daggerheart/templates/ui/chat/parts/roll-part.hbs
Dapoulp f9cb0954f9
Bug/chat roll fixes (#726)
* #635 & #637

* #653

* Fix: #681 #682 #685 #686

* Fix duplicate messages

* Remove comments
2025-08-08 16:34:55 -03:00

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<div class="roll-part roll-section">
<div class="roll-part-content">
<div class="roll-result-container">
<span class="roll-result-value">{{roll.total}}</span>
<span class="roll-result-desc">
{{#if roll.isCritical}}
<span>{{localize "DAGGERHEART.GENERAL.criticalShort"}}</span>
{{else}}
{{#if roll.result}}
<span>{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}</span>
{{/if}}
{{/if}}
</span>
</div>
{{#if roll.difficulty}}
<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">
{{!-- {{#if canViewSecret}} --}}
difficulty {{roll.difficulty}}
{{!-- {{else}}
{{localize (ifThen roll.success "DAGGERHEART.GENERAL.success" "DAGGERHEART.GENERAL.failure")}}
{{/if}} --}}
</span>
{{/if}}
</div>
{{#unless isPrivate}}
<div class="dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>{{localize "DAGGERHEART.GENERAL.formula"}}</span></div></div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
<div class="roll-dice">
{{#if roll.hope}}
<div class="roll-die">
<label>{{localize "DAGGERHEART.GENERAL.hope"}}</label>
<div class="dice {{roll.hope.dice}} color-hope reroll-button" data-die-index="0" data-type="hope" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}">
{{#if roll.hope.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.hope.rerolled.rerolls.length}}"></i>{{/if}}
{{roll.hope.value}}
</div>
</div>
<div class="roll-die has-plus">
<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
<div class="dice {{roll.fear.dice}} color-fear reroll-button" data-die-index="2" data-type="fear" style="--svg-folder: 'fear';" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}">
{{#if roll.fear.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.fear.rerolled.rerolls.length}}"></i>{{/if}}
{{roll.fear.value}}
</div>
</div>
{{#if roll.advantage.type}}
<div class="roll-die has-plus">
{{#if (eq roll.advantage.type 1)}}
<label>{{localize "DAGGERHEART.GENERAL.Advantage.short"}}</label>
<div class="dice {{roll.advantage.dice}} color-adv">{{roll.advantage.value}}</div>
{{else}}
<label>{{localize "DAGGERHEART.GENERAL.Disadvantage.short"}}</label>
<div class="dice {{roll.advantage.dice}} color-dis">{{roll.advantage.value}}</div>
{{/if}}
</div>
{{/if}}
{{#if roll.rally.dice}}
<div class="roll-die has-plus">
<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
<div class="dice {{roll.rally.dice}}">{{roll.rally.value}}</div>
</div>
{{/if}}
{{#each roll.extra}}
{{#each results}}
{{#unless discarded}}
<div class="roll-die has-plus">
<label></label>
<div class="dice {{../dice}}">{{result}}</div>
</div>
{{/unless}}
{{/each}}
{{/each}}
{{else}}
{{#each roll.dice}}
{{#each results}}
<div class="roll-die {{#unless (or @../first discarded)}} has-plus{{/unless}}">
<div class="dice {{../dice}}{{#if discarded}} discarded{{else}}{{#if (and @../first ../../roll.advantage.type)}}{{#if (eq ../../roll.advantage.type 1)}} color-adv{{else}} color-dis{{/if}}{{/if}}{{#if success}} color-adv{{/if}}{{/if}}">
{{result}}
</div>
</div>
{{/each}}
{{/each}}
{{/if}}
</div>
</div>
<div class="roll-formula">{{roll.formula}}</div>
</div>
</div>
</div>
{{/unless}}
</div>