* Implemented group attack logic
* Updated all minions in the SRD to use the group attack functionality
* .
* Renamed groupAttack.nr to groupAttack.numAttackers
* Moved the flag vs global setting logic to documents/scene
* .
* Fix rolling critical damage after rerolling into a crit
* Add toggle for critical damage
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
* Added RollMode to standalone DamageDialog and to RollDialog. ChatMessage now add ChatSpeaker
* Just a little fix for Damage Action
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Co-authored-by: Dapoolp <elcatnet@gmail.com>