* Restructured all the files
* Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less
* Restored build/ folder
* Mvoed config out form under application
* Moved roll.mjs to module/dice and renamed to dhRolls.mjs
* Update module/canvas/placeables/_module.mjs
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
* Le massive export update
* Removed unncessary import
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Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
* Set up DhLevelTier datamodel
* Added Levelup data model and started at the render
* Fixed data handling in the LevelUp view
* Added back the save function
* Finalised levelup selections and propagating to PC
* Added level advancement selection data
* Added DomainCard selection
* Css merge commit
* Added PC level/delevel benefits of leveling up
* Fixed sticky previous selections on continous leveling
* Fixed up Summary. Fixed multiclass/subclass blocking on selection
* Removed unused level.hbs
* Fixed attribute base for PC
* Improved naming of attribute properties
* Renamed/structured resources/evasion/proficiency
* Improved trait marking
* Rework to level up once at a time
* Added markers
* Removed tabs when in Summary
* Fixed multilevel buttons
* Improved multiclass/subclass recognition
* Fixed tagify error on selection
* Review fixes