Rough compendium data (#487)

* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Psitacus 2025-07-30 20:50:02 -06:00 committed by GitHub
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{
"name": "Unbreakable",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "D1MFCYakdFIKDmcD",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you mark your last <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>, instead of making a death move, you can roll a <strong>d6</strong> and clear a number of Hit Points equal to the result. Then place this card in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">vault</tooltip>.</p></p>",
"domain": "valor",
"recallCost": 4,
"level": 10,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784536,
"modifiedTime": 1753922784536,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "CUIQmrPjf9VCHmwJ",
"sort": 3400000,
"effects": [],
"_key": "!items!CUIQmrPjf9VCHmwJ"
}