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https://github.com/Foundryborne/daggerheart.git
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4 commits
1af86d87bb
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cdf6e7fdd0
| Author | SHA1 | Date | |
|---|---|---|---|
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cdf6e7fdd0 | ||
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d36c141d36 | ||
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489f62a379 | ||
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c25c4d63f7 |
17 changed files with 357 additions and 266 deletions
|
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@ -113,7 +113,8 @@
|
|||
"area": {
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||||
"sectionTitle": "Areas",
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||||
"shape": "Shape",
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||||
"size": "Size"
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||||
"size": "Size",
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||||
"hasHole": "Area Hole"
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},
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||||
"displayInChat": "Display in chat",
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||||
"deleteTriggerTitle": "Delete Trigger",
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@ -870,6 +871,10 @@
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"bruiser": "for each Bruiser adversary.",
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"solo": "for each Solo adversary."
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},
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"AreaTypes": {
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"attached": { "label": "Attached To Token" },
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"placed": { "label": "Placed In Scene" }
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},
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"ArmorInteraction": {
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"none": { "label": "Ignores Armor" },
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"active": { "label": "Active w/ Armor" },
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|
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@ -7,7 +7,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
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/** @inheritDoc */
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static DEFAULT_OPTIONS = {
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classes: ['adversary'],
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position: { width: 660, height: 766 },
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position: { width: 645, height: 760 },
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window: { resizable: true },
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actions: {
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toggleHitPoints: AdversarySheet.#toggleHitPoints,
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@ -96,7 +96,7 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
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return inBounds.length === 1 ? inBounds[0] : null;
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}
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static getTemplateShape({ type, angle, range, direction } = {}) {
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static getTemplateShape({ shapeType, angle, range, direction, hasHole } = {}) {
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const { line, rectangle, inFront, cone, circle, emanation } = CONFIG.DH.GENERAL.templateTypes;
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/* Length calculation */
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@ -112,11 +112,11 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
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const shapeData = {
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...canvas.mousePosition,
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type: type,
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type: shapeType,
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direction: direction ?? 0
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};
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switch (type) {
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switch (shapeType) {
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case rectangle.id:
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shapeData.width = length;
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shapeData.height = length;
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@ -145,7 +145,8 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
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y: 0,
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width: 1,
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height: 1,
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shape: game.canvas.grid.isHexagonal ? CONST.TOKEN_SHAPES.ELLIPSE_1 : CONST.TOKEN_SHAPES.RECTANGLE_1
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shape: game.canvas.grid.isHexagonal ? CONST.TOKEN_SHAPES.ELLIPSE_1 : CONST.TOKEN_SHAPES.RECTANGLE_1,
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hole: hasHole
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};
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break;
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}
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@ -119,6 +119,10 @@ export const advantageState = {
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export const areaTypes = {
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placed: {
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id: 'placed',
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label: 'Placed Area'
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label: 'DAGGERHEART.CONFIG.AreaTypes.placed.label'
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},
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attached: {
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id: 'attached',
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label: 'DAGGERHEART.CONFIG.AreaTypes.attached.label'
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}
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};
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@ -33,6 +33,10 @@ export default class AreasField extends fields.ArrayField {
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initial: CONFIG.DH.GENERAL.range.veryClose.id,
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label: 'DAGGERHEART.ACTIONS.Config.area.size'
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}),
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hasHole: new fields.BooleanField({
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initial: false,
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label: 'DAGGERHEART.ACTIONS.Config.area.hasHole'
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}),
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effects: new fields.ArrayField(new fields.DocumentIdField())
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});
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super(element, options, context);
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|
|
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@ -276,8 +276,12 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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async onCreateAreas(event) {
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const createArea = async selectedArea => {
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const effects = selectedArea.effects.map(effect => this.system.action.item.effects.get(effect).uuid);
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const { shape: type, size: range } = selectedArea;
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const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({ type, range });
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const { shape: shapeType, size: range, hasHole } = selectedArea;
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const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({
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shapeType,
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range,
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hasHole
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});
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const scene = game.scenes.get(game.user.viewedScene);
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const level = scene.levels.find(x => x.isView);
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@ -305,7 +309,10 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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visibility: CONST.REGION_VISIBILITY.ALWAYS
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};
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const placeRegion = data => {
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canvas.regions.placeRegion(data, { create: true });
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canvas.regions.placeRegion(data, {
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create: true,
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attachToToken: selectedArea.type === CONFIG.DH.ACTIONS.areaTypes.attached.id
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});
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};
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// Regions with effects must be placed by the GM
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|
|
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@ -58,10 +58,11 @@ export const renderMeasuredTemplate = async event => {
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if (!type || !range || !game.canvas.scene) return;
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const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({
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type,
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shapetype: type,
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angle,
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range,
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direction
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direction,
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hasHole: false
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});
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await canvas.regions.placeRegion(
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|
|
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@ -893,13 +893,12 @@ export function shouldUseHopeFearAutomation(options = { gmAsPlayer: true }) {
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export async function getWorldActor(baseActor) {
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if (baseActor.inCompendium) {
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const worldActorCopy = game.actors.find(x =>
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x._stats.compendiumSource === baseActor.uuid &&
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(!x.prototypeToken.actorLink || x.name === baseActor.name)
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const worldActorCandidates = game.actors.filter(x =>
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x._stats.compendiumSource === baseActor.uuid &&
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x.prototypeToken.actorLink === baseActor.prototypeToken.actorLink
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);
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if (worldActorCopy)
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return worldActorCopy;
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const worldActorCopy = worldActorCandidates.find(a => a.name === baseActor.name) ?? worldActorCandidates[0];
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if (worldActorCopy) return worldActorCopy;
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const baseActorData = baseActor;
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return await game.system.api.documents.DhpActor.create({
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|
|
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@ -52,7 +52,7 @@
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|||
"includeBase": false
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},
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||||
"target": {
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||||
"type": "hostile",
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"type": "",
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"amount": 1
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},
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"effects": [
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@ -63,13 +63,23 @@
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|||
],
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||||
"name": "Fire",
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"img": "icons/magic/fire/barrier-wall-explosion-orange.webp",
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"range": "close"
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"range": "",
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||||
"areas": [
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{
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"name": "Elemental Aura: Fire",
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||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": false,
|
||||
"effects": []
|
||||
}
|
||||
]
|
||||
},
|
||||
"xDBLH5TWidvrYF7z": {
|
||||
"type": "effect",
|
||||
"_id": "xDBLH5TWidvrYF7z",
|
||||
"systemPath": "actions",
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||||
"description": "<p>When an adversary marks 1 or more Hit Points, they must also mark a Stress.</p>",
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||||
"description": "<p>Your allies gain a +1 bonus to Strength.</p>",
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||||
"chatDisplay": true,
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||||
"actionType": "action",
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||||
"cost": [],
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||||
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@ -78,19 +88,26 @@
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|||
"max": "",
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||||
"recovery": null
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||||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "WRuijfHxmUscAa69",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "friendly",
|
||||
"type": "",
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||||
"amount": null
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||||
},
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||||
"name": "Earth",
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||||
"img": "icons/magic/control/buff-strength-muscle-damage-red.webp",
|
||||
"range": "close"
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||||
"range": "",
|
||||
"areas": [
|
||||
{
|
||||
"name": "Elemental Aura: Earth",
|
||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": true,
|
||||
"effects": [
|
||||
"yvpWNCNobg0LLjey"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
"S4t5HlgxWlHwaBDw": {
|
||||
"type": "effect",
|
||||
|
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@ -112,12 +129,22 @@
|
|||
}
|
||||
],
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||||
"target": {
|
||||
"type": "hostile",
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||||
"type": "self",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Water",
|
||||
"img": "icons/magic/water/vortex-water-whirlpool.webp",
|
||||
"range": "close"
|
||||
"range": "self",
|
||||
"areas": [
|
||||
{
|
||||
"name": "Elemental Aura: Water",
|
||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": false,
|
||||
"effects": []
|
||||
}
|
||||
]
|
||||
},
|
||||
"hAsKFFewtTqd1gg9": {
|
||||
"type": "attack",
|
||||
|
|
@ -138,15 +165,10 @@
|
|||
"includeBase": false
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
"type": "self",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "mJBA2QTyM9SM5NVS",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": "diceSet",
|
||||
"trait": null,
|
||||
|
|
@ -169,7 +191,19 @@
|
|||
},
|
||||
"name": "Air",
|
||||
"img": "icons/magic/air/air-burst-spiral-blue-gray.webp",
|
||||
"range": ""
|
||||
"range": "self",
|
||||
"areas": [
|
||||
{
|
||||
"name": "Elemental Aura: Air",
|
||||
"type": "attached",
|
||||
"shape": "emanation",
|
||||
"size": "close",
|
||||
"hasHole": false,
|
||||
"effects": [
|
||||
"vnKV5hsO4DVjURAl"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
|
|
@ -181,49 +215,6 @@
|
|||
}
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"name": "Elemental Aura (Earth)",
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage-orange.webp",
|
||||
"origin": "Compendium.daggerheart.subclasses.Item.2JH9NaOh69yN80Gw",
|
||||
"transfer": false,
|
||||
"_id": "WRuijfHxmUscAa69",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.traits.strength.value",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.WRuijfHxmUscAa69"
|
||||
},
|
||||
{
|
||||
"name": "Elemental Aura (Water)",
|
||||
"img": "icons/magic/water/vortex-water-whirlpool.webp",
|
||||
|
|
@ -237,18 +228,15 @@
|
|||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": []
|
||||
},
|
||||
"changes": [],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "",
|
||||
"tint": "#ffffff",
|
||||
|
|
@ -258,6 +246,9 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"start": null,
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.H7W52ps5d3UGmaFr"
|
||||
},
|
||||
{
|
||||
|
|
@ -273,18 +264,15 @@
|
|||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": []
|
||||
},
|
||||
"changes": [],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"description": "",
|
||||
"tint": "#ffffff",
|
||||
|
|
@ -294,43 +282,120 @@
|
|||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"start": null,
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.WX5AMEpmUAutB9Hm"
|
||||
},
|
||||
{
|
||||
"name": "Elemental Aura (Air)",
|
||||
"img": "icons/magic/air/air-burst-spiral-blue-gray.webp",
|
||||
"origin": "Compendium.daggerheart.subclasses.Item.2JH9NaOh69yN80Gw",
|
||||
"name": "Elemental Aura: Earth",
|
||||
"disabled": false,
|
||||
"img": "icons/magic/control/buff-strength-muscle-damage-red.webp",
|
||||
"description": "<p>Your allies gain a +1 bonus to Strength.</p>",
|
||||
"transfer": false,
|
||||
"_id": "mJBA2QTyM9SM5NVS",
|
||||
"type": "base",
|
||||
"statuses": [],
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.traits.strength.value",
|
||||
"type": "add",
|
||||
"value": 1,
|
||||
"priority": null,
|
||||
"phase": "initial"
|
||||
}
|
||||
],
|
||||
"duration": {
|
||||
"description": "",
|
||||
"type": ""
|
||||
},
|
||||
"stacking": null,
|
||||
"targetDispositions": [
|
||||
1
|
||||
]
|
||||
},
|
||||
"changes": [],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"_id": "yvpWNCNobg0LLjey",
|
||||
"type": "base",
|
||||
"start": {
|
||||
"time": 0,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
"combatant": null,
|
||||
"initiative": null,
|
||||
"round": null,
|
||||
"turn": null
|
||||
},
|
||||
"description": "",
|
||||
"duration": {
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.mJBA2QTyM9SM5NVS"
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.yvpWNCNobg0LLjey"
|
||||
},
|
||||
{
|
||||
"name": "Elemental Aura: Air",
|
||||
"disabled": false,
|
||||
"img": "icons/magic/air/air-burst-spiral-blue-gray.webp",
|
||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.753);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">When you or an ally takes damage from an attack beyond Melee range, reduce the damage by 1d8.</span></p>",
|
||||
"transfer": false,
|
||||
"statuses": [],
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
},
|
||||
"changes": [],
|
||||
"duration": {
|
||||
"description": "",
|
||||
"type": ""
|
||||
},
|
||||
"stacking": null,
|
||||
"targetDispositions": [
|
||||
1
|
||||
]
|
||||
},
|
||||
"_id": "vnKV5hsO4DVjURAl",
|
||||
"type": "base",
|
||||
"start": {
|
||||
"time": 0,
|
||||
"combat": null,
|
||||
"combatant": null,
|
||||
"initiative": null,
|
||||
"round": null,
|
||||
"turn": null
|
||||
},
|
||||
"duration": {
|
||||
"value": null,
|
||||
"units": "seconds",
|
||||
"expiry": null,
|
||||
"expired": false
|
||||
},
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"showIcon": 1,
|
||||
"folder": null,
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null
|
||||
},
|
||||
"_key": "!items.effects!2JH9NaOh69yN80Gw.vnKV5hsO4DVjURAl"
|
||||
}
|
||||
],
|
||||
"sort": 100000,
|
||||
|
|
|
|||
|
|
@ -384,6 +384,10 @@
|
|||
justify-content: space-between;
|
||||
}
|
||||
|
||||
label {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.btn {
|
||||
padding-top: 15px;
|
||||
}
|
||||
|
|
@ -399,6 +403,13 @@
|
|||
> .checkbox {
|
||||
align-self: end;
|
||||
}
|
||||
|
||||
.auto-sized {
|
||||
width: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
}
|
||||
|
||||
.form-group {
|
||||
|
|
|
|||
|
|
@ -59,7 +59,6 @@
|
|||
.slot-value {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding: 0 5px;
|
||||
font-size: 1.5rem;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
@import './sheet.less';
|
||||
@import './features.less';
|
||||
@import './header.less';
|
||||
@import './sheet.less';
|
||||
@import './sidebar.less';
|
||||
@import './effects.less';
|
||||
@import './notes.less';
|
||||
|
||||
|
|
|
|||
|
|
@ -2,35 +2,37 @@
|
|||
@import '../../../utils/fonts.less';
|
||||
|
||||
.application.sheet.daggerheart.actor.dh-style.adversary {
|
||||
--sidebar-width: 260px;
|
||||
|
||||
.window-content {
|
||||
display: grid;
|
||||
grid-template-columns: 275px 1fr;
|
||||
grid-template-columns: var(--sidebar-width) 1fr;
|
||||
grid-template-rows: auto 1fr;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
padding-bottom: 0;
|
||||
}
|
||||
|
||||
.adversary-sidebar-sheet {
|
||||
grid-row: 1 / span 2;
|
||||
grid-column: 1;
|
||||
.adversary-sidebar-sheet {
|
||||
grid-row: 1 / span 2;
|
||||
grid-column: 1;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.adversary-header-sheet {
|
||||
grid-row: 1;
|
||||
grid-column: 2;
|
||||
}
|
||||
|
||||
.tab {
|
||||
grid-row: 2;
|
||||
grid-column: 2;
|
||||
&.active {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.adversary-header-sheet {
|
||||
grid-row: 1;
|
||||
grid-column: 2;
|
||||
}
|
||||
|
||||
.tab {
|
||||
grid-row: 2;
|
||||
grid-column: 2;
|
||||
&.active {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -22,8 +22,8 @@
|
|||
|
||||
.application.sheet.daggerheart.actor.dh-style.adversary {
|
||||
.adversary-sidebar-sheet {
|
||||
width: 275px;
|
||||
min-width: 275px;
|
||||
width: var(--sidebar-width);
|
||||
min-width: var(--sidebar-width);
|
||||
border-right: 1px solid light-dark(@dark-blue, @golden);
|
||||
|
||||
.portrait {
|
||||
|
|
@ -52,7 +52,7 @@
|
|||
}
|
||||
|
||||
img {
|
||||
height: 275px;
|
||||
height: var(--sidebar-width);
|
||||
}
|
||||
|
||||
.death-roll-btn {
|
||||
|
|
@ -63,7 +63,7 @@
|
|||
.threshold-section {
|
||||
position: relative;
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
gap: 7px;
|
||||
background-color: light-dark(transparent, @dark-blue);
|
||||
color: @color-text-emphatic;
|
||||
padding: 5px 10px;
|
||||
|
|
@ -107,7 +107,7 @@
|
|||
flex-direction: column;
|
||||
top: -20px;
|
||||
gap: 10px;
|
||||
margin-bottom: -10px;
|
||||
margin-bottom: -16px;
|
||||
|
||||
&.pip-display {
|
||||
top: -15px;
|
||||
|
|
@ -185,8 +185,8 @@
|
|||
|
||||
.shortcut-items-section {
|
||||
overflow-y: hidden;
|
||||
padding-top: 10px;
|
||||
padding-bottom: 20px;
|
||||
padding: 10px 0;
|
||||
flex: 1;
|
||||
scrollbar-gutter: stable;
|
||||
.with-scroll-shadows();
|
||||
|
||||
|
|
@ -214,8 +214,6 @@
|
|||
}
|
||||
|
||||
.experience-section {
|
||||
margin-bottom: 20px;
|
||||
|
||||
.title {
|
||||
display: flex;
|
||||
gap: 15px;
|
||||
|
|
@ -232,21 +230,21 @@
|
|||
gap: 5px;
|
||||
width: 100%;
|
||||
margin-top: 10px;
|
||||
align-items: center;
|
||||
align-items: stretch;
|
||||
padding: 0 4px 0 12px;
|
||||
|
||||
.experience-row {
|
||||
display: flex;
|
||||
gap: 5px;
|
||||
width: 250px;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
|
||||
.experience-name {
|
||||
width: 180px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
text-align: start;
|
||||
font-size: var(--font-size-14);
|
||||
flex: 1;
|
||||
color: light-dark(@dark, @beige);
|
||||
line-height: 1;
|
||||
}
|
||||
|
|
@ -271,9 +269,7 @@
|
|||
|
||||
.reaction-section {
|
||||
display: flex;
|
||||
padding: 0 10px;
|
||||
margin-top: 20px;
|
||||
width: 100%;
|
||||
margin: 10px;
|
||||
|
||||
button {
|
||||
height: 40px;
|
||||
|
|
|
|||
|
|
@ -11,9 +11,10 @@
|
|||
<a class="btn" data-tooltip="{{localize "CONTROLS.CommonDelete"}}" data-action="removeElement" data-index="{{index}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
<div class="nest-inputs">
|
||||
{{formField ../fields.type value=area.type name=(concat "areas." index ".type") localize=true}}
|
||||
{{formField ../fields.shape value=area.shape name=(concat "areas." index ".shape") localize=true}}
|
||||
{{formField ../fields.size value=area.size name=(concat "areas." index ".size") localize=true}}
|
||||
{{formField ../fields.type value=area.type name=(concat "areas." index ".type") localize=true blank=false}}
|
||||
{{formField ../fields.shape value=area.shape name=(concat "areas." index ".shape") localize=true blank=false}}
|
||||
{{formField ../fields.size value=area.size name=(concat "areas." index ".size") localize=true blank=false}}
|
||||
{{formField ../fields.hasHole value=area.hasHole name=(concat "areas." index ".hasHole") localize=true classes="auto-sized" }}
|
||||
</div>
|
||||
|
||||
<div class="sub-section-header">
|
||||
|
|
|
|||
|
|
@ -1,100 +1,102 @@
|
|||
<aside class="adversary-sidebar-sheet">
|
||||
<div class="portrait {{#if (and source.system.resources.hitPoints.max (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.max))}}death-roll{{/if}}">
|
||||
<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
|
||||
<a class="death-roll-btn"><i class="fa-solid fa-skull death-save"></i></a>
|
||||
</div>
|
||||
|
||||
<div class="info-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="resources-section">
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.hitPoints label="DAGGERHEART.GENERAL.HitPoints.short" key="system.resources.hitPoints.value" action="toggleHitPoints" }}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.difficulty}}
|
||||
<p>{{source.system.difficulty}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.difficulty"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.attack.roll.bonus includeZero=true}}
|
||||
<p>{{numberFormat source.system.attack.roll.bonus sign=true}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.attack"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{#if (lt source.system.criticalThreshold 20)}}
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
<p>{{source.system.criticalThreshold}}+</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.criticalShort"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="shortcut-items-section">
|
||||
<div class="attack-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.attack"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=document.system.attack
|
||||
type='attack'
|
||||
noCompendiumEdit=true
|
||||
}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="experience-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.experience.plural"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<div class="experience-list">
|
||||
{{#each source.system.experiences as |experience id|}}
|
||||
<div class="experience-row" data-tooltip-text="{{experience.description}}">
|
||||
<span class="experience-value">
|
||||
+{{experience.value}}
|
||||
</span>
|
||||
<span class="experience-name">{{experience.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="sendExpToChat" data-id="{{id}}">
|
||||
<i class="fa-regular fa-message"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
<line-div></line-div>
|
||||
<div class="reaction-section">
|
||||
<button type="button" data-action="reactionRoll">{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}</button>
|
||||
</div>
|
||||
</div>
|
||||
<aside class="adversary-sidebar-sheet">
|
||||
<div class="portrait {{#if (and source.system.resources.hitPoints.max (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.max))}}death-roll{{/if}}">
|
||||
<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
|
||||
<a class="death-roll-btn"><i class="fa-solid fa-skull death-save"></i></a>
|
||||
</div>
|
||||
|
||||
<div class="info-section {{#if useResourcePips}}pip-display{{/if}}">
|
||||
<div class="resources-section">
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.hitPoints label="DAGGERHEART.GENERAL.HitPoints.short" key="system.resources.hitPoints.value" action="toggleHitPoints" }}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.difficulty}}
|
||||
<p>{{source.system.difficulty}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.difficulty"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
{{#if source.system.attack.roll.bonus includeZero=true}}
|
||||
<p>{{numberFormat source.system.attack.roll.bonus sign=true}}</p>
|
||||
{{else}}
|
||||
<p>-</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.attack"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{#if (lt source.system.criticalThreshold 20)}}
|
||||
<div class="status-number">
|
||||
<div class='status-value armor-slots'>
|
||||
<p>{{source.system.criticalThreshold}}+</p>
|
||||
</div>
|
||||
<div class="status-label">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.criticalShort"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="status-section">
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="shortcut-items-section">
|
||||
<div class="attack-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.attack"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<ul class="items-sidebar-list">
|
||||
{{> 'daggerheart.inventory-item-compact'
|
||||
item=document.system.attack
|
||||
type='attack'
|
||||
noCompendiumEdit=true
|
||||
}}
|
||||
</ul>
|
||||
</div>
|
||||
<div class="experience-section">
|
||||
<div class="title">
|
||||
<side-line-div class="invert"></side-line-div>
|
||||
<h3>{{localize "DAGGERHEART.GENERAL.experience.plural"}}</h3>
|
||||
<side-line-div></side-line-div>
|
||||
</div>
|
||||
<div class="experience-list">
|
||||
{{#each source.system.experiences as |experience id|}}
|
||||
<div class="experience-row" data-tooltip-text="{{experience.description}}">
|
||||
<span class="experience-value">
|
||||
+{{experience.value}}
|
||||
</span>
|
||||
<span class="experience-name">{{experience.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="sendExpToChat" data-id="{{id}}">
|
||||
<i class="fa-regular fa-message"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="reaction-section">
|
||||
<button type="button" data-action="reactionRoll">
|
||||
<i class="fa-solid fa-dice"></i>
|
||||
{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}
|
||||
</button>
|
||||
</div>
|
||||
</aside>
|
||||
|
|
@ -6,18 +6,13 @@
|
|||
<div class="message-sub-header-container">
|
||||
{{#if message.title}}
|
||||
<h4>{{message.title}}</h4>
|
||||
<div>{{actor.name}} {{#if author.isGM}}(GM){{/if}}</div>
|
||||
<div>{{alias}} {{#if author.isGM}}(GM){{/if}}</div>
|
||||
{{else}}
|
||||
{{#unless actor.name}}
|
||||
<h4>{{author.name}}</h4>
|
||||
{{else}}
|
||||
{{#if (eq message.type 'base')}}
|
||||
<h4>{{actor.name}}</h4>
|
||||
<div>{{author.name}}</div>
|
||||
{{else}}
|
||||
<h4>{{alias}}</h4>
|
||||
<div>{{actor.name}} {{#if author.isGM}}(GM){{/if}}</div>
|
||||
{{/if}}
|
||||
<h4>{{alias}}</h4>
|
||||
<div>{{author.name}}</div>
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
</div>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue