[Fix] Adversary Attack Descriptions (#521)

* Fixed Tier 2

* Fixed Tier 1 action descriptions
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WBHarry 2025-08-02 16:49:13 +02:00 committed by GitHub
parent d38b14f1bc
commit ebb142a604
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88 changed files with 595 additions and 536 deletions

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@ -309,7 +309,7 @@
"type": "healing",
"_id": "PfaFRZKFnHGg6mU4",
"systemPath": "actions",
"description": "",
"description": "<p>When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -418,7 +418,7 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754051528475,
"modifiedTime": 1754051573226,
"modifiedTime": 1754144642466,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!EQTOAOUrkIvS2z88.gw1Z2VazlRXYCiCK"
@ -436,7 +436,7 @@
"type": "attack",
"_id": "2NYC0D7wkBNrUAKl",
"systemPath": "actions",
"description": "",
"description": "<p><strong>Mark a Stress</strong> to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.</p><p>@Template[type:emanation|range:f]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -533,7 +533,7 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754051580022,
"modifiedTime": 1754051676926,
"modifiedTime": 1754144651304,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!EQTOAOUrkIvS2z88.uTtQwNg46NAjgzuD"