Commit graph

506 commits

Author SHA1 Message Date
joaquinpereyra98
af250d7a61
[BUG] - Deleting items in the scrollable window causes scrollbar to reset to top (#1025)
Fixes #977

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-20 11:07:35 +10:00
WBHarry
774b6dbdcc
Fixed so character dice rolls await the DiceSoNice animation before consuming resources (#1024) 2025-08-20 10:56:00 +10:00
WBHarry
85111648aa
Fixed Spear/HallowedAxe and type in SRD (#1023) 2025-08-20 10:42:26 +10:00
WBHarry
fa8bd63614 Merge branch 'main' into development 2025-08-19 20:58:13 +02:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors (#1020)
* Raised version

* Removed references to the unreleased expandChatMessage

* Raised version

* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
WBHarry
b3062bf5b9
RollTable chat message cleanup (#1012) 2025-08-19 21:16:08 +10:00
WBHarry
540ee49f50
Fixed so that active effects can be dragged between all sheets (#1011) 2025-08-19 21:12:09 +10:00
WBHarry
4038c44f9a
[Fix] 987 - Auto Expand Bottom Chat (#1010)
* If the last message in the chatlog is updated, scroll to bottom of chatlog

* Cleaned up with ui.chat methods
2025-08-19 21:03:16 +10:00
Carlos Fernandez
f19548ef4f
Make sidebar hover more visually stable (#999) 2025-08-18 00:40:58 -03:00
Carlos Fernandez
bc5b01bdcf
Use more opaque color for sheet background (#974) 2025-08-18 00:39:17 -03:00
WBHarry
bd8cfe0297
Clicking on the resource input of a feature no longer toggles the description (#993) 2025-08-18 12:06:10 +10:00
WBHarry
f69e5704e4
Added a simple ViewMode for a character's levelup progression (#997) 2025-08-18 11:59:57 +10:00
WBHarry
5cd5de31aa
Scrolling Texts are now queued with a 600ms delay (#989) 2025-08-18 11:52:20 +10:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
Murilo Brito
495575fba4
[Support] Update Development Branch (#1001)
* add typo report template (#971)

Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>

* Fix/fix weapon damage datas in sheet (#988)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update

* [PR]Fix/allow deal damage button use owner (#985)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned

* Fix/add translation key for Unarmed Attack (#973)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add setup script for development (#981)

* [PR] testing something (#995)

* testing something

* added template for PR test

* Initial Commit (#992)

---------

Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-08-18 11:19:22 +10:00
Nikhil Nagarajan
649b4d64bc
Initial Commit (#992) 2025-08-17 21:12:59 -04:00
WBHarry
577ed5f491
Added tooltips for experience description (#975) 2025-08-18 11:00:30 +10:00
Nikhil Nagarajan
233e9eddbe
[PR] testing something (#995)
* testing something

* added template for PR test
2025-08-17 21:59:13 +02:00
joaquinpereyra98
18b6194afe
[Feature] Improves ForeignDocumentUUIDArrayField for can use documents to update it. (#963)
Fixes #389

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-17 18:55:33 +02:00
Luiz HD Costa
e692f3814d
Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack (#973)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
6100f3cf9e
[PR]Fix/allow deal damage button use owner (#985)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned
2025-08-17 18:40:47 +02:00
Dapoulp
667edda50a
Fix/fix weapon damage datas in sheet (#988)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update
2025-08-17 16:04:16 +02:00
Dapoulp
16591cd327
Feature/761 direct damage (#961)
* Add Direct Damage to Adversary base attack

* Add direct damage to weapon
2025-08-17 15:58:34 +02:00
Dapoulp
03e6570d68
Feature/519 auto expand roll message (#959)
* Add settings to auto expand roll message sections

* Change Settings labels to match roll message ones

* Add setting to auto expand chat card desc
2025-08-17 14:42:55 +02:00
Murilo Brito
96d26a1e5b
refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
Psitacus
264ba44a14
add typo report template (#971)
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
2025-08-16 12:05:02 +10:00
WBHarry
2820c96259 Merge branch 'main' into development 2025-08-16 02:22:27 +02:00
WBHarry
b241b36653
[Fix] Adversary Compendium Pass (#960)
* Went over all adversaries to fix missing ranges

* Fixed translation for itemFeatures Protective

* Updated all instances of the 'Paired' WeaponFeature in the compendium

* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00
WBHarry
ab76d9e91d
[Fix] 940 Character Import (#962)
* Changed Class/Multiclass to simple getters to avoid having to keep them up to date

* Corrected variable
2025-08-16 01:56:17 +02:00
WBHarry
0e43bf197d
[Fix] 948 - Damage Reroll Parts (#965)
* Fixed so rerolling damage doesn't make damageParts an object

* Improved to properly handle theoretical additional damage parts
2025-08-16 01:35:04 +02:00
WBHarry
88be4c953d
[Fix] Creation/Levelup disable finish button (#969)
* Set the finish buttons on levelup and creation to disable after first click

* Raised system version
2025-08-16 01:34:22 +02:00
Dapoulp
a07819611e
Fix armor slot reduction (#968)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix armor slot reduction if armor as part of damage
2025-08-16 01:05:05 +02:00
Dapoulp
16e931179f
Fix/attack type migrate data (#949)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Move attack type fix to actor migratedata
2025-08-15 21:43:33 +02:00
Dapoulp
ba42892eed
Fix sheet img (#966)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix sheet portrait image css
2025-08-15 21:29:24 +02:00
Dapoulp
841819ee89
Fix/941 companion hope ranger (#950)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix Companion not updating Partner resources
2025-08-15 21:27:55 +02:00
WBHarry
b3c0344b91 Merged in main 2025-08-14 20:39:53 +02:00
WBHarry
006f9dde1f
[Fix] Levelup Blackbox Issue (#934)
* Made the original inputs related to tagify be display: none to avoid css issues

* Raised system.json version
2025-08-14 19:49:45 +02:00
WBHarry
3d05c7fe0a Merged in release to fix history 2025-08-14 19:41:38 +02:00
WBHarry
633600f271 Merge branch 'release' 2025-08-14 19:40:02 +02:00
WBHarry
16299a9865
Fixed damage reduction any (#937) 2025-08-14 13:21:12 -04:00
Dapoulp
47754e78cd
Fix roll dialog default rollmode value (#938) 2025-08-14 13:08:59 -04:00
Dapoulp
207d0d6335
Fix/929 flat modifier disappears (#936)
* Temp ActionField attack type missing

* Move missing attack type to getModel
2025-08-14 15:51:56 +02:00
Chris Ryan
89e4e43026
Set the Variant Rules settings to GM Only (#935)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-14 14:41:36 +02:00
Chris Ryan
6942ec7d14
Stress is a isReversed resource, so need to supply different values to clear/add (#932)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-14 10:26:07 +02:00
WBHarry
ecd33caa7b Merged with main 2025-08-14 00:51:43 +02:00
WBHarry
32f4533cec
Hotfix 1.0.3 (#925)
* Hotfix 1.0.2 (#916)

* Updated the background image for the system

* Fixed so Weapon/Armor features are added again

* Fixed so fear is available as a resource to be deducted by actions (#757)

* Changed to use the config labels and src

* Updated Weapons

* Fixed so the decrease button of simple fear tracker is not visible when not hovered

* Fixed so armor preUpdate doesn't fail if no system changes are made

* Updated .gitignore and author details (#777)

* Add author details and name mapping for chrisryan10 (#773)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add build to ignore for my linux dev (#775)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Corrected sneak attack active effect (#780)

* Fixed a spelling error (#779)

* Fix bardic rally showing in damage dialog when it should not (#783)

* update spelling (#786)

* Translating inventory descriptions (#782)

* updated credits for 1.0.1 release (#797)

* updated credits for 1.0.1 release

* further updated artwork credits

* Chagned handlebarhelper rollparsed to be more defensive (#794)

* Added missing scene refreshType (#790)

* Remove ability use buttons for not owned abilities (#795)

* [Fix] PrayerDice Fixed (#799)

* Fixed prayer dice, and wheelchair images

* Fixed -settings data sources

* Dragging features from one adversary to another (#788)

* [Fix] Levelup Fixes (#787)

* Fixed crash on experience selection. Fixed subclass error on multiclassing

* Fixed so multiclasses do not gain the hope feature for the class

* Fixed so Class/Subclass features are properly deleted on delevel

* Removed automatic deletion of features on delevel when not using levelup auto

* Fixed so custom domains can be selected in levelup when multiclassing

* Changed so encounter countdowns is a button (#804)

* Fixed so that dropping on class/subclass...creates the item on the character (#803)

* [BUG] - Importing All Adversaries/Environments (#814)

Fixes #774

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Bug/671 reaction roll chat title (#809)

* Update Reaction Roll Chat Message Title

* Removed console log

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Improve Trait tooltip display (#817)

Fixes #806

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* [BUG] - Combat Tracker d12 logo not found (#812)

Fixes #764

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Compendium Browser (#821)

* Corrected timbending description localization (#816)

* [Fix] Compendium Item (#810)

* Corrected Emberwoven Armor

* Fixed subclass regression

* Fixed so character's with wildcard images don't break beastform (#815)

* Fix roll result based duality damage (#822)

* Impproved Adversary Sheet Data Display (#751)

* Impproved Adversary Sheet Data Display
Fixes #604

* FIX: formula lables for attacks and weapons

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fixed so exp increases can be selected normally (#835)

* Update localization of rollSelection.hbs (#841)

The Fear label lacked a localization path

* renamed .md files (#834)

* Removed the unintended icons that came from merge conflicts (#838)

* Sheet image position (#861)

* Remove extra result text from reaction chat message (#860)

* Remove extra result text from reaction chat message

* Remove log

* [Fix] 850 - Downtime Refreshes (#859)

* Fixed the filtering of refreshable features

* Raised version

* [Fix] 691 - CharacterCreation Improvement  (#863)

* Removed main creation tab. Added equipment to remaining tab

* Fixed MixedAncestry name setting

* Fixed tab after first creation

* Fix/857 generic roll buttons (#866)

* Action Macro working again

* Remove buttons from generic roll for non-gm

* Update sidebar.less Armor Slots label padding, for translations (#872)

Equalizes the vertical and horizontal padding on the Armor Slots status label, to allow for more (much needed) room for the upcoming French translation (and others in the future).

Doesn't change anything for the display in English.

* Hid item attachments for now (#876)

* Fixed so effects supposed to use item data use the model directly, since items have no rolldata (#883)

* Made sure the beastform user isn't moved onto other duplicate actors. Fixed scrolling text duplication (#882)

* Change the critical damage max calculation (#890)

* Change the critical damage max calculation to avoid setting the rolled portion to maximum all the time.

* Change to the more neater code

* Restored package.json

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fix movement (#885)

* Changed so companion can level up on its own (#879)

* Fix the missing ancestries in the SRD (#888)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Removed the old, now unused companion levelup button (#893)

* Fixed so custom downtime moves will display their descriptions in the tooltip (#894)

* Made coinflip icons in chat round (#895)

* Fixed undefined case (#898)

* Fix/877 hope update order (#896)

* Action Macro working again

* k

* Fix Hope gain on Duality Roll

* [Feature] Descriptions enhancements (#887)

* add style to hover items and add start setting to features be expanded by default

* REFACTOR:
now prepare description onRender and simply the other methods

* add setting to extend description from items and add molilo contacts in system.json

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fixed traits container styling in light-mode (#899)

* [BUG] - Movement Button selector not showing current mode (#912)

Fixes #910

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fix/864 chat targeting (#911)

* Fix targeting

* Fix chat target selection

* Uncomment chatDisplay

* Removed unessecary arg

* [Feature] 648 - Mark Defeated Actors (#914)

* Improved death marking styling

* Added automation for defeated status

* Fixed so the tracker recognises and sets the correct defeated statuses depending on type

* Fixed so missing statuses doesn't cause crashes

* Increased companion sheet width by 40 pixels

* Added missing inheritDoc

* Removed fas

* FIX: use img instead of icons con statusEffectConfigns (#917)

Authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com>
Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com>
Co-authored-by: Josh Q. <jshqntnr13@gmail.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: SunnySunSun <snysun@pm.me>
Co-authored-by: Murilo Brito <91566541+moliloo@users.noreply.github.com>

* Removed duplicated methods so logic gets correct (#920)

* Temp ActionField attack type missing (#923)

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com>
Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com>
Co-authored-by: Josh Q. <jshqntnr13@gmail.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: SunnySunSun <snysun@pm.me>
Co-authored-by: Murilo Brito <91566541+moliloo@users.noreply.github.com>
2025-08-14 00:36:45 +02:00
WBHarry
94484bd024 Merged release into main 2025-08-14 00:31:39 +02:00
Dapoulp
94c235bc08
Temp ActionField attack type missing (#923) 2025-08-14 00:25:03 +02:00
WBHarry
24114fbdf6
Removed duplicated methods so logic gets correct (#920) 2025-08-13 23:36:12 +02:00