mirror of
https://github.com/Foundryborne/daggerheart.git
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fix midnight workflows
This commit is contained in:
parent
13c920e423
commit
c0ba592e52
19 changed files with 219 additions and 118 deletions
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@ -4,7 +4,7 @@
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"type": "domainCard",
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||||
"folder": "xuGz0QPNlkTOV0rV",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">You can speak into the mind of any person with whom you’ve made physical contact. Once you’ve opened a channel with them, they can speak back into your mind. Additionally, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong> </tooltip>against them. On a success, you can ask the GM one of the following questions and receive an answer: </p><ul class=\"\"><li class=\"vertical-card-list-found\">Where are they?</li><li class=\"vertical-card-list-found\">What are they doing?</li><li class=\"vertical-card-list-found\">What are they afraid of?</li><li class=\"vertical-card-list-found\">What do they cherish most in the world?</li></ul></p>",
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"description": "<p class=\"Body-Foundation\">You can speak into the mind of any person with whom you’ve made physical contact. Once you’ve opened a channel with them, they can speak back into your mind. Additionally, you can <strong>mark a Stress</strong> to make a <strong>Spellcast Roll</strong> against them. On a success, you can ask the GM one of the following questions and receive an answer:</p><ul><li class=\"vertical-card-list-found\">Where are they?</li><li class=\"vertical-card-list-found\">What are they doing?</li><li class=\"vertical-card-list-found\">What are they afraid of?</li><li class=\"vertical-card-list-found\">What do they cherish most in the world?</li></ul>",
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"domain": "midnight",
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"recallCost": 0,
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"level": 6,
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@ -75,7 +75,7 @@
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"systemId": "daggerheart",
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||||
"systemVersion": "0.0.1",
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"createdTime": 1753922784442,
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"modifiedTime": 1754173556084,
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||||
"modifiedTime": 1754331078647,
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||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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||||
},
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"_id": "yL2qrSWmTwXVOySH",
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "8qr1Y2tW3vLwNZOg",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (16)</strong>. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> on a success, plunge the entire area within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range into complete darkness only you and your allies can see through. <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">Attack rolls</tooltip> have <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">disadvantage</tooltip> when targeting you or an ally within this shadow.</p><p class=\"Body-Foundation\">Additionally, when you or an ally succeeds with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip> against an adversary within this shadow, the target must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</p><p class=\"Body-Foundation\">This spell lasts until the GM spends a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\"><strong>Fear</strong></tooltip> on their turn to clear this effect or you take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage.</p></p>",
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"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (16)</strong>. Once per long rest on a success, plunge the entire area within Far range into complete darkness only you and your allies can see through. Attack rolls have disadvantage when targeting you or an ally within this shadow.</p><p class=\"Body-Foundation\">Additionally, when you or an ally succeeds with Hope against an adversary within this shadow, the target must mark a Stress.</p><p class=\"Body-Foundation\">This spell lasts until the GM spends a <strong>Fear</strong> on their turn to clear this effect or you take Severe damage.</p>",
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"domain": "midnight",
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"recallCost": 2,
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"level": 10,
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@ -21,7 +21,8 @@
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"uses": {
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"value": null,
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"max": "1",
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"recovery": "longRest"
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"recovery": "longRest",
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"consumeOnSuccess": true
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},
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"damage": {
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"parts": [],
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@ -124,7 +125,7 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784449,
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"modifiedTime": 1754173847230,
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"modifiedTime": 1754331279468,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "62Sj67PdPFzwWVe3",
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File diff suppressed because one or more lines are too long
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "8erksbTp7ic6in4I",
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"system": {
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"description": "<p></p><p class=\"Body-Foundation\">Make a <strong>Spellcast Roll</strong> against a target within Close range. On a success, <strong>spend a Hope</strong> to conjure suppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move.</p><p class=\"Body-Foundation\">The target and anything within the area is <em>Silenced </em>until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While <em>Silenced</em>, they can’t make noise and can’t cast spells.</p><p></p>",
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"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll</strong> against a target within Close range. On a success, <strong>spend a Hope</strong> to conjure suppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move.</p><p class=\"Body-Foundation\">The target and anything within the area is <em>Silenced </em>until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While <em>Silenced</em>, they can’t make noise and can’t cast spells.</p>",
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"domain": "midnight",
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"recallCost": 1,
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"level": 5,
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@ -14,10 +14,19 @@
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"type": "attack",
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"_id": "GrblHtCL5fOD2OQ7",
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"systemPath": "actions",
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"description": "<p>Make a <strong>Spellcast Roll</strong> against a target within Close range.</p>",
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"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll</strong> against a target within Close range. On a success, <strong>spend a Hope</strong> to conjure suppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move.</p><p class=\"Body-Foundation\">The target and anything within the area is <em>Silenced </em>until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While <em>Silenced</em>, they can’t make noise and can’t cast spells.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"cost": [
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{
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"consumeOnSuccess": true,
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"scalable": false,
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"key": "hope",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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@ -31,7 +40,12 @@
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"type": "any",
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"amount": null
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},
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"effects": [],
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"effects": [
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{
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"_id": "pZ5YpjKidaj48IYF",
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"onSave": false
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}
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],
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"roll": {
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"type": "spellcast",
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"trait": null,
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@ -53,43 +67,8 @@
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"damageMod": "none"
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},
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"name": "Cast",
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"img": "icons/magic/symbols/runes-triangle-blue.webp",
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"range": "close"
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},
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"6jmgLC3wQweWSeLF": {
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"type": "effect",
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"_id": "6jmgLC3wQweWSeLF",
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"systemPath": "actions",
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"description": "<p>On a success, <strong>spend a Hope</strong> to conjure suppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move.</p><p class=\"Body-Foundation\">The target and anything within the area is <em>Silenced </em>until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While <em>Silenced</em>, they can’t make noise and can’t cast spells.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"keyIsID": false,
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"key": "hope",
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"value": 1,
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"scalable": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [
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{
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"_id": "5hzzPTFccUSSNHgp",
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"onSave": false
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}
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],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Silence",
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"img": "icons/magic/unholy/orb-glowing-purple.webp",
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"range": "veryClose"
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"range": "close"
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}
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}
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},
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@ -102,7 +81,7 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784470,
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"modifiedTime": 1754173492452,
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"modifiedTime": 1754331001689,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "gwmYasmfgXZ7tFS6",
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@ -153,6 +132,50 @@
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_key": "!items.effects!gwmYasmfgXZ7tFS6.5hzzPTFccUSSNHgp"
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},
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{
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"name": "Silenced",
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"img": "icons/svg/sound-off.svg",
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"origin": "Compendium.daggerheart.domains.Item.gwmYasmfgXZ7tFS6",
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"transfer": false,
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"_id": "pZ5YpjKidaj48IYF",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p><span style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Suppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move. </span><span class=\"Body-Foundation\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">The target and anything within the area is <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Silenced </em>until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Silenced</em>, they can’t make noise and can’t cast spells.</span></p>",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754330943061,
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"modifiedTime": 1754330980172,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_key": "!items.effects!gwmYasmfgXZ7tFS6.pZ5YpjKidaj48IYF"
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}
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],
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"ownership": {
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "xuGz0QPNlkTOV0rV",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">When you have a few minutes of silence to focus, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to change the appearance of all willing creatures within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. Their new forms must share a general body structure and size, and can be somebody or something you’ve seen before or entirely fabricated. A disguised creature has advantage on <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\">Presence</tooltip> Rolls to avoid scrutiny. </p><p class=\"Body-Foundation\">Activate a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"countdown\" nexus=\"daggerheart\">Countdown</tooltip> (8). It ticks down as a consequence the GM chooses. When it triggers, the disguise drops.</p></p>",
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"description": "<p class=\"Body-Foundation\">When you have a few minutes of silence to focus, you can <strong>mark a Stress</strong> to change the appearance of all willing creatures within Close range. Their new forms must share a general body structure and size, and can be somebody or something you’ve seen before or entirely fabricated. A disguised creature has advantage on Presence Rolls to avoid scrutiny.</p><p class=\"Body-Foundation\">Activate a Countdown (8). It ticks down as a consequence the GM chooses. When it triggers, the disguise drops.</p>",
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"domain": "midnight",
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"recallCost": 0,
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"level": 6,
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784480,
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"modifiedTime": 1754173571050,
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"modifiedTime": 1754331105670,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "dT95m0Jam8sWbeuC",
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "Abn46nCQst6kpGeA",
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"system": {
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"description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to summon a humanoid-sized spirit that can move or carry things for you until your next rest. </p><p class=\"Body-Foundation\">You can also send it to attack an adversary. When you do, make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-far\" nexus=\"daggerheart\">Very Far</tooltip> range. On a success, the spirit moves into <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range with that target. Roll a number of <strong>d6s</strong> equal to your Spellcast trait and deal that much magic damage to the target. The spirit then dissipates. You can only have one spirit at a time.</p></p>",
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"description": "<p class=\"Body-Foundation\"><strong>Spend a Hope</strong> to summon a humanoid-sized spirit that can move or carry things for you until your next rest.</p><p class=\"Body-Foundation\">You can also send it to attack an adversary. When you do, make a <strong>Spellcast Roll</strong> against a target within Very Far range. On a success, the spirit moves into Melee range with that target. Roll a number of <strong>d6s</strong> equal to your Spellcast trait and deal that much magic damage to the target. The spirit then dissipates. You can only have one spirit at a time.</p>",
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"domain": "midnight",
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"recallCost": 1,
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"level": 2,
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784482,
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"modifiedTime": 1754173097924,
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"modifiedTime": 1754330630881,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "FXLsB3QbQvTtqX5B",
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"type": "domainCard",
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"folder": "ML2JusN36oJoR8QA",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Midnight domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">Once per rest, when you have 0 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip> and the GM would gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, you can gain a Hope instead.</li><li class=\"vertical-card-list-found\">When you make a successful attack, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to add the result of your Fear Die to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"damage-roll\" nexus=\"daggerheart\">damage roll</tooltip>. </li></ul></p>",
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"description": "<p class=\"Body-Foundation\">When 4 or more of the domain cards in your loadout are from the Midnight domain, gain the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>Once per rest, when you have 0 Hope and the GM would gain a Fear, you can gain a Hope instead.</p></li><li class=\"vertical-card-list-found\"><p>When you make a successful attack, you can <strong>mark a Stress</strong> to add the result of your Fear Die to your damage roll.</p></li></ul>",
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"domain": "midnight",
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"recallCost": 2,
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"level": 7,
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@ -118,12 +118,57 @@
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"systemId": "daggerheart",
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||||
"systemVersion": "0.0.1",
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"createdTime": 1753922784484,
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"modifiedTime": 1754173596933,
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"modifiedTime": 1754331118511,
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||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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||||
},
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||||
"_id": "uSyGKVxOJcnp28po",
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"sort": 3400000,
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||||
"effects": [],
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"effects": [
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{
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"name": "Midnight-Touched",
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"type": "base",
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||||
"system": {
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||||
"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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||||
"range": "melee"
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||||
}
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||||
},
|
||||
"_id": "sNBuI2xIZAI4RgZy",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/midnight.png",
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||||
"changes": [],
|
||||
"disabled": false,
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||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
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||||
"rounds": null,
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||||
"turns": null,
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||||
"startRound": null,
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||||
"startTurn": null
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},
|
||||
"description": "<p class=\"Body-Foundation\">When 4 or more of the domain cards in your loadout are from the Midnight domain, gain the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>Once per rest, when you have 0 Hope and the GM would gain a Fear, you can gain a Hope instead.</p></li><li class=\"vertical-card-list-found\"><p>When you make a successful attack, you can <strong>mark a Stress</strong> to add the result of your Fear Die to your damage roll.</p></li></ul>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754331127864,
|
||||
"modifiedTime": 1754331154078,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!uSyGKVxOJcnp28po.sNBuI2xIZAI4RgZy"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "2rqOUxEglhhPKk2j",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, choose any targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range to perceive you as a nightmarish horror. The targets must succeed on a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (16) or become temporarily <em>Horrified</em>. While <em>Horrified</em>, they’re <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>. Steal a number of <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> from the GM equal to the number of targets that are <em>Horrified</em> (up to the number of Fear in the GM’s pool). Roll a number of <strong>d6s</strong> equal to the number of stolen Fear and deal the total damage to each <em>Horrified</em> target. Discard the stolen Fear.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per long rest, choose any targets within Very Close range to perceive you as a nightmarish horror. The targets must succeed on a Reaction Roll (16) or become temporarily <em>Horrified</em>. While <em>Horrified</em>, they’re <em>Vulnerable</em>. Steal a number of Fear from the GM equal to the number of targets that are <em>Horrified</em> (up to the number of Fear in the GM’s pool). Roll a number of <strong>d6s</strong> equal to the number of stolen Fear and deal the total damage to each <em>Horrified</em> target. Discard the stolen Fear.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 2,
|
||||
"level": 9,
|
||||
|
|
@ -123,7 +123,9 @@
|
|||
},
|
||||
"resource": {
|
||||
"type": "simple",
|
||||
"value": 0
|
||||
"value": 0,
|
||||
"max": "",
|
||||
"icon": ""
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
|
|
@ -135,7 +137,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784487,
|
||||
"modifiedTime": 1754173761198,
|
||||
"modifiedTime": 1754331219352,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "zcldCuqOg3dphUVI",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "8erksbTp7ic6in4I",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to activate Phantom Retreat where you’re currently standing. <strong>Spend another Hope</strong> at any time before your next rest to disappear from where you are and reappear where you were standing when you activated Phantom Retreat. This spell ends after you reappear. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Spend a Hope</strong> to activate Phantom Retreat where you’re currently standing. <strong>Spend another Hope</strong> at any time before your next rest to disappear from where you are and reappear where you were standing when you activated Phantom Retreat. This spell ends after you reappear.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 2,
|
||||
"level": 5,
|
||||
|
|
@ -81,7 +81,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784491,
|
||||
"modifiedTime": 1754173535317,
|
||||
"modifiedTime": 1754331063221,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "0vdpIn06ifF3xxqZ",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "sCiN7DoysdKceIMd",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">You have <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on action rolls to pick nonmagical locks, disarm nonmagical traps, or steal items from a target (either through stealth or by force).</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">You have advantage on action rolls to pick nonmagical locks, disarm nonmagical traps, or steal items from a target (either through stealth or by force).</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 0,
|
||||
"level": 1,
|
||||
|
|
@ -19,7 +19,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784492,
|
||||
"modifiedTime": 1754158064843,
|
||||
"modifiedTime": 1754330601777,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "HdgZUfWd7Hyj7nBW",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "sCiN7DoysdKceIMd",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> and conjure throwing blades that strike out at all targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. Targets you succeed against take <strong>d8+2</strong> magic damage using your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. </p><p class=\"Body-Foundation\">If a target you hit is <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>, they take an extra <strong>1d8</strong> damage.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Spend a Hope</strong> to make a <strong>Spellcast Roll</strong> and conjure throwing blades that strike out at all targets within Very Close range. Targets you succeed against take <strong>d8+2</strong> magic damage using your Proficiency.</p><p class=\"Body-Foundation\">If a target you hit is <em>Vulnerable</em>, they take an extra <strong>1d8</strong> damage.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 1,
|
||||
"level": 1,
|
||||
|
|
@ -151,7 +151,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784497,
|
||||
"modifiedTime": 1754172953058,
|
||||
"modifiedTime": 1754330607042,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "Ucenef6JpjQxwXni",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "Abn46nCQst6kpGeA",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against all adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. Targets you succeed against are temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em> </tooltip>as their shadow binds them in place.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll</strong> against all adversaries within Very Close range. Targets you succeed against are temporarily <em>Restrained</em> as their shadow binds them in place.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 0,
|
||||
"level": 2,
|
||||
|
|
@ -72,7 +72,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784512,
|
||||
"modifiedTime": 1754173148090,
|
||||
"modifiedTime": 1754330643864,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "kguhWlidhxe2GbT0",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "taM81THa8h6Bv2Xa",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body\">Your prowess is enhanced under the cover of shadow. While you’re shrouded in low light or darkness, you gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"evasion\" nexus=\"daggerheart\">Evasion</tooltip> and make <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack rolls</tooltip> with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip>.</p></p>",
|
||||
"description": "<p class=\"Body\">Your prowess is enhanced under the cover of shadow. While you’re shrouded in low light or darkness, you gain a +1 bonus to your Evasion and make attack rolls with advantage.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 2,
|
||||
"level": 8,
|
||||
|
|
@ -20,7 +20,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784513,
|
||||
"modifiedTime": 1754167962548,
|
||||
"modifiedTime": 1754331190370,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "A0XzD6MmBXYdk7Ps",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "8qr1Y2tW3vLwNZOg",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to become <em>Spectral </em>until you make an action roll targeting another creature. While <em>Spectral</em>, you’re immune to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"physical-damage-type\" nexus=\"daggerheart\">physical</tooltip> damage and can float and pass through solid objects. Other creatures can still see you while you’re in this form. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Mark a Stress</strong> to become <em>Spectral </em>until you make an action roll targeting another creature. While <em>Spectral</em>, you’re immune to physical damage and can float and pass through solid objects. Other creatures can still see you while you’re in this form.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 1,
|
||||
"level": 10,
|
||||
|
|
@ -56,7 +56,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784520,
|
||||
"modifiedTime": 1754173894980,
|
||||
"modifiedTime": 1754331335651,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "iQhgqmLwhcSTYnvr",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "taM81THa8h6Bv2Xa",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you take magic damage, place tokens equal to the number of <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> you marked on this card. You can store a number of tokens equal to your Spellcast trait.</p><p class=\"Body-Foundation\">When you make a successful attack against a target, you can spend any number of tokens to add a <strong>d6</strong> for each token spent to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"damage-roll\" nexus=\"daggerheart\">damage roll</tooltip>. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you take magic damage, place tokens equal to the number of Hit Points you marked on this card. You can store a number of tokens equal to your Spellcast trait.</p><p class=\"Body-Foundation\">When you make a successful attack against a target, you can spend any number of tokens to add a <strong>d6</strong> for each token spent to your damage roll.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 1,
|
||||
"level": 8,
|
||||
|
|
@ -57,7 +57,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784521,
|
||||
"modifiedTime": 1754173731196,
|
||||
"modifiedTime": 1754331207737,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "ewhIzXQ2h9fS9I8c",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "WTdOLLkQyPdg0KWU",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you roll with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> while attempting to move unnoticed through a dangerous area, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to roll with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip> instead. </p><p class=\"Body-Foundation\">If an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range is also attempting to move unnoticed and rolls with Fear, you can <strong>mark a Stress</strong> to change their result to a roll with Hope.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you roll with Fear while attempting to move unnoticed through a dangerous area, you can <strong>mark a Stress</strong> to roll with Hope instead.</p><p class=\"Body-Foundation\">If an ally within Close range is also attempting to move unnoticed and rolls with Fear, you can <strong>mark a Stress</strong> to change their result to a roll with Hope.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 0,
|
||||
"level": 4,
|
||||
|
|
@ -51,7 +51,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784523,
|
||||
"modifiedTime": 1754173455685,
|
||||
"modifiedTime": 1754330848539,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "NIUhmuQGwbb3UClZ",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "2rqOUxEglhhPKk2j",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Choose a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. When you succeed on an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip> against them that doesn’t result in making a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"damage-roll\" nexus=\"daggerheart\">damage roll</tooltip>, place a token on this card. When you deal damage to this target, spend any number of tokens to add a<strong> d12</strong> for each token spent to your damage roll. You can only hold Twilight Toll on one creature at a time.</p><p class=\"Body-Foundation\">When you choose a new target or take a rest, clear all unspent tokens.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Choose a target within Far range. When you succeed on an action roll against them that doesn’t result in making a damage roll, place a token on this card. When you deal damage to this target, spend any number of tokens to add a<strong> d12</strong> for each token spent to your damage roll. You can only hold Twilight Toll on one creature at a time.</p><p class=\"Body-Foundation\">When you choose a new target or take a rest, clear all unspent tokens.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 1,
|
||||
"level": 9,
|
||||
|
|
@ -87,7 +87,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784535,
|
||||
"modifiedTime": 1754173782698,
|
||||
"modifiedTime": 1754331253303,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "SDjjV61TC1NceV1m",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "sCiN7DoysdKceIMd",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you have a few minutes to prepare, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to don the facade of any humanoid you can picture clearly in your mind. While disguised, you have <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\">Presence</tooltip> Rolls to avoid scrutiny. </p><p class=\"Body-Foundation\">Place a number of tokens equal to your Spellcast trait on this card. When you take an action while disguised, spend a token from this card. After the action that spends the last token is resolved, the disguise drops.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you have a few minutes to prepare, you can <strong>mark a Stress</strong> to don the facade of any humanoid you can picture clearly in your mind. While disguised, you have advantage on Presence Rolls to avoid scrutiny.</p><p class=\"Body-Foundation\">Place a number of tokens equal to your Spellcast trait on this card. When you take an action while disguised, spend a token from this card. After the action that spends the last token is resolved, the disguise drops.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 0,
|
||||
"level": 1,
|
||||
|
|
@ -88,7 +88,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784537,
|
||||
"modifiedTime": 1754173066189,
|
||||
"modifiedTime": 1754330615594,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "TV56wSysbU5xAlOa",
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "ML2JusN36oJoR8QA",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When an attack made against you that would deal <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"physical-damage-type\" nexus=\"daggerheart\">physical</tooltip> damage fails, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to envelop yourself in shadow, becoming <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hidden\" nexus=\"daggerheart\"><em>Hidden</em></tooltip> and teleporting to a point within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range of the attacker. You remain <em>Hidden</em> until the next time you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip>. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When an attack made against you that would deal physical damage fails, you can <strong>spend a Hope</strong> to envelop yourself in shadow, becoming <em>Hidden</em> and teleporting to a point within Close range of the attacker. You remain <em>Hidden</em> until the next time you make an action roll.</p>",
|
||||
"domain": "midnight",
|
||||
"recallCost": 1,
|
||||
"level": 7,
|
||||
|
|
@ -56,7 +56,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784539,
|
||||
"modifiedTime": 1754173621467,
|
||||
"modifiedTime": 1754331169719,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "GBMIElIpk4cvk1Bd",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue