Rough compendium data (#487)

* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Psitacus 2025-07-30 20:50:02 -06:00 committed by GitHub
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{
"name": "Onslaught",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7pKKYgRQAKlQAksV",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you successfully make an attack with your weapon, you never deal damage beneath a targets <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"major-damage\" nexus=\"daggerheart\">Major</tooltip> damage threshold (the target always marks a minimum of 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>).</p><p class=\"Body-Foundation\">Additionally, when a creature within your weapons range deals damage to an ally with an attack that doesnt include you, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to force them to make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (15). On a failure, the target must mark a Hit Point. </p></p>",
"domain": "blade",
"recallCost": 3,
"level": 10,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784490,
"modifiedTime": 1753922784490,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "I7pNsQ9Yx6mRJX4V",
"sort": 3400000,
"effects": [],
"_key": "!items!I7pNsQ9Yx6mRJX4V"
}