mirror of
https://github.com/Foundryborne/daggerheart.git
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27 lines
845 B
JavaScript
27 lines
845 B
JavaScript
#!/usr/bin/env node
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import { spawn } from 'child_process';
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import fs from 'fs';
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// Load .env file if it exists
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if (fs.existsSync('.env')) {
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const envFile = fs.readFileSync('.env', 'utf8');
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envFile.split('\n').forEach(line => {
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const [key, value] = line.split('=');
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if (key && value) {
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process.env[key] = value;
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}
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});
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}
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// Set defaults if not in environment
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const foundryPath = process.env.FOUNDRY_MAIN_PATH || '../../../../FoundryDev/main.js';
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const dataPath = process.env.FOUNDRY_DATA_PATH || '../../../';
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// Run the original command with proper environment
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const args = ['rollup -c --watch', `node "${foundryPath}" --dataPath="${dataPath}" --noupnp`, 'gulp'];
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spawn('npx', ['concurrently', ...args.map(arg => `"${arg}"`)], {
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stdio: 'inherit',
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cwd: process.cwd(),
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shell: true
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});
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