mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
parent
4cdd2f05eb
commit
d30ae91109
9 changed files with 401 additions and 2 deletions
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@ -13,6 +13,7 @@ import DhpTokenRuler from './module/ui/tokenRuler.mjs';
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import { dualityRollEnricher } from './module/enrichers/DualityRollEnricher.mjs';
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import { dualityRollEnricher } from './module/enrichers/DualityRollEnricher.mjs';
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import { getCommandTarget, rollCommandToJSON, setDiceSoNiceForDualityRoll } from './module/helpers/utils.mjs';
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import { getCommandTarget, rollCommandToJSON, setDiceSoNiceForDualityRoll } from './module/helpers/utils.mjs';
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import { abilities } from './module/config/actorConfig.mjs';
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import { abilities } from './module/config/actorConfig.mjs';
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import Resources from './module/applications/resources.mjs';
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globalThis.SYSTEM = SYSTEM;
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globalThis.SYSTEM = SYSTEM;
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@ -92,9 +93,11 @@ Hooks.once('init', () => {
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CONFIG.Combat.documentClass = documents.DhpCombat;
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CONFIG.Combat.documentClass = documents.DhpCombat;
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CONFIG.ui.combat = DhpCombatTracker;
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CONFIG.ui.combat = DhpCombatTracker;
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CONFIG.ui.chat = DhpChatLog;
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CONFIG.ui.chat = DhpChatLog;
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CONFIG.ui.players = DhpPlayers;
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// CONFIG.ui.players = DhpPlayers;
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CONFIG.Token.rulerClass = DhpTokenRuler;
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CONFIG.Token.rulerClass = DhpTokenRuler;
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CONFIG.ui.resources = Resources;
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game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent);
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game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent);
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// Make Compendium Dialog resizable
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// Make Compendium Dialog resizable
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@ -106,6 +109,11 @@ Hooks.once('init', () => {
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return preloadHandlebarsTemplates();
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return preloadHandlebarsTemplates();
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});
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});
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Hooks.on('ready', () => {
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ui.resources = new CONFIG.ui.resources();
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ui.resources.render({force: true});
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})
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Hooks.once('dicesoniceready', () => {});
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Hooks.once('dicesoniceready', () => {});
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Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
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Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
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@ -81,6 +81,14 @@
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"Fear": {
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"Fear": {
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"Name": "Fear",
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"Name": "Fear",
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"Hint": "The Fear pool of the GM."
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"Hint": "The Fear pool of the GM."
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},
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"MaxFear": {
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"Name": "Maximum amount of Fear",
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"Hint": "The maximum amount of Fear the GM can get."
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},
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"DisplayFear": {
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"Name": "Fear display style",
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"Hint": "Change how the GM Fear count should be displayed."
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}
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}
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},
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},
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"General": {
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"General": {
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110
module/applications/resources.mjs
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110
module/applications/resources.mjs
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@ -0,0 +1,110 @@
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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/**
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* A UI element which displays the Users defined for this world.
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* Currently active users are always displayed, while inactive users can be displayed on toggle.
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*
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* @extends ApplicationV2
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* @mixes HandlebarsApplication
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*/
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export default class Resources extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(options={}) {
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super(options);
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}
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/** @inheritDoc */
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static DEFAULT_OPTIONS = {
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id: "resources",
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classes: [],
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tag: "div",
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window: {
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frame: true,
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title: "Fear",
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positioned: true,
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resizable: true
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},
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actions: {
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setFear: Resources.setFear,
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increaseFear: Resources.increaseFear
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},
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position: {
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width: 222,
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height: 222,
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// top: "200px",
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// left: "120px"
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}
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};
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/** @override */
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static PARTS = {
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resources: {
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root: true,
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template: "systems/daggerheart/templates/views/resources.hbs"
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// template: "templates/ui/players.hbs"
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}
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};
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get currentFear() {
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return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear);
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}
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get maxFear() {
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return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.MaxFear);
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}
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/* -------------------------------------------- */
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/* Rendering */
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/* -------------------------------------------- */
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/** @override */
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async _prepareContext(_options) {
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const display = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.DisplayFear),
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current = this.currentFear,
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max = this.maxFear,
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percent = (current / max) * 100,
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isGM = game.user.isGM;
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// Return the data for rendering
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return {display, current, max, percent, isGM};
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}
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/** @override */
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async _preFirstRender(context, options) {
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options.position = game.user.getFlag(SYSTEM.id, 'app.resources.position') ?? Resources.DEFAULT_OPTIONS.position;
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}
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/** @override */
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async _preRender(context, options) {
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if(this.currentFear > this.maxFear) await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, this.maxFear);
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}
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_onPosition(position) {
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game.user.setFlag(SYSTEM.id, 'app.resources.position', position);
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}
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async close(options={}) {
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if(!options.allowed) return;
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else super.close(options);
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}
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static async setFear(event, target) {
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if(!game.user.isGM) return;
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const fearCount = Number(target.dataset.index ?? 0);
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await this.updateFear(this.currentFear === fearCount + 1 ? fearCount : fearCount + 1);
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}
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static async increaseFear(event, target) {
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let value = target.dataset.increment ?? 0,
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operator = value.split('')[0] ?? null;
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value = Number(value);
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await this.updateFear(operator ? this.currentFear + value : value);
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}
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async updateFear(value) {
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if(!game.user.isGM) return;
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value = Math.max(0, Math.min(this.maxFear, value));
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await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, value);
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await this.render(true);
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}
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}
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@ -182,6 +182,38 @@ export const registerDHSettings = () => {
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default: 0
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default: 0
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});
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});
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game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.MaxFear, {
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name: game.i18n.localize('DAGGERHEART.Settings.Resources.MaxFear.Name'),
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hint: game.i18n.localize('DAGGERHEART.Settings.Resources.MaxFear.Hint'),
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scope: 'world',
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config: true,
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type: Number,
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default: 12,
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onChange: () => {
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if(ui.resources) ui.resources.render({force: true});
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}
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});
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game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.DisplayFear, {
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name: game.i18n.localize('DAGGERHEART.Settings.Resources.DisplayFear.Name'),
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hint: game.i18n.localize('DAGGERHEART.Settings.Resources.DisplayFear.Hint'),
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scope: 'client',
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config: true,
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type: String,
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choices: {
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'token': 'Tokens',
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'bar': 'Bar',
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'hide': 'Hide'
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},
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default: 'token',
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onChange: value => {
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if(ui.resources) {
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if(value === 'hide') ui.resources.close({allowed: true});
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else ui.resources.render({force: true});
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}
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}
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});
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game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope, {
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game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope, {
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name: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Name'),
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name: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Name'),
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hint: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Hint'),
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hint: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Hint'),
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@ -19,7 +19,9 @@ export const gameSettings = {
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ActionPoints: 'AutomationActionPoints'
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ActionPoints: 'AutomationActionPoints'
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},
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},
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Resources: {
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Resources: {
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Fear: 'ResourcesFear'
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Fear: 'ResourcesFear',
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MaxFear: 'ResourcesMaxFear',
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DisplayFear: 'DisplayFear'
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},
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},
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General: {
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General: {
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AbilityArray: 'AbilityArray',
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AbilityArray: 'AbilityArray',
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@ -2718,6 +2718,115 @@ div.daggerheart.views.multiclass {
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.item-button .item-icon.checked {
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.item-button .item-icon.checked {
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opacity: 1;
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opacity: 1;
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}
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}
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:root {
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--primary-color-fear: rgba(9, 71, 179, 0.75);
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--secondary-color-fear: rgba(9, 71, 179, 0.75);
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--shadow-text-stroke: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000;
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}
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#resources {
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min-height: calc(var(--header-height) + 4rem);
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min-width: 4rem;
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color: #d3d3d3;
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}
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#resources .window-content {
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padding: 0.5rem;
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}
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#resources .window-content #resource-fear {
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display: flex;
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flex-direction: row;
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gap: 0.5rem 0.25rem;
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flex-wrap: wrap;
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}
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#resources .window-content #resource-fear i {
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font-size: var(--font-size-18);
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border: 1px solid rgba(0, 0, 0, 0.5);
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border-radius: 50%;
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aspect-ratio: 1;
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display: flex;
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justify-content: center;
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align-items: center;
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width: 3rem;
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background-color: var(--primary-color-fear);
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-webkit-box-shadow: 0px 0px 5px 1px rgba(0, 0, 0, 0.75);
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box-shadow: 0px 0px 5px 1px rgba(0, 0, 0, 0.75);
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color: #d3d3d3;
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flex-grow: 0;
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}
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#resources .window-content #resource-fear i.inactive {
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filter: grayscale(1) !important;
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opacity: 0.5;
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}
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#resources .window-content #resource-fear .controls,
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#resources .window-content #resource-fear .resource-bar {
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border: 2px solid #997a4f;
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background-color: #18162e;
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}
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#resources .window-content #resource-fear .controls {
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display: flex;
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align-self: center;
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border-radius: 50%;
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align-items: center;
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justify-content: center;
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width: 30px;
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height: 30px;
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font-size: var(--font-size-20);
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cursor: pointer;
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}
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#resources .window-content #resource-fear .controls:hover {
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font-size: 1.5rem;
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}
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#resources .window-content #resource-fear .controls.disabled {
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opacity: 0.5;
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}
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#resources .window-content #resource-fear .resource-bar {
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display: flex;
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justify-content: center;
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border-radius: 6px;
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font-size: var(--font-size-20);
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overflow: hidden;
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position: relative;
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padding: 0.25rem 0.5rem;
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flex: 1;
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text-shadow: var(--shadow-text-stroke);
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}
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#resources .window-content #resource-fear .resource-bar:before {
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content: '';
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position: absolute;
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top: 0;
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bottom: 0;
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left: 0;
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width: var(--fear-percent);
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max-width: 100%;
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background: linear-gradient(90deg, #020026 0%, #c701fc 100%);
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z-index: 0;
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border-radius: 4px;
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}
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#resources .window-content #resource-fear .resource-bar span {
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position: inherit;
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z-index: 1;
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}
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#resources .window-content #resource-fear.isGM i {
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cursor: pointer;
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}
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#resources .window-content #resource-fear.isGM i:hover {
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font-size: var(--font-size-20);
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}
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#resources button[data-action="close"] {
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display: none;
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}
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#resources:not(:hover):not(.minimized) {
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background: transparent;
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box-shadow: unset;
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border-color: transparent;
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}
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#resources:not(:hover):not(.minimized) header,
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#resources:not(:hover):not(.minimized) .controls,
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#resources:not(:hover):not(.minimized) .window-resize-handle {
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visibility: hidden;
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}
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#resources:has(.fear-bar) {
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min-width: 200px;
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}
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.application.sheet.daggerheart.dh-style.feature .item-sheet-header {
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.application.sheet.daggerheart.dh-style.feature .item-sheet-header {
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display: flex;
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display: flex;
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}
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}
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@ -9,6 +9,7 @@
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@import './sheets/sheets.less';
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@import './sheets/sheets.less';
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@import './dialog.less';
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@import './dialog.less';
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@import '../node_modules/@yaireo/tagify/dist/tagify.css';
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@import '../node_modules/@yaireo/tagify/dist/tagify.css';
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@import './resources.less';
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// new styles imports
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// new styles imports
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@import './less/items/feature.less';
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@import './less/items/feature.less';
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113
styles/resources.less
Normal file
113
styles/resources.less
Normal file
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@ -0,0 +1,113 @@
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:root {
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--primary-color-fear: rgba(9, 71, 179, .75);
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--secondary-color-fear: rgba(9, 71, 179, .75);
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--shadow-text-stroke: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000;
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}
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#resources {
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min-height: calc(var(--header-height) + 4rem);
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min-width: 4rem;
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color: #d3d3d3;
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.window-content {
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padding: .5rem;
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#resource-fear {
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display: flex;
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flex-direction: row;
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gap: .5rem 0.25rem;
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flex-wrap: wrap;
|
||||||
|
i {
|
||||||
|
font-size: var(--font-size-18);
|
||||||
|
// flex: 1 1 calc(25% - 0.25rem);
|
||||||
|
border: 1px solid rgba(0,0,0,.5);
|
||||||
|
border-radius: 50%;
|
||||||
|
aspect-ratio: 1;
|
||||||
|
display: flex;
|
||||||
|
justify-content: center;
|
||||||
|
align-items: center;
|
||||||
|
width: 3rem;
|
||||||
|
background-color: var(--primary-color-fear);
|
||||||
|
-webkit-box-shadow: 0px 0px 5px 1px rgba(0,0,0,.75);
|
||||||
|
box-shadow: 0px 0px 5px 1px rgba(0,0,0,.75);
|
||||||
|
color: #d3d3d3;
|
||||||
|
flex-grow: 0;
|
||||||
|
&.inactive{
|
||||||
|
filter: grayscale(1) !important;
|
||||||
|
opacity: .5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.controls, .resource-bar {
|
||||||
|
border: 2px solid rgb(153 122 79);
|
||||||
|
background-color: rgb(24 22 46);
|
||||||
|
}
|
||||||
|
.controls {
|
||||||
|
display: flex;
|
||||||
|
align-self: center;
|
||||||
|
border-radius: 50%;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
width: 30px;
|
||||||
|
height: 30px;
|
||||||
|
font-size: var(--font-size-20);
|
||||||
|
cursor: pointer;
|
||||||
|
&:hover {
|
||||||
|
font-size: 1.5rem;
|
||||||
|
}
|
||||||
|
&.disabled {
|
||||||
|
opacity: .5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.resource-bar {
|
||||||
|
display: flex;
|
||||||
|
justify-content: center;
|
||||||
|
border-radius: 6px;
|
||||||
|
font-size: var(--font-size-20);
|
||||||
|
overflow: hidden;
|
||||||
|
position: relative;
|
||||||
|
padding: .25rem .5rem;
|
||||||
|
flex: 1;
|
||||||
|
text-shadow: var(--shadow-text-stroke);
|
||||||
|
&:before {
|
||||||
|
content: '';
|
||||||
|
position: absolute;
|
||||||
|
top: 0;
|
||||||
|
bottom: 0;
|
||||||
|
left: 0;
|
||||||
|
width: var(--fear-percent);
|
||||||
|
max-width: 100%;
|
||||||
|
background: linear-gradient(90deg,rgba(2, 0, 38, 1) 0%, rgba(199, 1, 252, 1) 100%);
|
||||||
|
z-index: 0;
|
||||||
|
border-radius: 4px;
|
||||||
|
}
|
||||||
|
span {
|
||||||
|
position: inherit;
|
||||||
|
z-index: 1;
|
||||||
|
}
|
||||||
|
&.fear {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
&.isGM {
|
||||||
|
i {
|
||||||
|
cursor: pointer;
|
||||||
|
&:hover {
|
||||||
|
font-size: var(--font-size-20);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
button[data-action="close"] {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
&:not(:hover):not(.minimized) {
|
||||||
|
background: transparent;
|
||||||
|
box-shadow: unset;
|
||||||
|
border-color: transparent;
|
||||||
|
header, .controls, .window-resize-handle {
|
||||||
|
visibility: hidden;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
&:has(.fear-bar) {
|
||||||
|
min-width: 200px;
|
||||||
|
}
|
||||||
|
}
|
||||||
16
templates/views/resources.hbs
Normal file
16
templates/views/resources.hbs
Normal file
|
|
@ -0,0 +1,16 @@
|
||||||
|
<div>
|
||||||
|
<div id="resource-fear" class="{{#if isGM}}isGM{{/if}}">
|
||||||
|
{{#if (eq display 'token')}}
|
||||||
|
{{#times max}}
|
||||||
|
<i class="fas fa-skull {{#if (gte @this ../current)}} inactive{{/if}}" style="filter: hue-rotate(calc(({{this}}/{{../max}})*75deg))" data-index="{{this}}" data-action="setFear"></i>
|
||||||
|
{{/times}}
|
||||||
|
{{/if}}
|
||||||
|
{{#if (eq display 'bar')}}
|
||||||
|
{{#if isGM}}<div class="controls control-minus {{#if (lte current 0)}} disabled{{/if}}" data-increment="-1" data-action="increaseFear">-</div>{{/if}}
|
||||||
|
<div class="resource-bar fear-bar" style="--fear-percent: {{percent}}%">
|
||||||
|
<span>{{current}}/{{max}}</span>
|
||||||
|
</div>
|
||||||
|
{{#if isGM}}<div class="controls control-plus {{#if (gte current max)}} disabled{{/if}}" data-increment="+1" data-action="increaseFear">+</div>{{/if}}
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
Loading…
Add table
Add a link
Reference in a new issue