WBHarry
85314e6852
Fixed TagTeamDialog damage rendering and verified rerolls
2026-07-18 23:25:07 +02:00
WBHarry
7afc98ed93
Corrected TagTeamDialog rerender logic when selecting a roll
2026-07-17 18:35:25 +02:00
WBHarry
ab1772264a
Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired.
2026-07-17 17:41:32 +02:00
WBHarry
e087b379fc
.
2026-07-17 16:44:33 +02:00
WBHarry
d7f0747e5c
Changed so all default rolls become BaseRolls to access convenience functions and getters
2026-07-17 16:28:37 +02:00
WBHarry
fbcb9e4572
Moved DamageTypes to roll.options
2026-07-17 14:10:06 +02:00
WBHarry
7a036821d9
TagTeamDialog somewhat working
2026-07-16 00:45:30 +02:00
WBHarry
08b95e48d6
[Fix] TagTag/GroupRoll Resource Handling ( #2022 )
2026-06-20 22:50:09 -04:00
WBHarry
3eb33a71af
Fixed the centering of the Select-Roll circles in TagTeamDialog. Fixed so that damage formulas that are just a modifier don't get a prefix '+' rendered ( #1955 )
2026-05-31 19:54:42 +02:00
Carlos Fernandez
88e64531b4
[UI] Minor updates to tag team initialization visuals ( #1882 )
...
* Visual updates to tag team initialization
* Center players and handlet he case where is 5 or 6 players
2026-05-15 09:32:00 +02:00
Carlos Fernandez
118c52a996
[Fix] console noise when starting a tag team dialog or group roll ( #1842 )
Project CI / build (24.x) (push) Has been cancelled
2026-04-28 01:47:11 -04:00
WBHarry
a897037dc4
[Feature] Group Roll Rework ( #1785 )
...
* Initial
* .
* Improvements
* .
* Renamed 'Main Charater' to 'Leader'
* Localization fixes
* .
* Fixed roll sound coming when canceling a roll. Fixed the leader PART not being disabled when the player isn't the leader
2026-04-11 11:14:36 +02:00
WBHarry
0747994686
Improved TagTeamRoll initialization when done by a player
2026-04-02 16:00:04 +02:00
WBHarry
f156b12d79
[V14] Message Rolls Rework ( #1757 )
...
* Basic rework to the roll data in messages
* .
* Fixed advantage/disadvantage
* .
* .
* Fixed TagTeamDialog
* Reuse getter in faces setter
* Simplify fate roll type css class
* Add more caution to the dualityRoll fromData function
* Apply suggestion from @CarlosFdez
* Compute modifiers using deterministic terms (#1758 )
---------
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-31 17:20:22 +02:00
WBHarry
f119daff07
[Feature] TagTeam Partial Rendering ( #1735 )
...
* I done did it, I think
* Think I fixed the partial rendering bug for gm->player
2026-03-23 17:07:22 +01:00
WBHarry
ad8caabf71
TagTeam Fixes
2026-03-16 20:29:12 +01:00
WBHarry
3031531b14
[V14] TagTeamRoll Rework ( #1732 )
...
* Initial rolls working
* Fixed reroll
* more
* More work
* Added results section
* .
* Visual improvements
* .
* Removed traces of old TagTeamRoll
* Added initiator handling
* Added updating for other players
* Fixed sync start
* Completed finish method
* Damage reroll
* Fixed localization
* Fixed crit damage
* Fixes
* Added visual of advantage and disadvantage dice
2026-03-16 09:31:15 +01:00