[Fix] Adversary Attack Descriptions (#521)

* Fixed Tier 2

* Fixed Tier 1 action descriptions
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WBHarry 2025-08-02 16:49:13 +02:00 committed by GitHub
parent d38b14f1bc
commit ebb142a604
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GPG key ID: B5690EEEBB952194
88 changed files with 595 additions and 536 deletions

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@ -266,7 +266,7 @@
"type": "attack",
"_id": "x1VCkfcSYiPyg8fk",
"systemPath": "actions",
"description": "",
"description": "<p><strong>Mark a Stress</strong> to choose a point within Far range. The ground within Very Close range of that point immediately bursts into fl ames. All creatures within this area must make an Agility Reaction Roll. Targets who fail take <strong>2d8</strong> magic damage from the fl ames. Targets who succeed take half damage.</p><p>@Template[type:circle|range:vc]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -364,7 +364,7 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754050413593,
"modifiedTime": 1754050528586,
"modifiedTime": 1754144579484,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!DscWkNVoHak6P4hh.7AXE86WNd68OySkD"
@ -382,7 +382,7 @@
"type": "attack",
"_id": "JQgqyW8H7fugR7F0",
"systemPath": "actions",
"description": "",
"description": "<p><strong>Spend a Fear</strong> to erupt in a fi ery explosion. Make an attack against all targets within Close range. Targets the Elemental succeeds against take <strong>1d8</strong> magic damage and are knocked back to Far range.</p><p>@Template[type:emanation|range:c]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -480,7 +480,7 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754050532131,
"modifiedTime": 1754050622414,
"modifiedTime": 1754144587890,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!DscWkNVoHak6P4hh.ESnu3I89BmUdBZEk"
@ -503,7 +503,7 @@
"type": "healing",
"_id": "CTWSVVisdgJgF7pd",
"systemPath": "actions",
"description": "",
"description": "<p>Three times per scene, when the Elemental moves onto objects that are highly flammable, consume them to clear a HP or a Stress.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -570,7 +570,7 @@
"type": "healing",
"_id": "e0fG0xtj6hOUp66o",
"systemPath": "actions",
"description": "",
"description": "<p>Three times per scene, when the Elemental moves onto objects that are highly flammable, consume them to clear a HP or a Stress.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -654,7 +654,7 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754050626054,
"modifiedTime": 1754050713454,
"modifiedTime": 1754144608536,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!DscWkNVoHak6P4hh.3u6wvKPJAS2v5nWV"