Commit graph

95 commits

Author SHA1 Message Date
Chris Ryan
54b0cda45a
Merge fae7efd023 into 0b343c9f52 2026-01-10 10:28:46 +10:00
Carlos Fernandez
e6973fabd0
Add view party button to character sheet (#1508) 2026-01-09 17:41:35 +01:00
Chris Ryan
702de3d42a Merge branch 'main' into feature/death-moves 2026-01-03 11:28:29 +10:00
WBHarry
f6bd1430e3
Fixed drag/drop of features for environments (#1488) 2025-12-29 13:02:22 +01:00
Carlos Fernandez
f11b018bd7
Support drag/drop resorting of adversary features (#1469) 2025-12-28 19:07:12 +01:00
Nick Salyzyn
c83fe25a47
Using the same drag-drop approach in environments and adversaries as in the character sheet (#1481) 2025-12-28 18:50:26 +01:00
Nick Salyzyn
3405b53900
[PR] Adding recall functionality to the loadout tab (#1482)
* Adding a Recall button that doesn't yet show a popup

* Adding an action with a cost dialog for stress - if there is a stress cost
2025-12-28 18:31:48 +01:00
Chris Ryan
0bf5f4a9d8 Merge branch 'main' into feature/death-moves 2025-12-25 22:58:15 +10:00
Nick Salyzyn
a168d8de65
[PR] Changing the drag targets in the inventory item v2 template (#1443)
* Adding styles to make the text div take up the full area of the inventory items

* Moving the draggable spots to internal divs and images

* For better visuals in dragDrop, always make the drag image the first image selected

* Fixing the dragDrop behavior on the sidebar, which still uses the classic layout

* Fixing other uses of dragDrop to handle the layout change

* Moving the draggable attribute to the parent img-portrait from img directly

* Switching to the less pretty version of the drag drop in case of currency problems

* Reverting how the dragSelector DEFAULT_OPTION is set and only modifying a few

* Removing extra space in styles/less/global/inventory-item.less

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* Fixing up the character sheet to once again allow selecting the text areas

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-12-23 14:14:55 +01:00
Chris Ryan
9a3355175b Merge branch 'main' into feature/death-moves 2025-12-23 11:17:37 +10:00
WBHarry
659f73116a
[Fix] 1453 - Async Resource Generation Errors (#1454)
* Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls

* .

* Simplified resourcemap
2025-12-22 07:56:49 -05:00
Chris Ryan
562c404534 Merge branch 'main' into feature/death-moves 2025-12-20 16:52:14 +10:00
Nick Salyzyn
7a50d77952
Pulling out hope method and always updating the resources. (#1417)
Making sure stress decreases on critical.
2025-12-13 15:18:21 +01:00
Chris Ryan
a11a2d4e30 Merge from main, with conflict fixes 2025-12-08 21:07:44 +10:00
Carlos Fernandez
28976bb4b8
[Fix] Updating item quantity in party inventory (#1378)
* Fix updating item quantity in party inventory

* Remove unnecessary second render
2025-12-07 13:39:40 +01:00
Carlos Fernandez
b57e98071f
[Feature] Sortable inventories and adversary/environment drag/drop (#1357)
* Add ability to sort inventories in player and party sheets

* Format base actor sheet

* Check item validity when creating on an actor

* Block dragdrop on adversaries and environments

* Support drag and drop in adversary and environment sheets

* Fix regression with dropping to character sheet

* Move vault when created handling to domain card preCreate
2025-12-06 15:05:10 +01:00
Carlos Fernandez
e3f244d8d7
Fix scroll preservation in environment sheet (#1362) 2025-12-06 02:30:50 +01:00
Chris Ryan
fda1581c51 Merge branch 'main' into feature/death-moves 2025-12-03 20:31:44 +10:00
WBHarry
f41f0b20b7
Fixed so that attribute rolls for characters are set as Action type (#1347) 2025-11-30 00:37:25 +01:00
Chris Ryan
04f8793f20 Renamed to DhDeathMove 2025-11-26 20:53:21 +10:00
WBHarry
b9508e19e8
[Feature] Become Unstoppable (#1321)
* Added implementation of unstoppable

* Forgot to add the updated Unstoppable Feature itself

* Added immunity for hidden and SRD additions for immunity
2025-11-23 15:23:52 +01:00
WBHarry
81e7f24d22
Fixed the css selector so that you can drag out potential adversaries again (#1319) 2025-11-23 15:19:47 +01:00
WBHarry
6398ba15f2
Ancestry and community is now reset when dragging in a new one (#1315) 2025-11-23 15:19:30 +01:00
WBHarry
2920ead81a
[Fix] Inventory Item Transfer (#1316)
* Fixed so items from the inventory tab of the Party sheet can be dragged out

* Added transfer logic

* Added translation

* Improved item transfer dialog title

* Simplified title

* Updated image

* Simplified the handlebars templates for itemTransfer

* Improved item-identicial check

* Slight improved rendering

* .
2025-11-23 15:04:42 +01:00
Carlos Fernandez
c3660ffa34
Fix party sheet tab height when expanded (#1296) 2025-11-17 09:52:48 +01:00
WBHarry
023e17d47d Made it so you enable each currency denomination separately incase you don't want to have all 4 shown. 2025-11-16 15:30:47 +01:00
WBHarry
481ce46edf
[Fix] Party Fixes (#1284)
* Fixed deletion of characters in the world locking up the party actor

* .

* Fixed so leader in group roll gains resourcse

* Fixed so party.inventory has the right controls

* Corrected for added character purning

* .
2025-11-16 01:52:19 +01:00
WBHarry
fcb9c032ef
[Fix] Beastform Fixes (#1288)
* Fixed Beastforms getting stuck

* Made the wildcard image select dialog scrollable

* Beastform button shifts to cancelBeastform
2025-11-15 11:51:01 -05:00
WBHarry
261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
WBHarry
7055591a76
[PR] [Feature] Beastform Wildcards (#1247)
* Added support for wildcard paths in beastform token paths

* Fixed browse dataSource
2025-11-10 16:30:04 +01:00
Chris Ryan
bccedffbca
merge main to development (#1244)
* Fixed typo of defi ant to defiant (#1175)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add dice value support to Advesaries and Environments (#1186)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Update Powerful Beast for Errata changes (#1185)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Remove unnecessary chatDisplay (#1171)

* Remove dupe weapon (#1167)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Rune Ward reduces damage with flat 1d8 (#1191)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Fix adv hand crossbow to d6 damage, not d4 (#1208)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Fix advantages for Armored Sentry (#1210)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Change the damage to use d8 instead of d6 (#1211)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* [PR] Compendium fixes and Typo checks - 26 Oct (#1233)

* PR fixes and Typo checks - 26 Oct

* removed dwarf tough skin action as it was unecessary

* Fix the damage output of the Takedown Beastform feature (#1240)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: UsernameIsInUse <49582925+UsernameIsInUse@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-08 12:56:04 +01:00
WBHarry
ba84a75bd0
[Feature] 942 - Limited Sheet Views (#1090)
* Added stumps for all limited actor views

* Added description to adversary and environment

* style limited sheets

* Limited views are no longer resizable

* .

* Update styles/less/sheets/actors/actor-sheet-shared.less

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-07 09:04:34 -05:00
WBHarry
2c6aabb97a Merged with main 2025-09-07 01:01:53 +02:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
9dd773001d
Compendium browser per type (#1103)
* Compendium Browser per type

* Sort number column

* Re-add subclass config

* Sidebar buttons

* Add Characters folder

* Css

* Done
2025-08-28 11:29:40 +10:00
WBHarry
9f2c2f1bed
Changed so the default domaincard view is list (#1102) 2025-08-27 09:22:29 -04:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
WBHarry
7a764e39ae Merge branch 'main' into development 2025-08-26 21:38:27 +02:00
WBHarry
0a5828c8fa
[Fix] Character Sheet Subclass Compendium Preset (#1083)
* Added the preset for the subclass Compendium Browser from character sheet

* Raised version
2025-08-26 09:54:07 +10:00
WBHarry
661808b5f1
Fixed so observer permission doesn't allow using or editing anything (#1073) 2025-08-24 10:33:54 +10:00
WBHarry
16173363d4
[Feature] 687 - Companion Improvements (#1049)
* Companions can't be put into CombatState anymore. Companions now have a Action Roll button

* Added handling for multiselect toggleCombat
2025-08-24 10:24:57 +10:00
WBHarry
d5f7e17339
Added Custom Adversary Types (#1048) 2025-08-23 10:18:25 +10:00
joaquinpereyra98
af250d7a61
[BUG] - Deleting items in the scrollable window causes scrollbar to reset to top (#1025)
Fixes #977

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-20 11:07:35 +10:00
WBHarry
fa8bd63614 Merge branch 'main' into development 2025-08-19 20:58:13 +02:00
WBHarry
bd8cfe0297
Clicking on the resource input of a feature no longer toggles the description (#993) 2025-08-18 12:06:10 +10:00
WBHarry
f69e5704e4
Added a simple ViewMode for a character's levelup progression (#997) 2025-08-18 11:59:57 +10:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
WBHarry
b241b36653
[Fix] Adversary Compendium Pass (#960)
* Went over all adversaries to fix missing ranges

* Fixed translation for itemFeatures Protective

* Updated all instances of the 'Paired' WeaponFeature in the compendium

* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00
WBHarry
5e56c7ec2e
Hotfix 1.0.2 (#916)
* Updated the background image for the system

* Fixed so Weapon/Armor features are added again

* Fixed so fear is available as a resource to be deducted by actions (#757)

* Changed to use the config labels and src

* Updated Weapons

* Fixed so the decrease button of simple fear tracker is not visible when not hovered

* Fixed so armor preUpdate doesn't fail if no system changes are made

* Updated .gitignore and author details (#777)

* Add author details and name mapping for chrisryan10 (#773)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add build to ignore for my linux dev (#775)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Corrected sneak attack active effect (#780)

* Fixed a spelling error (#779)

* Fix bardic rally showing in damage dialog when it should not (#783)

* update spelling (#786)

* Translating inventory descriptions (#782)

* updated credits for 1.0.1 release (#797)

* updated credits for 1.0.1 release

* further updated artwork credits

* Chagned handlebarhelper rollparsed to be more defensive (#794)

* Added missing scene refreshType (#790)

* Remove ability use buttons for not owned abilities (#795)

* [Fix] PrayerDice Fixed (#799)

* Fixed prayer dice, and wheelchair images

* Fixed -settings data sources

* Dragging features from one adversary to another (#788)

* [Fix] Levelup Fixes (#787)

* Fixed crash on experience selection. Fixed subclass error on multiclassing

* Fixed so multiclasses do not gain the hope feature for the class

* Fixed so Class/Subclass features are properly deleted on delevel

* Removed automatic deletion of features on delevel when not using levelup auto

* Fixed so custom domains can be selected in levelup when multiclassing

* Changed so encounter countdowns is a button (#804)

* Fixed so that dropping on class/subclass...creates the item on the character (#803)

* [BUG] - Importing All Adversaries/Environments (#814)

Fixes #774

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Bug/671 reaction roll chat title (#809)

* Update Reaction Roll Chat Message Title

* Removed console log

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Improve Trait tooltip display (#817)

Fixes #806

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* [BUG] - Combat Tracker d12 logo not found (#812)

Fixes #764

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Compendium Browser (#821)

* Corrected timbending description localization (#816)

* [Fix] Compendium Item (#810)

* Corrected Emberwoven Armor

* Fixed subclass regression

* Fixed so character's with wildcard images don't break beastform (#815)

* Fix roll result based duality damage (#822)

* Impproved Adversary Sheet Data Display (#751)

* Impproved Adversary Sheet Data Display
Fixes #604

* FIX: formula lables for attacks and weapons

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fixed so exp increases can be selected normally (#835)

* Update localization of rollSelection.hbs (#841)

The Fear label lacked a localization path

* renamed .md files (#834)

* Removed the unintended icons that came from merge conflicts (#838)

* Sheet image position (#861)

* Remove extra result text from reaction chat message (#860)

* Remove extra result text from reaction chat message

* Remove log

* [Fix] 850 - Downtime Refreshes (#859)

* Fixed the filtering of refreshable features

* Raised version

* [Fix] 691 - CharacterCreation Improvement  (#863)

* Removed main creation tab. Added equipment to remaining tab

* Fixed MixedAncestry name setting

* Fixed tab after first creation

* Fix/857 generic roll buttons (#866)

* Action Macro working again

* Remove buttons from generic roll for non-gm

* Update sidebar.less Armor Slots label padding, for translations (#872)

Equalizes the vertical and horizontal padding on the Armor Slots status label, to allow for more (much needed) room for the upcoming French translation (and others in the future).

Doesn't change anything for the display in English.

* Hid item attachments for now (#876)

* Fixed so effects supposed to use item data use the model directly, since items have no rolldata (#883)

* Made sure the beastform user isn't moved onto other duplicate actors. Fixed scrolling text duplication (#882)

* Change the critical damage max calculation (#890)

* Change the critical damage max calculation to avoid setting the rolled portion to maximum all the time.

* Change to the more neater code

* Restored package.json

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fix movement (#885)

* Changed so companion can level up on its own (#879)

* Fix the missing ancestries in the SRD (#888)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Removed the old, now unused companion levelup button (#893)

* Fixed so custom downtime moves will display their descriptions in the tooltip (#894)

* Made coinflip icons in chat round (#895)

* Fixed undefined case (#898)

* Fix/877 hope update order (#896)

* Action Macro working again

* k

* Fix Hope gain on Duality Roll

* [Feature] Descriptions enhancements (#887)

* add style to hover items and add start setting to features be expanded by default

* REFACTOR:
now prepare description onRender and simply the other methods

* add setting to extend description from items and add molilo contacts in system.json

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fixed traits container styling in light-mode (#899)

* [BUG] - Movement Button selector not showing current mode (#912)

Fixes #910

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fix/864 chat targeting (#911)

* Fix targeting

* Fix chat target selection

* Uncomment chatDisplay

* Removed unessecary arg

* [Feature] 648 - Mark Defeated Actors (#914)

* Improved death marking styling

* Added automation for defeated status

* Fixed so the tracker recognises and sets the correct defeated statuses depending on type

* Fixed so missing statuses doesn't cause crashes

* Increased companion sheet width by 40 pixels

* Added missing inheritDoc

* Removed fas

* FIX: use img instead of icons con statusEffectConfigns (#917)

Authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com>
Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com>
Co-authored-by: Josh Q. <jshqntnr13@gmail.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: SunnySunSun <snysun@pm.me>
Co-authored-by: Murilo Brito <91566541+moliloo@users.noreply.github.com>
2025-08-13 21:53:20 +02:00
WBHarry
300719c116
[Feature] Damage-Reroll (#753)
* Added rerolls for damage dice in chat

* Fixed multiple dice

* Added reroll icon

* Fixed new style of dialog
2025-08-09 19:32:12 -04:00