Commit graph

419 commits

Author SHA1 Message Date
WBHarry
ad153b3596 Fixed ActiveEffectConfig not opening because NPC was not excluded. Fixed active effects not being appliable to NPCs because they lack system.rules 2026-05-31 23:21:28 +02:00
WBHarry
bfd483698b
Changed so that EffectField applyEffect doesn't run EmitAsGM (#1953) 2026-05-31 22:58:08 +02:00
WBHarry
53f15a7fde
[Feature] NPC Actors (#1949)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
2026-05-30 21:11:43 -04:00
Carlos Fernandez
493998cc95
Preload class and subclass features for description (#1940)
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-05-30 12:51:39 +02:00
Carlos Fernandez
9487b07e43
Fix tier adjustment on actions that use standard attack damage (#1942) 2026-05-30 12:47:06 +02:00
WBHarry
f1a530f57f
[Feature] Full Rerolls (#1928)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Initial

* Removed damage dialogs

* Fixed DamageReroll

* Fixed d20 modifiers

* Fixed

* Fixed DiceSoNice multiple damageType reroll

* Added triggerChatRollFx

* Fixed dice.denomination being lost on damage reroll
2026-05-29 12:19:08 +02:00
Carlos Fernandez
b9416ead5a
Fix usable checks on adversary features and locked compendium actors (#1934) 2026-05-26 15:41:26 +02:00
WBHarry
f7f1bdce2b
Fixed so that we are not looking at the now non-existing metadata.isQuantifiable anymore (#1922) 2026-05-24 17:15:17 +02:00
WBHarry
e4a3f105dc
[Feature] V14 Cleanup (#1918)
Some checks failed
Project CI / build (24.x) (push) Has been cancelled
* Fixedin PrototypeToken preview

* Fixed translations

* Fixed tokenSize linking to token.depth

* Fixed beastform depth

* Raised foundry version
2026-05-23 12:16:25 +02:00
WBHarry
d782b25254
[Feature] Class/Multiclass Feature Split (#1911)
* Changed so that multiclass features and multiclassSubclass features are displayed in separate fieldsets from the base class features in the character sheet

* Changed to tertiaries for class/multiclass feature divide
2026-05-21 01:38:31 +02:00
WBHarry
f4c21a6a1b
[Fix] CompendiumBrowser Pack Toggling (#1909)
* Fixed so that CompendiumBrowserSettings saves source/pack names as slugified version to avoid foundrdy not saving names with dots in the middle

* Updated excludedPacks with another layer of TypedObjectField

* Renmamed variable

* Update module/applications/dialogs/CompendiumBrowserSettings.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-05-21 01:33:07 +02:00
Carlos Fernandez
b23095cb2f
[Fix] finishing levelup with a multiclass (#1906)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Fix finishing levelup with a multiclass

* Fix removal when de-leveling

* Also delete multiclass related stuff if reducing below the minimum multiclass level
2026-05-20 18:45:42 +02:00
Carlos Fernandez
4504379fcf
Fix journey end calculation and hope reduction when gaining scars (#1900)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
2026-05-19 11:13:59 +02:00
Carlos Fernandez
d152bfc906
Fix party rerenders from shields and weapons (#1899) 2026-05-19 11:11:38 +02:00
WBHarry
b7bc452bf5
[Fix] Improve Class-Subclass Linkage (#1846)
Some checks failed
Project CI / build (24.x) (push) Has been cancelled
* Initial thoughts

* .

* Fixed linting

* Continue work on updating identifier

* Change to uuid approach

* Localization and minor fix

* Fixed CompendiumBrowser Class filter for Subclass view

* Fixed the class name display in the subclass view

* Improved missing class visual for subclass

* Fixed character creation

* Rerender class sheets when subclass link is changed

* Use compendium source over actual uuid in search

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-05-05 22:15:21 +02:00
Carlos Fernandez
2ffe678503
Add setting to hide party stats (#1861) 2026-05-04 12:39:20 +02:00
WBHarry
edbf5aa55f
[Fix] Player Created Regions (#1855)
* Fixed so that creating regions without behaviors work for players. Fixed so that creating regions with behaviors works via GmEmit for players

* Updated previous uses of emitAsGM to emitGMUpdate

* Fixed linting

* Update module/documents/chatMessage.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-05-02 22:34:53 +02:00
WBHarry
516928f92b
Fixed a data path error in character._preUpdate when scars are changed by an update (#1856) 2026-05-02 16:02:57 -04:00
Carlos Fernandez
047e77154a
[Fix] companion hope levelup feature and default stress (#1839)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Fix issues with companions

* Remove unused companion hope resource
2026-04-26 11:20:06 +02:00
Carlos Fernandez
cc822856e5
[Feature] Redesign group roll dialog (#1824)
* Redesign group roll dialog

* Style and restore aid modifiers

* Move successful buttons to inner result

* Localize and finish dialog

* Remove empty line

* Fix error and remove old styles

* Make icon pop a tiny bit better

* Fix advantage/disadvantage
2026-04-26 10:43:10 +02:00
Carlos Fernandez
6d09c5504d
[Fix] origin change values and prioritize item options (#1835)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Fix origin key replacement and prioritize item options

* Rename key to value

* Some fixes

* Attempt to always retrieve the source item for same actor origin

* Fix getters in item roll data

* Performance improvement

* Allow apply to item system data

* Replace implementation with shallow proxy

* Add delete to the shallow proxy

* Add proxy trap for the in operator

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-04-26 00:06:41 +02:00
WBHarry
c82bcbeb01 Linted 2026-04-25 22:50:59 +02:00
WBHarry
d0afee59d8 Corrected secondaryWeapon translation 2026-04-25 18:51:49 +02:00
Carlos Fernandez
ccb0073cef
Prevent class sheet and character errors when features/domains no longer exist (#1833)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
2026-04-24 20:49:42 +02:00
Carlos Fernandez
84afec31a7
[Fix] class domains when setting max domains to null or 0 (#1832)
* Fix class domains when setting max domains to null or 0

* Convert max loadout to use data prep
2026-04-24 20:47:33 +02:00
WBHarry
fae05c24a8
1794 - Include Item Damage (#1827)
* Went ahead and made IncludeItemDamage work again, smashing the formulas together

* .

* Lint fix
2026-04-23 00:22:08 +02:00
WBHarry
3eda3c4c05
[Feature] Action Areas (#1815)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Functioning setup

* .

* Fixes

* Completed

* Apply suggestions from code review

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* using function.call instead of function.bind

* Run lint fix on action areas PR (#1820)

* .

* .

* Restructured getTemplateShape to be a lot more readable

* .

* .

* Changed from 'area' to 'areas'

* .

* Moved the areas button to the left

* Fix regression with actions list

* Updated all SRD adversaries

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00
Carlos Fernandez
3cbc18f42b
Add eslint and run linter in workflow (#1819)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
2026-04-21 10:15:39 +10:00
Carlos Fernandez
f850cbda76
[Feature] Updates to inventory icons, context menus, action use, and observer visibility (#1814)
* Update inventory controls and permissions filtering

* Also disable prosemirror editors

* Address context menu deprecation warnings

* Fix context menu detection for actions

* Refine logic for use action when hovering over item icon
2026-04-20 15:30:43 +02:00
WBHarry
c683bc4352 Fixed IncludeBaseDamage to be an override 2026-04-20 15:20:35 +02:00
Carlos Fernandez
4944722139
Avoid error when backing out of action (#1813) 2026-04-18 23:31:56 +02:00
Carlos Fernandez
2fde61a1d5
[Feature] Make all item types quantifiable in the party (#1808)
* Show notification when invalid item types are added to actors

* Make all item types quantifiable in the party actor

* Remove from comment

* Use isInventoryItem to set quantity

* Fix formatting
2026-04-16 11:12:36 +02:00
WBHarry
91aff8b10d
[Feature] Advantage Default Dice (#1802) 2026-04-16 03:55:12 -04:00
Carlos Fernandez
aa8771bf0d
Show notification when invalid item types are added to actors (#1807) 2026-04-16 08:23:25 +02:00
WBHarry
7d5cdeb09d
[Feature] Active Party (#1803) 2026-04-15 20:26:39 -04:00
Carlos Fernandez
a77d2088a0
Increase reuse of gold and inventory styling (#1804) 2026-04-15 18:42:30 +02:00
WBHarry
3ec013ff50
Reworked summon action and clowncar functionality to work with levels (#1791) 2026-04-12 00:25:43 +02:00
WBHarry
8a0b1b8e22
[Fix] Translation Fixes (#1789)
* Fixed translations

* .
2026-04-11 22:55:26 +02:00
WBHarry
6804bfe047 Fixed so that bonus rest moves can be negative 2026-04-11 19:23:34 +02:00
WBHarry
b076c2481b Fixed the extra unarmored severe threshold bonus being applied to Bare Bones 2026-04-11 14:59:44 +02:00
WBHarry
e111f7c2ae Corrected BareBones damageThreshold application 2026-04-11 13:58:57 +02:00
WBHarry
a897037dc4
[Feature] Group Roll Rework (#1785)
* Initial

* .

* Improvements

* .

* Renamed 'Main Charater' to 'Leader'

* Localization fixes

* .

* Fixed roll sound coming when canceling a roll. Fixed the leader PART not being disabled when the player isn't the leader
2026-04-11 11:14:36 +02:00
WBHarry
97636fa134 Fixed Countdown Actions not actually setting their DefaultOwnership. Fixed GMs not always getting Ownership of a countdown 2026-04-11 02:53:51 +02:00
WBHarry
ae480157d1
[Feature] 1766 - Group Attack (#1770)
* Implemented group attack logic

* Updated all minions in the SRD to use the group attack functionality

* .

* Renamed groupAttack.nr to groupAttack.numAttackers

* Moved the flag vs global setting logic to documents/scene

* .
2026-04-09 22:07:51 +02:00
Carlos Fernandez
b505e15eb2
Fix editing of bar attributes in v14 (#1786) 2026-04-09 21:36:48 +02:00
WBHarry
fad830580c
Added checkboxes for muting the sounds of dice animations (#1781) 2026-04-06 00:18:43 +02:00
WBHarry
dbcef140a2 Fixed armorEffects erroring on isSuppressed when not on an actor 2026-04-05 11:09:00 +02:00
WBHarry
f91c140d34
Fixed so that multi term expressions get evaluated into a single number (#1772) 2026-04-04 11:48:41 +02:00
WBHarry
0f1ac406df Fixed adding a new damage instance to an action default to prof, which doesn't work for adversaries 2026-04-02 12:22:31 +02:00
Carlos Fernandez
2a55e317fc Fix adversary damage rolls 2026-04-01 16:56:44 -04:00