mirror of
https://github.com/Foundryborne/daggerheart.git
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Updated Environments
This commit is contained in:
parent
3eda3c4c05
commit
ec08a510e0
5 changed files with 81 additions and 39 deletions
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@ -171,7 +171,7 @@
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"type": "attack",
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"_id": "47fcdhe1FDdm9rQU",
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"systemPath": "actions",
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"description": "<p>Pick a point within the grove. All targets within Very Close range of that point must succeed on an Agility Reaction Roll or take 1d8+3 physical damage and become Restrained by barbed vines. Restrained lasts until they’re freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.</p><p>@Template[type:rect|range:vc]</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -209,7 +209,8 @@
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}
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}
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},
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"includeBase": false
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"includeBase": false,
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"groupAttack": ""
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},
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"target": {
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"type": "any",
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@ -243,7 +244,16 @@
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},
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"name": "Roll Save",
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"img": "icons/magic/nature/root-vine-spiral-thorns-teal.webp",
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"range": "veryClose"
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"range": "veryClose",
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"areas": [
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{
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"name": "Barbed Vines",
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"type": "placed",
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"shape": "circle",
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"size": "veryClose",
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"effects": []
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}
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]
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}
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},
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"originItemType": null,
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@ -57,12 +57,9 @@
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"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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@ -113,7 +110,7 @@
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"detectionModes": {},
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"occludable": {
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"radius": 0
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},
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@ -139,7 +136,8 @@
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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"prependAdjective": false,
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"depth": 1
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},
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"items": [
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{
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@ -325,14 +323,14 @@
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"name": "Charcoal Constructs",
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"type": "feature",
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"system": {
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"description": "<p>Warped animals wreathed in indigo flame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><p>@Template[type:emanation|range:c]</p><section class=\"secret\" id=\"secret-696PMvOPzHmkdtYc\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>",
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"description": "<p>Warped animals wreathed in indigo flame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><section id=\"secret-696PMvOPzHmkdtYc\" class=\"secret\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>",
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"resource": null,
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"actions": {
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"gbXIaKr8em134IZC": {
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"type": "attack",
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"_id": "gbXIaKr8em134IZC",
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"systemPath": "actions",
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"description": "<p>Warped animals wreathed in indigo f l ame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><p>@Template[type:emanation|range:c]</p><section class=\"secret\" id=\"secret-O068IjvyIOaaS29o\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -370,7 +368,8 @@
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}
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}
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},
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"includeBase": false
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"includeBase": false,
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"groupAttack": ""
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},
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"target": {
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"type": "any",
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@ -399,7 +398,16 @@
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},
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"name": "Roll Save",
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"img": "icons/creatures/magical/construct-face-stone-pink.webp",
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"range": "close"
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"range": "close",
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"areas": [
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{
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"name": "Charcoal Constructs",
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"type": "placed",
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"shape": "circle",
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"size": "close",
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"effects": []
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}
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]
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}
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},
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"originItemType": null,
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@ -54,12 +54,9 @@
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"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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@ -110,7 +107,7 @@
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"detectionModes": {},
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"occludable": {
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"radius": 0
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},
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@ -136,7 +133,8 @@
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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"prependAdjective": false,
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"depth": 1
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},
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"items": [
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{
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@ -325,14 +323,14 @@
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"name": "Collateral Damage",
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"type": "feature",
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"system": {
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"description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll. </p><p>@Template[type:circle|range:vc]</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress. </p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section id=\"secret-JdhetLsgL626ouo7\" class=\"secret\"><p><em>What debris is scattered by the attack? What is broken by the strike that can’t be easily mended?</em></p></section>",
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"description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll.</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress.</p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section id=\"secret-JdhetLsgL626ouo7\" class=\"secret\"><p><em>What debris is scattered by the attack? What is broken by the strike that can’t be easily mended?</em></p></section>",
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"resource": null,
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"actions": {
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"r5JN5oFYL5DC6Qqw": {
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"type": "attack",
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"_id": "r5JN5oFYL5DC6Qqw",
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"systemPath": "actions",
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"description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll. </p><p>@Template[type:circle|range:vc]</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress. </p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section class=\"secret\" id=\"secret-qe1DM7HUSefRAplk\"><p><em>What debris is scattered by the attack? What is broken by the strike that can’t be easily mended?</em></p></section>",
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"description": "<p>When an adversary is defeated, you can <strong>spend a Fear</strong> to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll.</p><ul><li><p>Targets who fail take <strong>3d8+3</strong> physical or magic damage and must mark a Stress.</p></li><li><p>Targets who succeed must mark a Stress.</p></li></ul><section id=\"secret-qe1DM7HUSefRAplk\" class=\"secret\"><p><em>What debris is scattered by the attack? What is broken by the strike that can’t be easily mended?</em></p></section>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -370,7 +368,8 @@
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}
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}
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},
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"includeBase": false
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"includeBase": false,
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"groupAttack": ""
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},
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"target": {
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"type": "any",
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@ -399,7 +398,16 @@
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},
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"name": "Roll Save",
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"img": "icons/magic/earth/projectile-stone-boulder-brown.webp",
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"range": ""
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"range": "",
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"areas": [
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{
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"name": "Collateral Damage",
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"type": "placed",
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"shape": "circle",
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"size": "veryClose",
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"effects": []
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}
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]
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}
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},
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"originItemType": null,
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@ -43,12 +43,9 @@
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"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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@ -99,7 +96,7 @@
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"detectionModes": {},
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"occludable": {
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"radius": 0
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},
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@ -125,7 +122,8 @@
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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"prependAdjective": false,
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"depth": 1
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},
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"items": [
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{
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@ -235,14 +233,14 @@
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"name": "Skeletal Burst",
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"type": "feature",
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"system": {
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"description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them. </p><p>@Template[type:circle|range:c]</p><section id=\"secret-b6zF5gClmMcrmeVT\" class=\"secret\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>",
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"description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them.</p><section id=\"secret-b6zF5gClmMcrmeVT\" class=\"secret\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>",
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"resource": null,
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"actions": {
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"M1mOwi4Limw2hRwL": {
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"type": "attack",
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"_id": "M1mOwi4Limw2hRwL",
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"systemPath": "actions",
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"description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them. </p><p>@Template[type:circle|range:c]</p><section class=\"secret\" id=\"secret-xjKFOtdFFWAgx2Cv\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>",
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"description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them.</p><section id=\"secret-xjKFOtdFFWAgx2Cv\" class=\"secret\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -278,7 +276,8 @@
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}
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}
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},
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"includeBase": false
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"includeBase": false,
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"groupAttack": ""
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},
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"target": {
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"type": "any",
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@ -307,7 +306,16 @@
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},
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"name": "Roll Save",
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"img": "icons/magic/death/bones-crossed-gray.webp",
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"range": ""
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"range": "",
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"areas": [
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{
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"name": "Skeletal Burst",
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"type": "placed",
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"shape": "circle",
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"size": "close",
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"effects": []
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}
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]
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}
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},
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"originItemType": null,
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@ -54,12 +54,9 @@
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"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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@ -110,7 +107,7 @@
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"detectionModes": {},
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"occludable": {
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"radius": 0
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},
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@ -136,7 +133,8 @@
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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"prependAdjective": false,
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"depth": 1
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},
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"items": [
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{
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@ -194,14 +192,14 @@
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"name": "War Magic",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress. </p><p>@Template[type:circle|range:c]</p><section id=\"secret-PpyF0dXMEudYnFqh\" class=\"secret\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
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"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress.</p><section id=\"secret-PpyF0dXMEudYnFqh\" class=\"secret\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
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"resource": null,
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"actions": {
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"1giAFbu3tGqXwi8g": {
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"type": "attack",
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"_id": "1giAFbu3tGqXwi8g",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress. </p><p>@Template[type:circle|range:c]</p><section class=\"secret\" id=\"secret-jbI9lwrzP59CTRUt\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
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"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress.</p><section id=\"secret-jbI9lwrzP59CTRUt\" class=\"secret\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -246,7 +244,8 @@
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}
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}
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},
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"includeBase": false
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"includeBase": false,
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"groupAttack": ""
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},
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"target": {
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"type": "any",
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@ -275,7 +274,16 @@
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},
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"name": "Roll Save",
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"img": "icons/magic/fire/explosion-flame-lightning-strike.webp",
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"range": "far"
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"range": "far",
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"areas": [
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{
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"name": "War Magic",
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"type": "placed",
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"shape": "circle",
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"size": "close",
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"effects": []
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}
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]
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}
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},
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"originItemType": null,
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