Add setup script for development (#981)

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Luiz HD Costa 2025-08-17 13:51:29 -03:00 committed by GitHub
parent 505ee6d3cf
commit e692f3814d
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6 changed files with 82 additions and 16 deletions

27
tools/run-start.mjs Normal file
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#!/usr/bin/env node
import { spawn } from 'child_process';
import fs from 'fs';
// Load .env file if it exists
if (fs.existsSync('.env')) {
const envFile = fs.readFileSync('.env', 'utf8');
envFile.split('\n').forEach(line => {
const [key, value] = line.split('=');
if (key && value) {
process.env[key] = value;
}
});
}
// Set defaults if not in environment
const foundryPath = process.env.FOUNDRY_MAIN_PATH || '../../../../FoundryDev/main.js';
const dataPath = process.env.FOUNDRY_DATA_PATH || '../../../';
// Run the original command with proper environment
const args = ['rollup -c --watch', `node "${foundryPath}" --dataPath="${dataPath}" --noupnp`, 'gulp'];
spawn('npx', ['concurrently', ...args.map(arg => `"${arg}"`)], {
stdio: 'inherit',
cwd: process.cwd(),
shell: true
});