- Change behavior from 'Include Item Damage' to 'Use Item Damage'
- Replace action damage with weapon base damage instead of unshift
- Fixes error where unshift fails due to v14 single damage instance limit
- Update label to reflect new behavior
FixesFoundryborne/daggerheart#1794
Signed-off-by: codebytaki <codebytaki@users.noreply.github.com>
* add typo report template (#971)
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
* Fix/fix weapon damage datas in sheet (#988)
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix weapon base attack reseting on update
* [PR]Fix/allow deal damage button use owner (#985)
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix player not allowed to use Deal Damage button if Actor not assigned
* Fix/add translation key for Unarmed Attack (#973)
Co-authored-by: Chris Ryan <chrisr@blackhole>
* Add setup script for development (#981)
* [PR] testing something (#995)
* testing something
* added template for PR test
* Initial Commit (#992)
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Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>