Commit graph

9 commits

Author SHA1 Message Date
WBHarry
a92221778e
Levelup Remake (#100)
* Set up DhLevelTier datamodel

* Added Levelup data model and started at the render

* Fixed data handling in the LevelUp view

* Added back the save function

* Finalised levelup selections and propagating to PC

* Added level advancement selection data

* Added DomainCard selection

* Css merge commit

* Added PC level/delevel benefits of leveling up

* Fixed sticky previous selections on continous leveling

* Fixed up Summary. Fixed multiclass/subclass blocking on selection

* Removed unused level.hbs

* Fixed attribute base for PC

* Improved naming of attribute properties

* Renamed/structured resources/evasion/proficiency

* Improved trait marking

* Rework to level up once at a time

* Added markers

* Removed tabs when in Summary

* Fixed multilevel buttons

* Improved multiclass/subclass recognition

* Fixed tagify error on selection

* Review fixes
2025-06-07 01:50:50 +02:00
IrkTheImp
d34272a301
finding and fixing bugs. (#88) 2025-05-31 10:53:47 +02:00
WBHarry
cf51153432
Review Inventory (#55)
* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.

* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it

* Fixed drag equip and extracted unequipBeforeEquip logic
2025-05-26 15:43:04 +02:00
WBHarry
0c50233da3 Merge branch 'main' into #24/Updating-Adversaries 2025-05-24 22:24:44 +02:00
WBHarry
5a501d6769 Fixed Check Rolls, Attack Rolls and Damage Rolls for PCs 2025-05-24 16:56:01 +02:00
JimCanE
bf22d57fce feat(damageThresholds): move data to dataModel 🤦 2025-05-24 08:49:07 +02:00
JimCanE
2313c4a18c feat(damageThresholds): PCs use armor base + current level 2025-05-23 23:08:42 +02:00
IrkTheImp
cb34048ac6 Fix Attribute rolling. Updated some depreciated values based on warnings. 2025-05-22 21:41:40 -05:00
WBHarry
aa4021d1a2 Initial commit 2025-05-22 16:53:39 +02:00