Commit graph

8 commits

Author SHA1 Message Date
WBHarry
1cdabf15a5 Readded so that armor items have their system defined armor instead of using an ActiveEffect 2026-03-21 18:55:03 +01:00
Carlos Fernandez
50dcbf4396
[V14] Refactor ArmorChange schema and fix some bugs (#1742)
* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-03-21 13:53:12 +01:00
WBHarry
b5e0bb7c27
[Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)
* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .
2026-03-21 00:53:03 +01:00
WBHarry
4aab5d315a
[V14] 1604 - ActiveEffect Durations (#1634)
* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
2026-02-17 18:57:03 +01:00
WBHarry
1a928e950c Initial v14 fixes 2026-01-29 18:46:39 +01:00
WBHarry
c6bdc846ab
[Fix] SRD Effect Priorities (#1505)
* Increased priority on effects in srd domain cards that depend on character data

* Increased priority on effects in srd classes/subclasses that depend on character data

* Increased priority on effects in srd ancestries that depend on character data

* Increased priority on effects in srd beastforms that depend on character data

* Increased priority on effects in remaining SRD items that depend on character data

* Adversaries

* Raised system version
2026-01-09 15:50:56 +01:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures (#1166)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
46baef65a6
[Feature] Active Effects toggle effects based in token distance (#452)
* Added the ability for effects to automatically activate/deactivate depending on range between tokens

* Fixed to use Foundry's measuring instead.

* .
2025-07-30 10:57:06 -03:00