WBHarry
81e9bd8c19
Added PC level/delevel benefits of leveling up
2025-05-31 21:27:24 +02:00
WBHarry
3cc8800950
Added Levelup data model and started at the render
2025-05-28 00:32:19 +02:00
WBHarry
cf51153432
Review Inventory ( #55 )
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* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.
* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it
* Fixed drag equip and extracted unequipBeforeEquip logic
2025-05-26 15:43:04 +02:00
WBHarry
0c50233da3
Merge branch 'main' into #24/Updating-Adversaries
2025-05-24 22:24:44 +02:00
WBHarry
5a501d6769
Fixed Check Rolls, Attack Rolls and Damage Rolls for PCs
2025-05-24 16:56:01 +02:00
JimCanE
bf22d57fce
feat(damageThresholds): move data to dataModel 🤦
2025-05-24 08:49:07 +02:00
JimCanE
2313c4a18c
feat(damageThresholds): PCs use armor base + current level
2025-05-23 23:08:42 +02:00
IrkTheImp
cb34048ac6
Fix Attribute rolling. Updated some depreciated values based on warnings.
2025-05-22 21:41:40 -05:00
WBHarry
aa4021d1a2
Initial commit
2025-05-22 16:53:39 +02:00