Updated Environments

This commit is contained in:
WBHarry 2026-04-21 23:11:01 +02:00
parent 3eda3c4c05
commit ec08a510e0
5 changed files with 81 additions and 39 deletions

View file

@ -171,7 +171,7 @@
"type": "attack", "type": "attack",
"_id": "47fcdhe1FDdm9rQU", "_id": "47fcdhe1FDdm9rQU",
"systemPath": "actions", "systemPath": "actions",
"description": "<p>Pick a point within the grove. All targets within Very Close range of that point must succeed on an Agility Reaction Roll or take 1d8+3 physical damage and become Restrained by barbed vines. Restrained lasts until theyre freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.</p><p>@Template[type:rect|range:vc]</p>", "description": "",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -209,7 +209,8 @@
} }
} }
}, },
"includeBase": false "includeBase": false,
"groupAttack": ""
}, },
"target": { "target": {
"type": "any", "type": "any",
@ -243,7 +244,16 @@
}, },
"name": "Roll Save", "name": "Roll Save",
"img": "icons/magic/nature/root-vine-spiral-thorns-teal.webp", "img": "icons/magic/nature/root-vine-spiral-thorns-teal.webp",
"range": "veryClose" "range": "veryClose",
"areas": [
{
"name": "Barbed Vines",
"type": "placed",
"shape": "circle",
"size": "veryClose",
"effects": []
}
]
} }
}, },
"originItemType": null, "originItemType": null,

View file

@ -57,12 +57,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
"anchorX": 0.5, "anchorX": 0.5,
"anchorY": 0.5, "anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain", "fit": "contain",
"scaleX": 1, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"rotation": 0,
"tint": "#ffffff", "tint": "#ffffff",
"alphaThreshold": 0.75 "alphaThreshold": 0.75
}, },
@ -113,7 +110,7 @@
"saturation": 0, "saturation": 0,
"contrast": 0 "contrast": 0
}, },
"detectionModes": [], "detectionModes": {},
"occludable": { "occludable": {
"radius": 0 "radius": 0
}, },
@ -139,7 +136,8 @@
"flags": {}, "flags": {},
"randomImg": false, "randomImg": false,
"appendNumber": false, "appendNumber": false,
"prependAdjective": false "prependAdjective": false,
"depth": 1
}, },
"items": [ "items": [
{ {
@ -325,14 +323,14 @@
"name": "Charcoal Constructs", "name": "Charcoal Constructs",
"type": "feature", "type": "feature",
"system": { "system": {
"description": "<p>Warped animals wreathed in indigo flame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><p>@Template[type:emanation|range:c]</p><section class=\"secret\" id=\"secret-696PMvOPzHmkdtYc\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>", "description": "<p>Warped animals wreathed in indigo flame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><section id=\"secret-696PMvOPzHmkdtYc\" class=\"secret\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>",
"resource": null, "resource": null,
"actions": { "actions": {
"gbXIaKr8em134IZC": { "gbXIaKr8em134IZC": {
"type": "attack", "type": "attack",
"_id": "gbXIaKr8em134IZC", "_id": "gbXIaKr8em134IZC",
"systemPath": "actions", "systemPath": "actions",
"description": "<p>Warped animals wreathed in indigo f l ame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><p>@Template[type:emanation|range:c]</p><section class=\"secret\" id=\"secret-O068IjvyIOaaS29o\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>", "description": "",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -370,7 +368,8 @@
} }
} }
}, },
"includeBase": false "includeBase": false,
"groupAttack": ""
}, },
"target": { "target": {
"type": "any", "type": "any",
@ -399,7 +398,16 @@
}, },
"name": "Roll Save", "name": "Roll Save",
"img": "icons/creatures/magical/construct-face-stone-pink.webp", "img": "icons/creatures/magical/construct-face-stone-pink.webp",
"range": "close" "range": "close",
"areas": [
{
"name": "Charcoal Constructs",
"type": "placed",
"shape": "circle",
"size": "close",
"effects": []
}
]
} }
}, },
"originItemType": null, "originItemType": null,

View file

@ -54,12 +54,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
"anchorX": 0.5, "anchorX": 0.5,
"anchorY": 0.5, "anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain", "fit": "contain",
"scaleX": 1, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"rotation": 0,
"tint": "#ffffff", "tint": "#ffffff",
"alphaThreshold": 0.75 "alphaThreshold": 0.75
}, },
@ -110,7 +107,7 @@
"saturation": 0, "saturation": 0,
"contrast": 0 "contrast": 0
}, },
"detectionModes": [], "detectionModes": {},
"occludable": { "occludable": {
"radius": 0 "radius": 0
}, },
@ -136,7 +133,8 @@
"flags": {}, "flags": {},
"randomImg": false, "randomImg": false,
"appendNumber": false, "appendNumber": false,
"prependAdjective": false "prependAdjective": false,
"depth": 1
}, },
"items": [ "items": [
{ {
@ -325,14 +323,14 @@
"name": "Collateral Damage", "name": "Collateral Damage",
"type": "feature", "type": "feature",
"system": { "system": {
"description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll. </p><p>@Template[type:circle|range:vc]</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress. </p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section id=\"secret-JdhetLsgL626ouo7\" class=\"secret\"><p><em>What debris is scattered by the attack? What is broken by the strike that cant be easily mended?</em></p></section>", "description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll.</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress.</p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section id=\"secret-JdhetLsgL626ouo7\" class=\"secret\"><p><em>What debris is scattered by the attack? What is broken by the strike that cant be easily mended?</em></p></section>",
"resource": null, "resource": null,
"actions": { "actions": {
"r5JN5oFYL5DC6Qqw": { "r5JN5oFYL5DC6Qqw": {
"type": "attack", "type": "attack",
"_id": "r5JN5oFYL5DC6Qqw", "_id": "r5JN5oFYL5DC6Qqw",
"systemPath": "actions", "systemPath": "actions",
"description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll. </p><p>@Template[type:circle|range:vc]</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress. </p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section class=\"secret\" id=\"secret-qe1DM7HUSefRAplk\"><p><em>What debris is scattered by the attack? What is broken by the strike that cant be easily mended?</em></p></section>", "description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll.</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress.</p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section id=\"secret-qe1DM7HUSefRAplk\" class=\"secret\"><p><em>What debris is scattered by the attack? What is broken by the strike that cant be easily mended?</em></p></section>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -370,7 +368,8 @@
} }
} }
}, },
"includeBase": false "includeBase": false,
"groupAttack": ""
}, },
"target": { "target": {
"type": "any", "type": "any",
@ -399,7 +398,16 @@
}, },
"name": "Roll Save", "name": "Roll Save",
"img": "icons/magic/earth/projectile-stone-boulder-brown.webp", "img": "icons/magic/earth/projectile-stone-boulder-brown.webp",
"range": "" "range": "",
"areas": [
{
"name": "Collateral Damage",
"type": "placed",
"shape": "circle",
"size": "veryClose",
"effects": []
}
]
} }
}, },
"originItemType": null, "originItemType": null,

View file

@ -43,12 +43,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
"anchorX": 0.5, "anchorX": 0.5,
"anchorY": 0.5, "anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain", "fit": "contain",
"scaleX": 1, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"rotation": 0,
"tint": "#ffffff", "tint": "#ffffff",
"alphaThreshold": 0.75 "alphaThreshold": 0.75
}, },
@ -99,7 +96,7 @@
"saturation": 0, "saturation": 0,
"contrast": 0 "contrast": 0
}, },
"detectionModes": [], "detectionModes": {},
"occludable": { "occludable": {
"radius": 0 "radius": 0
}, },
@ -125,7 +122,8 @@
"flags": {}, "flags": {},
"randomImg": false, "randomImg": false,
"appendNumber": false, "appendNumber": false,
"prependAdjective": false "prependAdjective": false,
"depth": 1
}, },
"items": [ "items": [
{ {
@ -235,14 +233,14 @@
"name": "Skeletal Burst", "name": "Skeletal Burst",
"type": "feature", "type": "feature",
"system": { "system": {
"description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them. </p><p>@Template[type:circle|range:c]</p><section id=\"secret-b6zF5gClmMcrmeVT\" class=\"secret\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>", "description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them.</p><section id=\"secret-b6zF5gClmMcrmeVT\" class=\"secret\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>",
"resource": null, "resource": null,
"actions": { "actions": {
"M1mOwi4Limw2hRwL": { "M1mOwi4Limw2hRwL": {
"type": "attack", "type": "attack",
"_id": "M1mOwi4Limw2hRwL", "_id": "M1mOwi4Limw2hRwL",
"systemPath": "actions", "systemPath": "actions",
"description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them. </p><p>@Template[type:circle|range:c]</p><section class=\"secret\" id=\"secret-xjKFOtdFFWAgx2Cv\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>", "description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them.</p><section id=\"secret-xjKFOtdFFWAgx2Cv\" class=\"secret\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -278,7 +276,8 @@
} }
} }
}, },
"includeBase": false "includeBase": false,
"groupAttack": ""
}, },
"target": { "target": {
"type": "any", "type": "any",
@ -307,7 +306,16 @@
}, },
"name": "Roll Save", "name": "Roll Save",
"img": "icons/magic/death/bones-crossed-gray.webp", "img": "icons/magic/death/bones-crossed-gray.webp",
"range": "" "range": "",
"areas": [
{
"name": "Skeletal Burst",
"type": "placed",
"shape": "circle",
"size": "close",
"effects": []
}
]
} }
}, },
"originItemType": null, "originItemType": null,

View file

@ -54,12 +54,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
"anchorX": 0.5, "anchorX": 0.5,
"anchorY": 0.5, "anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain", "fit": "contain",
"scaleX": 1, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"rotation": 0,
"tint": "#ffffff", "tint": "#ffffff",
"alphaThreshold": 0.75 "alphaThreshold": 0.75
}, },
@ -110,7 +107,7 @@
"saturation": 0, "saturation": 0,
"contrast": 0 "contrast": 0
}, },
"detectionModes": [], "detectionModes": {},
"occludable": { "occludable": {
"radius": 0 "radius": 0
}, },
@ -136,7 +133,8 @@
"flags": {}, "flags": {},
"randomImg": false, "randomImg": false,
"appendNumber": false, "appendNumber": false,
"prependAdjective": false "prependAdjective": false,
"depth": 1
}, },
"items": [ "items": [
{ {
@ -194,14 +192,14 @@
"name": "War Magic", "name": "War Magic",
"type": "feature", "type": "feature",
"system": { "system": {
"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress. </p><p>@Template[type:circle|range:c]</p><section id=\"secret-PpyF0dXMEudYnFqh\" class=\"secret\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>", "description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress.</p><section id=\"secret-PpyF0dXMEudYnFqh\" class=\"secret\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
"resource": null, "resource": null,
"actions": { "actions": {
"1giAFbu3tGqXwi8g": { "1giAFbu3tGqXwi8g": {
"type": "attack", "type": "attack",
"_id": "1giAFbu3tGqXwi8g", "_id": "1giAFbu3tGqXwi8g",
"systemPath": "actions", "systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress. </p><p>@Template[type:circle|range:c]</p><section class=\"secret\" id=\"secret-jbI9lwrzP59CTRUt\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>", "description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress.</p><section id=\"secret-jbI9lwrzP59CTRUt\" class=\"secret\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -246,7 +244,8 @@
} }
} }
}, },
"includeBase": false "includeBase": false,
"groupAttack": ""
}, },
"target": { "target": {
"type": "any", "type": "any",
@ -275,7 +274,16 @@
}, },
"name": "Roll Save", "name": "Roll Save",
"img": "icons/magic/fire/explosion-flame-lightning-strike.webp", "img": "icons/magic/fire/explosion-flame-lightning-strike.webp",
"range": "far" "range": "far",
"areas": [
{
"name": "War Magic",
"type": "placed",
"shape": "circle",
"size": "close",
"effects": []
}
]
} }
}, },
"originItemType": null, "originItemType": null,