daggerheart/daggerheart.mjs
2025-06-01 02:48:14 +02:00

300 lines
13 KiB
JavaScript

import { SYSTEM } from './module/config/system.mjs';
import * as applications from './module/applications/_module.mjs';
import * as models from './module/data/_module.mjs';
import * as documents from './module/documents/_module.mjs';
import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs';
import DhpCombatTracker from './module/ui/combatTracker.mjs';
import { GMUpdateEvent, handleSocketEvent, socketEvent } from './module/helpers/socket.mjs';
import { registerDHSettings } from './module/applications/settings.mjs';
import DhpChatLog from './module/ui/chatLog.mjs';
import DhpPlayers from './module/ui/players.mjs';
import DhpRuler from './module/ui/ruler.mjs';
import DhpTokenRuler from './module/ui/tokenRuler.mjs';
import { dualityRollEnricher } from './module/enrichers/DualityRollEnricher.mjs';
import { getCommandTarget, rollCommandToJSON, setDiceSoNiceForDualityRoll } from './module/helpers/utils.mjs';
import { abilities } from './module/config/actorConfig.mjs';
import Resources from './module/applications/resources.mjs';
globalThis.SYSTEM = SYSTEM;
Hooks.once('init', () => {
CONFIG.daggerheart = SYSTEM;
game.system.api = {
applications,
models,
documents
};
CONFIG.TextEditor.enrichers.push({
pattern: /\[\[\/dr\s?(.*?)\]\]/g,
enricher: dualityRollEnricher
});
CONFIG.statusEffects = Object.values(SYSTEM.GENERAL.conditions).map(x => ({
...x,
name: game.i18n.localize(x.name)
}));
CONFIG.Item.documentClass = documents.DhpItem;
CONFIG.Item.dataModels = {
ancestry: models.DhpAncestry,
community: models.DhpCommunity,
class: models.DhpClass,
subclass: models.DhpSubclass,
feature: models.DhpFeature,
domainCard: models.DhpDomainCard,
miscellaneous: models.DhpMiscellaneous,
consumable: models.DhpConsumable,
weapon: models.DhpWeapon,
armor: models.DhpArmor
};
const { Items, Actors } = foundry.documents.collections;
Items.unregisterSheet('core', foundry.appv1.sheets.ItemSheet);
Items.registerSheet(SYSTEM.id, applications.DhpAncestry, { types: ['ancestry'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpCommunity, { types: ['community'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpClassSheet, { types: ['class'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpSubclass, { types: ['subclass'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpFeatureSheet, { types: ['feature'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpDomainCardSheet, { types: ['domainCard'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpMiscellaneous, { types: ['miscellaneous'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpConsumable, { types: ['consumable'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpWeapon, { types: ['weapon'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpArmor, { types: ['armor'], makeDefault: true });
CONFIG.Actor.documentClass = documents.DhpActor;
CONFIG.Actor.dataModels = {
pc: models.DhpPC,
adversary: models.DhpAdversary,
environment: models.DhpEnvironment
};
Actors.unregisterSheet('core', foundry.appv1.sheets.ActorSheet);
Actors.registerSheet(SYSTEM.id, applications.DhpPCSheet, { types: ['pc'], makeDefault: true });
Actors.registerSheet(SYSTEM.id, applications.DhpAdversarySheet, { types: ['adversary'], makeDefault: true });
Actors.registerSheet(SYSTEM.id, applications.DhpEnvironment, { types: ['environment'], makeDefault: true });
CONFIG.Combat.dataModels = {
base: models.DhpCombat
};
CONFIG.Combatant.dataModels = {
base: models.DhpCombatant
};
CONFIG.ChatMessage.dataModels = {
dualityRoll: models.DhpDualityRoll,
adversaryRoll: models.DhpAdversaryRoll,
damageRoll: models.DhpDamageRoll,
abilityUse: models.DhpAbilityUse
};
CONFIG.ChatMessage.documentClass = applications.DhpChatMessage;
CONFIG.Canvas.rulerClass = DhpRuler;
CONFIG.Combat.documentClass = documents.DhpCombat;
CONFIG.ui.combat = DhpCombatTracker;
CONFIG.ui.chat = DhpChatLog;
// CONFIG.ui.players = DhpPlayers;
CONFIG.Token.rulerClass = DhpTokenRuler;
CONFIG.ui.resources = Resources;
game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent);
// Make Compendium Dialog resizable
foundry.applications.sidebar.apps.Compendium.DEFAULT_OPTIONS.window.resizable = true;
registerDHSettings();
RegisterHandlebarsHelpers.registerHelpers();
return preloadHandlebarsTemplates();
});
Hooks.on('ready', () => {
ui.resources = new CONFIG.ui.resources();
ui.resources.render({force: true});
})
Hooks.once('dicesoniceready', () => {});
Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
if (game.user.isGM) {
const document = uuid ? await fromUuid(uuid) : null;
switch (action) {
case GMUpdateEvent.UpdateDocument:
if (document && update) {
await document.update(update);
}
break;
case GMUpdateEvent.UpdateFear:
if (game.user.isGM) {
await game.settings.set(
SYSTEM.id,
SYSTEM.SETTINGS.gameSettings.Resources.Fear,
Math.max(Math.min(update, 6), 0)
);
Hooks.callAll(socketEvent.DhpFearUpdate);
await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
}
break;
}
}
});
const renderDualityButton = async event => {
const button = event.currentTarget;
const attributeValue = button.dataset.attribute?.toLowerCase();
const target = getCommandTarget();
if (!target) return;
const rollModifier = attributeValue ? target.system.attributes[attributeValue].data.value : null;
const { roll, hope, fear, advantage, disadvantage, modifiers } = await target.diceRoll({
title: button.dataset.label,
value: rollModifier
});
const cls = getDocumentClass('ChatMessage');
const msgData = {
type: 'dualityRoll',
sound: CONFIG.sounds.dice,
system: {
title: button.dataset.label,
origin: target.id,
roll: roll._formula,
modifiers: modifiers,
hope: hope,
fear: fear,
advantage: advantage,
disadvantage: disadvantage
},
user: game.user.id,
content: 'systems/daggerheart/templates/chat/duality-roll.hbs',
rolls: [roll]
};
await cls.create(msgData);
};
Hooks.on('renderChatMessageHTML', (_, element) => {
element
.querySelectorAll('.duality-roll-button')
.forEach(element => element.addEventListener('click', renderDualityButton));
});
Hooks.on('renderJournalEntryPageProseMirrorSheet', (_, element) => {
element
.querySelectorAll('.duality-roll-button')
.forEach(element => element.addEventListener('click', renderDualityButton));
});
Hooks.on('renderHandlebarsApplication', (_, element) => {
element
.querySelectorAll('.duality-roll-button')
.forEach(element => element.addEventListener('click', renderDualityButton));
});
Hooks.on('chatMessage', (_, message) => {
if (message.startsWith('/dr')) {
const rollCommand = rollCommandToJSON(message.replace(/\/dr\s?/, ''));
if (!rollCommand) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Notification.Error.DualityParsing'));
return false;
}
const attributeValue = rollCommand.attribute?.toLowerCase();
// Target not required if an attribute is not used.
const target = attributeValue ? getCommandTarget() : undefined;
if (target || !attributeValue) {
new Promise(async (resolve, reject) => {
const attribute = target ? target.system.attributes[attributeValue] : undefined;
if (attributeValue && !attribute) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Notification.Error.AttributeFaulty'));
reject();
return;
}
const title = attributeValue
? game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
ability: game.i18n.localize(abilities[attributeValue].label)
})
: game.i18n.localize('DAGGERHEART.General.Duality');
const hopeAndFearRoll = `1${rollCommand.hope ?? 'd12'}+1${rollCommand.fear ?? 'd12'}`;
const advantageRoll = `${rollCommand.advantage && !rollCommand.disadvantage ? '+d6' : rollCommand.disadvantage && !rollCommand.advantage ? '-d6' : ''}`;
const attributeRoll = `${attribute?.data?.value ? `${attribute.data.value > 0 ? `+${attribute.data.value}` : `${attribute.data.value}`}` : ''}`;
const roll = new Roll(`${hopeAndFearRoll}${advantageRoll}${attributeRoll}`);
await roll.evaluate();
setDiceSoNiceForDualityRoll(
roll,
rollCommand.advantage && !rollCommand.disadvantage,
rollCommand.disadvantage && !rollCommand.advantage
);
resolve({
roll,
attribute: attribute
? {
value: attribute.data.value,
label: `${game.i18n.localize(abilities[attributeValue].label)} ${attribute.data.value >= 0 ? `+` : ``}${attribute.data.value}`
}
: undefined,
title
});
}).then(({ roll, attribute, title }) => {
const cls = getDocumentClass('ChatMessage');
const msgData = {
type: 'dualityRoll',
sound: CONFIG.sounds.dice,
system: {
title: title,
origin: target?.id,
roll: roll._formula,
modifiers: attribute ? [attribute] : [],
hope: { dice: rollCommand.hope ?? 'd12', value: roll.dice[0].total },
fear: { dice: rollCommand.fear ?? 'd12', value: roll.dice[1].total },
advantage:
rollCommand.advantage && !rollCommand.disadvantage
? { dice: 'd6', value: roll.dice[2].total }
: undefined,
disadvantage:
rollCommand.disadvantage && !rollCommand.advantage
? { dice: 'd6', value: roll.dice[2].total }
: undefined
},
user: game.user.id,
content: 'systems/daggerheart/templates/chat/duality-roll.hbs',
rolls: [roll]
};
cls.create(msgData);
});
}
return false;
}
});
const preloadHandlebarsTemplates = async function () {
return foundry.applications.handlebars.loadTemplates([
'systems/daggerheart/templates/sheets/parts/attributes.hbs',
'systems/daggerheart/templates/sheets/parts/defense.hbs',
'systems/daggerheart/templates/sheets/parts/armor.hbs',
'systems/daggerheart/templates/sheets/parts/experience.hbs',
'systems/daggerheart/templates/sheets/parts/features.hbs',
'systems/daggerheart/templates/sheets/parts/gold.hbs',
'systems/daggerheart/templates/sheets/parts/health.hbs',
'systems/daggerheart/templates/sheets/parts/hope.hbs',
'systems/daggerheart/templates/sheets/parts/weapons.hbs',
'systems/daggerheart/templates/sheets/parts/domainCard.hbs',
'systems/daggerheart/templates/sheets/parts/heritage.hbs',
'systems/daggerheart/templates/sheets/parts/subclassFeature.hbs',
'systems/daggerheart/templates/sheets/parts/effects.hbs',
'systems/daggerheart/templates/sheets/pc/sections/inventory.hbs',
'systems/daggerheart/templates/sheets/pc/sections/loadout.hbs',
'systems/daggerheart/templates/sheets/pc/parts/heritageCard.hbs',
'systems/daggerheart/templates/sheets/pc/parts/advancementCard.hbs',
'systems/daggerheart/templates/views/parts/level.hbs',
'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs'
]);
};