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Bug/chat roll fixes (#726)
* #635 & #637 * #653 * Fix: #681 #682 #685 #686 * Fix duplicate messages * Remove comments
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21 changed files with 242 additions and 546 deletions
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@ -1,17 +1,17 @@
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<div class="roll-buttons">
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{{#if hasDamage}}
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{{#unless (empty damage)}}
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<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
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{{#if canButtonApply}}<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>{{/if}}
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{{else}}
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<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}</button>
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{{/unless}}
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{{/if}}
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{{#if hasHealing}}
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{{#unless (empty damage)}}
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<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>
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{{#if canButtonApply}}<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>{{/if}}
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{{else}}
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<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}</button>
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{{/unless}}
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{{/if}}
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{{#if hasEffect}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
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{{#if (and hasEffect canButtonApply)}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
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</div>
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@ -14,14 +14,15 @@
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</div>
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{{#if roll.difficulty}}
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<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">
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{{#if canViewSecret}}
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{{!-- {{#if canViewSecret}} --}}
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difficulty {{roll.difficulty}}
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{{else}}
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{{!-- {{else}}
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{{localize (ifThen roll.success "DAGGERHEART.GENERAL.success" "DAGGERHEART.GENERAL.failure")}}
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{{/if}}
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{{/if}} --}}
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</span>
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{{/if}}
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</div>
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{{#unless isPrivate}}
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<div class="dice-roll" data-action="expandRoll">
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<div class="roll-part-header"><div><span>{{localize "DAGGERHEART.GENERAL.formula"}}</span></div></div>
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<div class="roll-part-content dice-result">
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@ -87,4 +88,5 @@
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</div>
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</div>
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</div>
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{{/unless}}
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</div>
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@ -14,7 +14,7 @@
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<div class="roll-part-content dice-result">
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<div class="dice-tooltip">
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<div class="wrapper">
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{{#if targets.length}}
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{{#if (and parent.isAuthor targets.length)}}
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<div class="target-selector">
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<div class="roll-part-header"><div></div></div>
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<div class="target-choice">
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@ -29,7 +29,7 @@
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<div class="roll-target" data-token="{{id}}">
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<img class="target-img" src="{{img}}">
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<div class="target-data">
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<div class="target-name" data-perm-id="{{actorId}}">{{name}}</div>
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<div class="target-name" data-perm-id="{{actorId}}"><span>{{name}}</span></div>
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{{#if (and ../targetSelection ../hasRoll)}}
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<div class="target-hit-status {{#if hit}}is-hit{{else}}is-miss{{/if}}">
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{{#if hit}}
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@ -40,7 +40,7 @@
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</div>
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{{/if}}
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</div>
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{{#if (and ../hasSave (or hit (not @root.targetSelection)))}}
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{{#if (and ../hasSave (or hit (not @root.hasRoll)))}}
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<div class="target-save{{#if saved.result includeZero=true}} is-rolled{{/if}}" data-perm-id="{{actorId}}">
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<i class="fa-solid {{#if saved.result includeZero=true}}{{#if saved.success}}fa-check{{else}}fa-xmark{{/if}}{{else}}fa-shield{{/if}} fa-lg"></i>
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</div>
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