mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-15 05:01:08 +01:00
Merged with development
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commit
c32e812803
120 changed files with 2380 additions and 469 deletions
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@ -8,3 +8,4 @@ export { default as DhScene } from './scene.mjs';
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export { default as DhToken } from './token.mjs';
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export { default as DhTooltipManager } from './tooltipManager.mjs';
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export { default as DhTemplateManager } from './templateManager.mjs';
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export { default as DhTokenManager } from './tokenManager.mjs';
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@ -20,7 +20,10 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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}
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if (this.parent?.type === 'domainCard') {
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return this.parent.system.inVault;
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const isVaultSupressed = this.parent.system.isVaultSupressed;
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const domainTouchedSupressed = this.parent.system.isDomainTouchedSuppressed;
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return isVaultSupressed || domainTouchedSupressed;
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}
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return super.isSuppressed;
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@ -106,23 +109,29 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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/**@inheritdoc*/
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static applyField(model, change, field) {
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const isOriginTarget = change.value.toLowerCase().includes('origin.@');
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change.value = DhActiveEffect.getChangeValue(model, change, change.effect);
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super.applyField(model, change, field);
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}
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/** */
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static getChangeValue(model, change, effect) {
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let value = change.value;
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const isOriginTarget = value.toLowerCase().includes('origin.@');
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let parseModel = model;
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if (isOriginTarget && change.effect.origin) {
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change.value = change.value.replaceAll(/origin\.@/gi, '@');
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if (isOriginTarget && effect.origin) {
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value = change.value.replaceAll(/origin\.@/gi, '@');
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try {
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const effect = foundry.utils.fromUuidSync(change.effect.origin);
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const originEffect = foundry.utils.fromUuidSync(effect.origin);
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const doc =
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effect.parent?.parent instanceof game.system.api.documents.DhpActor
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? effect.parent
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: effect.parent.parent;
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originEffect.parent?.parent instanceof game.system.api.documents.DhpActor
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? originEffect.parent
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: originEffect.parent.parent;
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if (doc) parseModel = doc;
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} catch (_) {}
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}
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const evalValue = this.effectSafeEval(itemAbleRollParse(change.value, parseModel, change.effect.parent));
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change.value = evalValue ?? change.value;
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super.applyField(model, change, field);
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const evalValue = this.effectSafeEval(itemAbleRollParse(value, parseModel, effect.parent));
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return evalValue ?? value;
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}
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/**
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@ -646,6 +646,19 @@ export default class DhpActor extends Actor {
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}
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}
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const results = await game.system.registeredTriggers.runTrigger(
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CONFIG.DH.TRIGGER.triggers.postDamageReduction.id,
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this,
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updates,
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this
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);
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if (results?.length) {
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const resourceMap = new ResourceUpdateMap(results[0].originActor);
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for (var result of results) resourceMap.addResources(result.updates);
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resourceMap.updateResources();
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}
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updates.forEach(
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u =>
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(u.value =
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@ -166,7 +166,10 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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event.stopPropagation();
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const config = foundry.utils.deepClone(this.system);
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config.event = event;
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await this.system.action?.workflow.get('damage')?.execute(config, this._id, true);
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if (this.system.action) {
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await this.system.action.addEffects(config);
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await this.system.action.workflow.get('damage')?.execute(config, this._id, true);
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}
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Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll });
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await game.socket.emit(`system.${CONFIG.DH.id}`, {
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@ -31,7 +31,7 @@ export default class DHItem extends foundry.documents.Item {
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static async createDocuments(sources, operation) {
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// Ensure that items being created are valid to the actor its being added to
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const actor = operation.parent;
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sources = actor?.system?.isItemValid ? sources.filter((s) => actor.system.isItemValid(s)) : sources;
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sources = actor?.system?.isItemValid ? sources.filter(s => actor.system.isItemValid(s)) : sources;
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return super.createDocuments(sources, operation);
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}
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@ -146,6 +146,16 @@ export default class DHItem extends foundry.documents.Item {
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/* -------------------------------------------- */
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async use(event) {
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/* DomainCard check. Can be expanded or made neater */
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if (this.system.isDomainTouchedSuppressed) {
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return ui.notifications.warn(
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game.i18n.format('DAGGERHEART.UI.Notifications.domainTouchRequirement', {
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nr: this.domainTouched,
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domain: game.i18n.localize(CONFIG.DH.DOMAIN.allDomains()[this.domain].label)
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})
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);
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}
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const actions = new Set(this.system.actionsList);
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if (actions?.size) {
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let action = actions.first();
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@ -37,4 +37,30 @@ export default class DhScene extends Scene {
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this.#sizeSyncBatch.clear();
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this.updateEmbeddedDocuments('Token', entries, { animation: { movementSpeed: 1.5 } });
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}, 0);
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prepareBaseData() {
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super.prepareBaseData();
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if (this instanceof game.system.api.documents.DhScene) {
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const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
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// Register this scene to all environements
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for (const environment of system.sceneEnvironments) {
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environment.system.scenes?.add(this);
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}
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}
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}
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_onDelete(options, userId) {
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super._onDelete(options, userId);
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if (this instanceof game.system.api.documents.DhScene) {
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const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
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// Clear this scene from all environments that aren't deleted
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for (const environment of system.sceneEnvironments) {
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environment?.system?.scenes?.delete(this);
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}
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}
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}
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}
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104
module/documents/tokenManager.mjs
Normal file
104
module/documents/tokenManager.mjs
Normal file
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@ -0,0 +1,104 @@
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/**
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* A singleton class that handles preview tokens.
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*/
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export default class DhTokenManager {
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#activePreview;
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#actor;
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#resolve;
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/**
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* Create a template preview, deactivating any existing ones.
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* @param {object} data
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*/
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async createPreview(actor, tokenData) {
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this.#actor = actor;
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const token = await canvas.tokens._createPreview(
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{
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...actor.prototypeToken,
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displayName: 50,
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...tokenData
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},
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{ renderSheet: false, actor }
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);
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this.#activePreview = {
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document: token.document,
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object: token,
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origin: { x: token.document.x, y: token.document.y }
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};
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this.#activePreview.events = {
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contextmenu: this.#cancelTemplate.bind(this),
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mousedown: this.#confirmTemplate.bind(this),
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mousemove: this.#onDragMouseMove.bind(this)
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};
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canvas.stage.on('mousemove', this.#activePreview.events.mousemove);
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canvas.stage.on('mousedown', this.#activePreview.events.mousedown);
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canvas.app.view.addEventListener('contextmenu', this.#activePreview.events.contextmenu);
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}
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/* Currently intended for using as a preview of where to create a token. (note the flag) */
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async createPreviewAsync(actor, tokenData = {}) {
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return new Promise(resolve => {
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this.#resolve = resolve;
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this.createPreview(actor, { ...tokenData, flags: { daggerheart: { createPlacement: true } } });
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});
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}
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/**
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* Handles the movement of the token preview on mousedrag.
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* @param {mousemove Event} event
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*/
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#onDragMouseMove(event) {
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event.stopPropagation();
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const { moveTime, object } = this.#activePreview;
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const update = {};
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const now = Date.now();
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if (now - (moveTime || 0) <= 16) return;
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this.#activePreview.moveTime = now;
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let cursor = event.getLocalPosition(canvas.templates);
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Object.assign(update, canvas.grid.getTopLeftPoint(cursor));
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object.document.updateSource(update);
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object.renderFlags.set({ refresh: true });
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}
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/**
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* Cancels the preview token on right-click.
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* @param {contextmenu Event} event
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*/
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#cancelTemplate(_event, resolved) {
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const { mousemove, mousedown, contextmenu } = this.#activePreview.events;
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this.#activePreview.object.destroy();
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canvas.stage.off('mousemove', mousemove);
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canvas.stage.off('mousedown', mousedown);
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canvas.app.view.removeEventListener('contextmenu', contextmenu);
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if (this.#resolve && !resolved) this.#resolve(false);
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}
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/**
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* Creates a real Actor and token at the preview location and cancels the preview.
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* @param {click Event} event
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*/
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async #confirmTemplate(event) {
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event.stopPropagation();
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this.#cancelTemplate(event, true);
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const actor = this.#actor.inCompendium
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? await game.system.api.documents.DhpActor.create(this.#actor.toObject())
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: this.#actor;
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const tokenData = await actor.getTokenDocument();
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const result = await canvas.scene.createEmbeddedDocuments('Token', [
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{ ...tokenData, x: this.#activePreview.document.x, y: this.#activePreview.document.y }
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]);
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this.#activePreview = undefined;
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if (this.#resolve && result.length) this.#resolve(result[0]);
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}
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}
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@ -220,12 +220,15 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
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for (const [index, itemValue] of pathValue.entries()) {
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const itemIsAction = itemValue instanceof game.system.api.models.actions.actionsTypes.base;
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const value = itemIsAction || !itemValue?.item ? itemValue : itemValue.item;
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const enrichedValue = await TextEditor.enrichHTML(value.system?.description ?? value.description);
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const enrichedValue =
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(await value.system?.getEnrichedDescription?.()) ??
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(await TextEditor.enrichHTML(value.system?.description ?? value.description));
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if (itemIsAction) value.enrichedDescription = enrichedValue;
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else foundry.utils.setProperty(item, `${basePath}.${index}.enrichedDescription`, enrichedValue);
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}
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} else {
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const enrichedValue = await TextEditor.enrichHTML(pathValue);
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const enrichedValue =
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(await item.system?.getEnrichedDescription?.()) ?? (await TextEditor.enrichHTML(pathValue));
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foundry.utils.setProperty(
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item,
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`${data.path ? `${data.path}.` : ''}enriched${data.name.capitalize()}`,
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