* Levelup applies bonuses to character
* Added visualisation of domain card levels
* Fixed domaincard level max for selections in a tier
* A trait can now only be level up once within the same tier
* Improved Character datamodel
* Removed additional unneccessary getters
* Preliminary cleanup in the class sheet
* Cleanup of 'pc' references
* Corrected Duality rolling from Character
* Fix to damage roll
* Added PreCreate/Create/Delete logic for Class/Subclass and set it as foreignUUID fields in PC
* Moved methods into TypedModelData
* Simplified Subclass