* Added a hpDamageMultiplier rule active effects can modify to multiply the total damage an actor deals
* Added a hpDamageTkenMultiplier rule active effects can modify to multiply the total damage an actor takes from others
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* Fixed so downtime actiosn can be used again
* Update module/data/fields/action/targetField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Damage/Healing fields nullable fix
* Fix TargetField null value
* Other fixes
* Fix Action type to be not nullable
* Small random fixes
* Added use of ItemLinkFields
* Multiclass levelup fixes
* Fixed our onCreate methods unintentionally being run on all clients
* Remade apps handling
* Added for all class items and subclass
* Restored foreignDocumentUuidField
* Improved
* PR fxies
* Fixed tooltip enrichment
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* Reverted silly change