Dapoulp
8e516df7cb
Feature/443 adversary action roll type ( #456 )
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* Some tests
* Filter types choices
* Resource/Uses max as FormulaField
* Removed isReversed on item resources
* Stuffs
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-29 22:34:09 +02:00
Dapoulp
fad64c9a35
Feature/allow action healing multiple resources ( #437 )
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* Healing updates
* Remove comments
2025-07-28 00:11:43 +02:00
Murilo Brito
2721dfe417
Feature/enhance style applications ( #390 )
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* enhance settings style applications
* enhance beastform application and fix action selection style
* Start-aligned downtime move fieldsets
* requested changes
* fixing continue button style
* fixing double scroll bars in char sheet
* set currency above item list
* fix experience not appearing in sidebar
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-22 03:04:17 +02:00
WBHarry
3d723e7d8c
[Feature] Roll Difficulty Support ( #393 )
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* Added difficulty support in rollDialog/rollMessage and [[/dr]]
* Fixed /dr chat command
2025-07-21 20:51:49 -03:00
WBHarry
3dd2378ffb
[Fix] Localization Misses ( #381 )
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* Initial localization adds
* Added remaining missing translation use
2025-07-20 04:15:26 +02:00
Dapoulp
7cbbb3168e
Feature/336 damage targeted resources ( #376 )
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* Unify healing & damage
* create DHResourceData
* Damages parts roll
* h
* ChatMessage & takeDamage updates
* Adapt healing
* No, there was not a console.log !
2025-07-19 15:48:50 +02:00
WBHarry
1d5e267285
Improved the datastructure some to avoid errors and simplify useage ( #361 )
2025-07-17 14:07:11 -03:00
WBHarry
d7e024be02
[Feature] Advantage/Disadvantage Tooltips ( #362 )
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* Added advantage/disadvantageSource to Character model. It's shown from a tooltip icon on rolls
* Added support for beastform advantageOn
2025-07-17 14:01:15 -03:00
Dapoulp
ad9e0aa558
Feature/344 bardic rally ( #363 )
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* 2
* Dardic Rally Dice
2025-07-17 00:45:53 +02:00
WBHarry
b40d053201
[Feature/Fixes] Adversary Touchups ( #359 )
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* Added support for automatic horde damage
* Active effects are shown on the token
* Fixed logic
* Fixed d20 dice lightmode color
2025-07-16 15:17:34 -03:00
WBHarry
045754d107
[Feature] 340-341 RollMode & ChatSpeaker ( #347 )
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* Added RollMode to standalone DamageDialog and to RollDialog. ChatMessage now add ChatSpeaker
* Just a little fix for Damage Action
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Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-07-15 17:01:17 +02:00
WBHarry
4be3e6179c
[Feature] Item Resource Support ( #328 )
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* Initial
* Resource setup finished
* Fixed so that costs can be used
* Corrected standard resources
* Actions can only use item resources from their parent item
* Fixed up dice
* Fixed resource dice positioning
* Fixed parsing of resource.max
* Fixed styling on settings tab
* Added manual input for Dice Resources
* Lightmode fixes
* Fixed Feature spellcasting modifier
* Bugfix for item input to resourceDiceDialog
* Item fix for TokenInput
* PR Fixes
2025-07-13 20:12:32 -03:00
Murilo Brito
dee398347f
fix style problems in bottom sheets and enhance damage and action dialogs ( #325 )
2025-07-12 14:44:14 +02:00
Dapoulp
52be430eff
Feature/247 auto add yope fear clear stress ( #285 )
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* cleanup
* test
* Step 1
* #2
* Fix Effect Action & Add Hope tumation settings to hook
* remove circular dependency
* Snuck in some localization fixes I noticed
* Remove success condition for duality roll gain
* Changed config.roll.type logic
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-07 01:38:39 +02:00
WBHarry
488844603a
Language Organization ( #281 )
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* Organized language
* Organized high level folders
* Some deeper organization
* More org. That's enough ._.
* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
Murilo Brito
41181f19f1
new style for dialog roll and remove console.log debuggers ( #272 )
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* new style for dialog roll and remove console.log debuggers
* enhance advantage logic
2025-07-05 14:34:42 -03:00