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[Feature] Manual Character Editing (#490)
* Initial * Added Character-Settings * Finalized Character-Settings * Hide CharacterSetup if any part is done manually * Fixed class/subclass drag-drop * Fixed relinking of Features from items created on Character * Adding features on CharacterItems now adds them on the Character and relinks * Made suggested items inactive in the Class sheet if rendered from inside a Character * Added hope to CharacterSetting * add style to textarea element, add spellcasting and domain class into char sheet and move rest buttons to another place * Fixed characterCreation experience description --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com>
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49 changed files with 1205 additions and 386 deletions
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@ -716,10 +716,14 @@ export default class CharacterSheet extends DHBaseActorSheet {
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});
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}
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/**
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* Open the downtime application.
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* @type {ApplicationClickAction}
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*/
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static useDowntime(_, button) {
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new game.system.api.applications.dialogs.Downtime(this.document, button.dataset.type === 'shortRest').render(
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true
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);
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new game.system.api.applications.dialogs.Downtime(this.document, button.dataset.type === 'shortRest').render({
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force: true
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});
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}
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async _onDragStart(event) {
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