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Rough compendium data (#487)
* add rough-in of compendium data * remove non-srd items * Removed faulty adversaries * Added missing adversaries --------- Co-authored-by: psitacus <walther.johnson@ucalgary.ca> Co-authored-by: WBHarry <williambjrklund@gmail.com>
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{
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"name": "Mending Touch",
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"img": "icons/svg/item-bag.svg",
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"type": "domainCard",
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"folder": "LlWJaBZOKh0Ot2kD",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">You lay your hands upon a creature and channel healing magic to close their wounds. When you can take a few minutes to focus on the target you’re helping, you can <strong>spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> or a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> on them. </p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, when you spend this healing time learning something new about them or revealing something about yourself, you can clear 2 Hit Points or 2 Stress on them instead.</p></p>",
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"domain": "splendor",
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"recallCost": 1,
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"level": 1,
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"type": "spell"
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.344",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784482,
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"modifiedTime": 1753922784482,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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},
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"_id": "TGjR4vJVNbQRV8zr",
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"sort": 3400000,
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"effects": [],
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"_key": "!items!TGjR4vJVNbQRV8zr"
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}
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