[Fix] Adversary Attack Descriptions (#521)

* Fixed Tier 2

* Fixed Tier 1 action descriptions
This commit is contained in:
WBHarry 2025-08-02 16:49:13 +02:00 committed by GitHub
parent d38b14f1bc
commit ebb142a604
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GPG key ID: B5690EEEBB952194
88 changed files with 595 additions and 536 deletions

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@ -348,7 +348,7 @@
"type": "attack",
"_id": "iF0PD1t3yovKMTfy",
"systemPath": "actions",
"description": "",
"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets within Close range. Targets the Skull succeeds against take <strong>2d6+4</strong> magic damage.</p><p>@Template[type:emanation|range:c]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -447,7 +447,7 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754075150449,
"modifiedTime": 1754075227513,
"modifiedTime": 1754142237897,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!jDmHqGvzg5wjgmxE.Zn25zBr96y1hrmnr"
@ -463,7 +463,7 @@
"type": "attack",
"_id": "872Fq88Hitwc6f3W",
"systemPath": "actions",
"description": "",
"description": "<p><strong>Spend a Fear</strong> to make an attack against a PC with a Spellcast trait within Very Close range. On a success, the target marks <strong>1d4</strong> Stress and the Skull clears that many Stress. Additionally, on a success, the Skull can immediately be spotlighted again.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -529,72 +529,6 @@
"name": "Attack",
"img": "icons/magic/control/sihouette-hold-beam-green.webp",
"range": "veryClose"
},
"m71TUOhKkOLUj8FZ": {
"type": "healing",
"_id": "m71TUOhKkOLUj8FZ",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 1,
"dice": "d4",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "self",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Clear Stress",
"img": "icons/magic/control/sihouette-hold-beam-green.webp",
"range": ""
}
},
"originItemType": null,
@ -618,7 +552,7 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754075230388,
"modifiedTime": 1754075325188,
"modifiedTime": 1754142272882,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!jDmHqGvzg5wjgmxE.urXRi4bdBfvl8U6K"