[Feature] Manual Character Editing (#490)

* Initial

* Added Character-Settings

* Finalized Character-Settings

* Hide CharacterSetup if any part is done manually

* Fixed class/subclass drag-drop

* Fixed relinking of Features from items created on Character

* Adding features on CharacterItems now adds them on the Character and relinks

* Made suggested items inactive in the Class sheet if rendered from inside a Character

* Added hope to CharacterSetting

* add style to textarea element, add spellcasting and domain class into char sheet and move rest buttons to another place

* Fixed characterCreation experience description

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
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WBHarry 2025-08-01 17:16:35 +02:00 committed by GitHub
parent 263dfa69ae
commit e1d8f8784a
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49 changed files with 1205 additions and 386 deletions

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@ -150,10 +150,24 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
static async #addFeature(_, target) {
const { type } = target.dataset;
const cls = foundry.documents.Item.implementation;
const item = await cls.create({
type: 'feature',
name: cls.defaultName({ type: 'feature' })
});
let systemData = {};
if (this.document.parent?.type === 'character') {
systemData = {
originItemType: this.document.type,
originId: this.document.id,
identifier: this.document.system.isMulticlass ? 'multiclass' : null
};
}
const item = await cls.create(
{
type: 'feature',
name: cls.defaultName({ type: 'feature' }),
system: systemData
},
{ parent: this.document.parent?.type === 'character' ? this.document.parent : undefined }
);
await this.document.update({
'system.features': [...this.document.system.features, { type, item }].map(x => ({
...x,