Commit graph

271 commits

Author SHA1 Message Date
IrkTheImp
00a19d4840
fixed action dialog to save actions. (#72) 2025-05-28 13:24:34 +02:00
moliloo
ef4652ab1a enhance armor and weapon sheet 2025-05-27 21:49:28 -03:00
WBHarry
c4a03b2d54
Duality Roll Followup (#65)
* Moved the roll total to bottom right. A bunch of label fixes
* Fixed broken attack-roll damage button
* Added AppearanceMenu allowing modification of DiceSoNice Duality presets
2025-05-27 20:07:47 +02:00
Murilo Brito
6fcfce227a
enhance consumable and miscellaneous sheets (#68) 2025-05-27 13:46:12 +02:00
IrkTheImp
c306c95e6b
Issue 64 (#67)
* fix pc sheet backend actions
2025-05-26 20:31:54 +02:00
Emilio Jimenez
63274d67ce
fix(class): remove damage thresholds (#66)
Co-authored-by: JimCanE <6275508-jimcane@users.noreply.gitlab.com>
2025-05-26 19:28:34 +02:00
Murilo Brito
307af1fd77
Merge pull request #59 from Foundryborne/feature/49-enhace-feature-sheet
Enhace feature sheet and apply new standard style to applications
2025-05-26 12:42:35 -03:00
molilo
3c948ca1b7 enhace feature sheet and apply new standard style to applications
fix unexpected missed padding

requested changes
2025-05-26 12:39:59 -03:00
WBHarry
d1a0a9ab24
Embedding Duality Rolls (#52)
* Added DualityRoll direct rolls in chat
* Added button render to renderJournalEntryPageProseMirrorSheet and renderHandlebarsApplication
* Hope and Fear dice totals are now properly added together
* Added Colorful/Normal DualityRoll color settings
2025-05-26 16:34:32 +02:00
WBHarry
cf51153432
Review Inventory (#55)
* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.

* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it

* Fixed drag equip and extracted unequipBeforeEquip logic
2025-05-26 15:43:04 +02:00
IrkTheImp
98a76aec48
fix height issue, missing text, and red color for Feature (#51)
* fix height issue, missing text, and red color

* Update module/applications/sheets/feature.mjs

Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>

---------

Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>
2025-05-25 12:14:25 +02:00
WBHarry
b696ba2ebc PR-Fixes 2025-05-24 22:25:54 +02:00
WBHarry
0c50233da3 Merge branch 'main' into #24/Updating-Adversaries 2025-05-24 22:24:44 +02:00
WBHarry
5a501d6769 Fixed Check Rolls, Attack Rolls and Damage Rolls for PCs 2025-05-24 16:56:01 +02:00
WBHarry
707e47bc1b Updated NpcRollSelectionDialog.mjs to ApplicationV2 2025-05-24 12:00:52 +02:00
WBHarry
faab60b45b Updated attack rolls and damage rolls for adversaries 2025-05-24 10:25:40 +02:00
JimCanE
bf22d57fce feat(damageThresholds): move data to dataModel 🤦 2025-05-24 08:49:07 +02:00
JimCanE
2313c4a18c feat(damageThresholds): PCs use armor base + current level 2025-05-23 23:08:42 +02:00
Emilio Jimenez
820c2df1f4
feat(armorItem): add base thresholds to armor (#21)
Co-authored-by: JimCanE <6275508-jimcane@users.noreply.gitlab.com>
2025-05-23 17:56:55 +02:00
IrkTheImp
cb34048ac6 Fix Attribute rolling. Updated some depreciated values based on warnings. 2025-05-22 21:41:40 -05:00
WBHarry
aa4021d1a2 Initial commit 2025-05-22 16:53:39 +02:00