||||
<div class="slot-bar">
|
||||
{{#times resource.max}}
|
||||
<span class='slot {{#if (gte ../resource.value (add this 1))}}filled{{/if}} {{#if ../largePips}}large{{/if}}' data-action="{{../action}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
|
||||
{{#times resource.emptyPips}}
|
||||
<span class="empty-slot"></span>
|
||||
{{/times}}
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="slot-label">
|
||||
<span class="label">{{localize label}}</span>
|
||||
<span class="value">{{resource.value}} / {{resource.max}}</span>
|
||||
</div>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="status-bar">
|
||||
<div class='status-value'>
|
||||
<progress
|
||||
class='progress-bar'
|
||||
max='{{resource.max}}'
|
||||
value='{{resource.value}}'
|
||||
></progress>
|
||||
<input class="bar-input" name="{{key}}" min="0" max='{{resource.max}}'
|
||||
value="{{resource.value}}" type="number">
|
||||
<span>/</span>
|
||||
<span class="bar-label">{{resource.max}}</span>
|
||||
</div>
|
||||
<progress
|
||||
class='progress-bar'
|
||||
max='{{resource.max}}'
|
||||
value='{{resource.value}}'
|
||||
></progress>
|
||||
<div class="status-label">
|
||||
<div class="status-label pointy">
|
||||
<h4>{{localize label}}</h4>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
|
@ -6,18 +6,13 @@
|
|||
<div class="message-sub-header-container">
|
||||
{{#if message.title}}
|
||||
<h4>{{message.title}}</h4>
|
||||
<div>{{actor.name}} {{#if author.isGM}}(GM){{/if}}</div>
|
||||
<div>{{alias}} {{#if author.isGM}}(GM){{/if}}</div>
|
||||
{{else}}
|
||||
{{#unless actor.name}}
|
||||
<h4>{{author.name}}</h4>
|
||||
{{else}}
|
||||
{{#if (eq message.type 'base')}}
|
||||
<h4>{{actor.name}}</h4>
|
||||
<div>{{author.name}}</div>
|
||||
{{else}}
|
||||
<h4>{{alias}}</h4>
|
||||
<div>{{actor.name}} {{#if author.isGM}}(GM){{/if}}</div>
|
||||
{{/if}}
|
||||
<h4>{{alias}}</h4>
|
||||
<div>{{author.name}}</div>
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -3,9 +3,9 @@
|
|||
{{#each sources as |source|}}
|
||||
<div class="armor-source-container">
|
||||
<p class="armor-source-label">{{source.name}}</p>
|
||||
<div class="slot-bar">
|
||||
<div class="slot-bar armor">
|
||||
{{#times source.max}}
|
||||
<a class='armor-slot' data-value="{{add this 1}}" data-uuid="{{source.uuid}}">
|
||||
<a class="slot" data-value="{{add this 1}}" data-uuid="{{source.uuid}}">
|
||||
{{#if (gte ../current (add this 1))}}
|
||||
<i class="fa-solid fa-shield" data-index="{{this}}"></i>
|
||||
{{else}}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue