Commit graph

6 commits

Author SHA1 Message Date
WBHarry
3ddfb7e75e . 2026-04-09 00:14:44 +02:00
WBHarry
0747994686 Improved TagTeamRoll initialization when done by a player 2026-04-02 16:00:04 +02:00
WBHarry
f156b12d79
[V14] Message Rolls Rework (#1757)
* Basic rework to the roll data in messages

* .

* Fixed advantage/disadvantage

* .

* .

* Fixed TagTeamDialog

* Reuse getter in faces setter

* Simplify fate roll type css class

* Add more caution to the dualityRoll fromData function

* Apply suggestion from @CarlosFdez

* Compute modifiers using deterministic terms (#1758)

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-31 17:20:22 +02:00
WBHarry
f119daff07
[Feature] TagTeam Partial Rendering (#1735)
* I done did it, I think

* Think I fixed the partial rendering bug for gm->player
2026-03-23 17:07:22 +01:00
WBHarry
ad8caabf71 TagTeam Fixes 2026-03-16 20:29:12 +01:00
WBHarry
3031531b14
[V14] TagTeamRoll Rework (#1732)
* Initial rolls working

* Fixed reroll

* more

* More work

* Added results section

* .

* Visual improvements

* .

* Removed traces of old TagTeamRoll

* Added initiator handling

* Added updating for other players

* Fixed sync start

* Completed finish method

* Damage reroll

* Fixed localization

* Fixed crit damage

* Fixes

* Added visual of advantage and disadvantage dice
2026-03-16 09:31:15 +01:00