Rough compendium data (#487)

* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Psitacus 2025-07-30 20:50:02 -06:00 committed by GitHub
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{
"name": "Troublemaker",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "pu3xD4rEkdfdAvGc",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you taunt or provoke a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range, make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\"><strong>Presence</strong></tooltip><strong> Roll</strong> against them. Once per rest on a success, roll a number of <strong>d4s</strong> equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. The target must mark <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> equal to the highest result rolled.</p></p>",
"domain": "grace",
"recallCost": 2,
"level": 2,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784535,
"modifiedTime": 1753922784535,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "JrdZedm1BFKeV7Yb",
"sort": 3400000,
"effects": [],
"_key": "!items!JrdZedm1BFKeV7Yb"
}