Rough compendium data (#487)

* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Psitacus 2025-07-30 20:50:02 -06:00 committed by GitHub
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commit beeedee611
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{
"name": "Soothing Speech",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "thP6nUk0nkrNcpXY",
"system": {
"description": "<p><p class=\"Body-Foundation\">During a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"short-rest\" nexus=\"daggerheart\">short rest</tooltip>, when you take the time to comfort another character while using the <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"tend-to-wounds\" nexus=\"daggerheart\">Tend to Wounds</tooltip> <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"downtime\" nexus=\"daggerheart\">downtime</tooltip> move on them, clear an additional <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> on that character. When you do, you also clear 2 Hit Points. </p></p>",
"domain": "grace",
"recallCost": 1,
"level": 4,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784519,
"modifiedTime": 1753922784519,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "QED2PDYePOSTbLtC",
"sort": 3400000,
"effects": [],
"_key": "!items!QED2PDYePOSTbLtC"
}