[Fix] Adversary Attack Descriptions (#521)

* Fixed Tier 2

* Fixed Tier 1 action descriptions
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WBHarry 2025-08-02 16:49:13 +02:00 committed by GitHub
parent d38b14f1bc
commit ebb142a604
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GPG key ID: B5690EEEBB952194
88 changed files with 595 additions and 536 deletions

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@ -264,7 +264,7 @@
"type": "attack",
"_id": "XquYMA2xJZUKSmXQ",
"systemPath": "actions",
"description": "",
"description": "<p><strong>Mark a Stress</strong> to move into Melee range of an ally and make a standard attack against a target within Very Close range. On a success, deal <strong>2d10+2</strong> physical damage and the ally can clear a Stress.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -362,7 +362,8 @@
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"lastModifiedBy": null
"lastModifiedBy": "MQSznptE5yLT7kj8",
"modifiedTime": 1754142511820
},
"_key": "!actors.items!bfhVWMBUh61b9J6n.ojiIZHBd0sMLxSUE"
},
@ -377,7 +378,7 @@
"type": "effect",
"_id": "dwpQNx63V6hL1mXZ",
"systemPath": "actions",
"description": "",
"description": "<p>When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -424,7 +425,8 @@
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"lastModifiedBy": null
"lastModifiedBy": "MQSznptE5yLT7kj8",
"modifiedTime": 1754142520242
},
"_key": "!actors.items!bfhVWMBUh61b9J6n.zcfyEY29yWqJtZbl"
}